
A space-taxi-sim / open-world-RPG with a seamless transition between planetary and in-space flight set in a large galaxy.
Modeled estimate, not a reported figure. How we estimate →
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About
Explore the Kyprei-41 galaxy as a lonely TAXINAUT carrying fares across alien worlds. Descent onto planets and fly over alien cities and landscapes. Land at bars, diners, garages and many other common and exotic locations. Interact with the locals to ask for directions or learn about the many esoteric and often clandestine aspects of the Kyprei-41 galaxy.
RPG and space taxi sim / life sim in one: Lead the life of a working-class astronaut, pilot a spaceship and transport passengers across an open-world galaxy.
Fly both on planets and in space. Seamlessly ascent from a planet into space then fly or warp to another planet and descent to it: no loading screens, no "teleporting".
Over 100,000 star-systems with planets and stations to explore.
A grimy sci-fi / fantasy setting: think Taxi Driver in space.
An optional 30+ hours main story-line and 4 secondary story-lines.
Modify your clone with gongs (an RPG-like skill system).
Unlock equipment and other items for purchase at your home and modify your ship to receive free items every time you sleep.
Various foods, drink & drugs with various effects (e.g. skill-buffs).
Weapons and other items to deal with hostile ships, individuals and creatures.
Completely controllable with just the mouse (one hand free to hold a drink, no keyboard needed) or use a controller with the specially made focus-system.
Relaxing real-time with pause like controls: Mouse-click pauses the game to give you time to think: pick a weapon, pick a target, click again to resume and watch what happens.
13 unique music tracks
An optional tutorial integrated into the game, a manual and over 20 short and to the point videos to help explain things as they come up.
Everything fully handmade over nearly 10 years by a solo dev: no engine and no AI.
Highly moddable if you know or are willing to learn Java.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Last time when I called a game "masterpiece" was shortly after finishing Dark Souls. I have strong "love-hate" relationship with this game, but, huh, it's masterpiece.
About 8 hours in. Enjoying the game so far. Pretty laid back except for a few traffic pattern planets found during one of the first quest lines. Looking forward to the progress on this game. Been a bug here or there (expected since in Early Access) but the developer is active on the Steam boards and works with the community to add request features and fix bugs.
I've had a great time playing Taxinaut over the years. The dev has kept it updated, and the hours on Steam don't represent the time I've spent in it since I first bought it on GOG. It does have a learning curve, but once you get the hang of it the interface is easy to use. The interactions with your riders are cute, and sometimes rude, but always interesting. I recommend it.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
First thinkg I do is check the settings. Instead of tooltips I get links to their website which gets automatically blocked because it doesn't even support HTTPS connections. Now I don't think this is malicious, it's probably just a small cost safing meassure, but it is terrible UX if I open a help link and immediately get a security warning by my browser. I work in IT so I think I can judge the risks in such a situation, but less tech savy people might be spooked by this. The Developer since responded to a discussion thread I made. 1. The game contains an offline copy of the manual. 2. They plan to switch the host of their website this year (2026) and to probably fix this along with that. (I'll contiue to follow the game. If I learn this is fixed I plan to update this review). I also played the actual game some. It wasn't for me, so I refunded it, but it seems to acuratley match what it's described as so I wouldn't hold that negatively towards it.
So I picked this up last night because the premise looked very appealing. I was not disappointed. Its a very chill game where you take on the role as a planetary taxi driver with the ability of also traveling off planet and interstellar travel. You collect fairs and buy new ships and upgrade them. There are tons of planets and galaxies and tons of upgrades and items to use. There is also some very nice music that plays over the ships radio. There is a lot of dialog with passengers and over the radio. You also have to sleep and eat and pay rent but its not like a survival game that can be stressful, its very chill. It really takes me back to games like "Starflight" on Sega Genesis or PC and Star Control 1-2. Its an awesome retro inspired game and the developer intends to keep adding to it for many years to come if it sells decently. Its very playable now. Big thumbs up.
This game, even though I have 1.7 hours in it. I am hooked, it is unique and really beautiful to play and look at. The art work is really attractive and pleasant on the eyes. The concept is so simple and yet really engaging. I am attracted to quirky, unique games. So I checked the video and screenshots and reviews and I was most certainly going to buy it. I like quirky games and this game is this quirkyness I like.. Give it a go and have loads of fun
Excellent, awkward, weird, but fun space taxi game. It eases you into the game, but there's more to it than you'd expect. Beware taking jobs to uncivilized planets without the appropriate equipment.
Relaxing, charming, enjoyable open world (galaxy) space sim with decent sound and a unique twist on the genre. The quirky humor is a plus, too. If you like the standard fare (no pun intended) such as Space Rangers and also enjoyed older games such as Star Wars Galaxies, this may trigger some nostalgia. Great value. Highly recommended!
in my opinion, the basic gameplay loop is boring and not fun. you go from pickup to drop off. the game is dodging traffic to get there. now, there's not that much traffic, but there is (some). so the game is requiring 100% of your attention but actual 'dodging' is about 15% of that. that's bad, but what's worse, the map is just way too big. the going, the dodging, just takes way too long versus the reward. finally, should you have a moment of inattention and wreck, the penalty is often severe, sending you back home (another 2 minute trip) to repair. there may be some sort of auto pilot later but honestly, i can't be bothered to find out. i experienced 1 gameplay bug and 1 crash in my 3 hours of play. there is a ton of 'stuff' in the game, tiny details which should (theoretically) be fun, but you will still have to do all that boring flying and dodging to get there. i think the developer was way too close to his baby, and would have profited early on from a trusted friend who coulda said, 'dude, you don't need 6 billion solar systems, 10 oughta do it.' I AM A FAN OF GLACIAL PACING, BUT THIS WAS TOO BORING, EVEN FOR ME.
There is surprising depth and variety in this game. Clearly a labor of love. The taxi theme is very strong, right down to the salty debuffs you get for running into other cars and hurling road-rage insults. If this game had the graphics and flight-sim of Cloudpunk it would be the perfect space-taxi game. In the meantime, this is a better game, even with its basic indie graphics!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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