
"Tales of Wakana" is a fairy-tale action-adventure game full of fantasy and challenges. Step into a vast, mysterious continent, use magic to battle diverse monsters, and enjoy a unique soulful journey exploring the meaning of life, family bonds, and self-discovery.
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About
“Tales Of Wakana” is a fairy-tale-style action-adventure game brimming with fantasy and challenges, inviting you to step into a vast and mysterious fairy-tale continent. The game features a rich variety of gameplay elements, including puzzle-solving, tower defense, racing, platforming, and character progression—much like a world that combines 99 different games into one. You’ll skillfully wield the three elemental magics of ice, electricity, and wind to overcome obstacles and defeat enemies along the way, crafting your very own adventure legend.
Transform into the brave Didi Princess and embark on an adventure to prove your courage and strength. Traverse the entire Wakana Continent, tackle 14 main story levels + 45 side quests, interact with over 30 unique NPCs, encounter more than 120 new monsters, and face off against 27 powerful bosses, each with their own distinct style.
Fight with dual swords and axes, and upgrade your weapons with Enhancement Stars to skyrocket your combat power. With three magical elements—Ice, Lightning, and Wind—and 12 unique skills to freely combine, you’ll be unstoppable on your adventure, effortlessly overcoming countless dangers.
Experience fast-paced, exhilarating combat where positioning, dodging, and skill execution flow seamlessly. With 27 intense and thrilling boss battles, every victory brings a deep sense of accomplishment and ignites your fighting spirit.
Surprises await at every turn—classic characters and humorous references are everywhere. You’ll encounter familiar “old friends” like the legendary pirate captain Luffy, capitalists spouting tired clichés, the Mist Forest caretaker Rabbit-chan, and Prince Dou-dou on his quest for the Sword in the Stone. Confront and punish exploitative evil capitalists along the way, making your adventure both lighthearted and stress-relieving.
With map exploration at its core, unlock new areas, spells, and abilities as you progress through each level. From simple quest guidance to black-and-white pixel art and tower defense levels, to mazes, traps, magic, treasure chests, princesses, monsters, and artifacts—the game fully captures the growth and transformation of an RPG. Transform from a princess waiting to be rescued into a hero who saves the world, embarking on an evolutionary journey across time and space.
Tales Of Wakana has opened its doors to adventure. Arm yourself with courage and wisdom, join Princess Dian Dian in the search for the Gem of Courage, and forge a brand-new legend of bravery!
Recommended for: Players who enjoy action-adventure, puzzle-solving and exploration, exhilarating combat, and engaging storylines.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Portugal
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Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
困难难度打到第12关,真的跟吃了屎一样难受,地图又大又长,疯狂堆怪,刷小怪又没任何提升,满血小怪两三下就能给我锤死,要清图又得用追踪魔法慢慢磨,两boss房前还插入一个小怪房,这小怪房有什么存在的意义吗?别自以为做了很多就是诚意拉满,实际上很多重复的房间,重复的陷阱小怪组合,而且说白了,堆这么多量的意义在哪?在于让玩家刷小怪吗?那我问你刷小怪有什么意义
很好
This is an interesting game. I will say this right away: if the pixel graphics weren’t beautiful, I wouldn’t still be playing. The environments, characters, weapons etc. all look incredible. Basically, it is a platforming action game where you can upgrade your weapons and acquire new traversal and combat abilities throughout the game. It has multiple genre-crossing levels that serve to keep things interesting. I don’t want to spoil them but Tower Defense and Stealth are a couple. The story is nearly incomprehensible, it isn’t meant to be taken seriously. It gave me a chuckle once or twice, but half of the time I have no idea what anyone is talking about. This is probably a translation issue. NBD. The fighting is okay. I’ve gotten to a point in the game where I just skip fighting as much as possible. You don’t get XP (as far as I can tell) you get coins, but not a lot of them and coins don’t get you a heck of a lot as far as upgrades. The weapons all kind of do the same thing so upgrading them is basically just to make number go up. The spells do seem to get slightly different as well as more powerful as you level them. Also, you can’t get overpowered in this game, its all very gated. There are also chests that you find in the game but the powerups are usually a slight increase to a stat or a collectible that might help you down the line. The music and sounds are good. I don’t know, this is a mixed bag of fun exploration and mindless grind. But, it has pathos and is certainly made by people who really cared for it. If it had more rewarding combat, weapon upgrades and collectibles this would be a GREAT game. As it stands, its just okay with a ton of lost potential.
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Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]又能玩梗又能受虐的类银它来了![/h1] 与其说是在游戏里加入了一点流行梗,倒不如说是在梗里做了个游戏。在《哇咔纳传说》中,我们将来到一片充满挑战的童话大陆,而我们的任务是穿越这片大陆,探索地图,解锁新能力,与强大的boss搏斗,最终完成“自我生命的升华”。 [h2]游玩体验[/h2] 首先值得一提的是游戏的剧情,npc们还有小公主张口闭口都是些流行梗,读起来还是比较轻松而不觉得疲惫的,虽然笔者在游戏中被虐的比较惨吧,但看着小女孩玩梗还是比较欢乐的。 另外游戏作为类银,武器和魔法种类也是比较多的。武器具体分为剑和斧,我们可以依靠强化之星来升级武器。魔法分为冰电风,另外也可以自由搭配。 在战斗方面,游戏有一定难度,但游戏也设置了可选择的难度,我们既可以选择成为挑战者,又可以“活”得轻松点。 另外在游戏中我们还会遇到许多NPC,其中也不乏一些我在孩童时代就已耳熟能详的人物,也算是一些有趣的小彩蛋了。 [h2]结语[/h2] 总体而言,本作画风简单干净,剧情搞怪且充满梗味,而且还比较有挑战性,算是一部不错的类银,可以推荐给类银爱好者和跳跳乐大神。 [quote]欢迎前来关注「 [url=https://steamcommunity.com/groups/steam_bldywl_collection/curation]买了等于玩了收藏会」 [/url] [u][b]收藏心头好游戏,买过就算体验。[/b][/u][/quote]
玩到第五关,先来评价一下吧,总体来说还是好评的,但是有挺多地方玩的不舒服。人物很可爱,剧情比较无厘头,还是比较对我胃口的。 然后说一下缺点,目前遇到的比较难受的点: 1、不知道什么时候可以爬墙,什么时候爬不了,感觉这个很奇怪 2、第四关的跳跳乐,难倒是不算难,但是中途很多怪就玩的很恶心。这种固定血瓶回血,并不是杀怪回血,导致受伤就有挫败感。虽然可以一路莽过去,但是观感就很不好,感觉把怪都删除了也没啥影响。 3、营地和挑战关卡的引导不足,一开始不知道这俩是干啥用的,然后感觉营地有一些空,不知道后续会不会有其他内容 4、升级武器虽然给了两条路线,但是钻石是有限的,所以说白了其实就只能玩一种武器,如果能一颗钻石同时升级两种武器就好了,而且如果武器能有快速切换的按钮就好了,每种武器适配的场景不一样。 后续通关有新内容在补充
这游戏就是个半成品! 优点:前期玩梗看剧情有点意思,点点小人可爱,攻击音效,语气都不错,boss战难度适中,手残也有不错的体验 然后是缺点:明明有剑和斧子两种武器,但是地图上没有任何针对这两把武器需要的机关解密类装置,升级用的钻石来源boss和挑战之塔,3关一个钻石,升级完剑后就完全没想再去挑战,打完一个大地图武器能连升好几次,线性的过渡是体验不到,武器除了外观基本没区别(可能有 但是我没感觉到 营地与地图本身关系很割裂,莫名其妙的就有个营地,画了一堆npc,有用的就那几个 爬墙这种技能竟然不是常驻的,后期地图又臭又长,真的很臭为了长而长,为了开箱子拿地图碎片收集要跑到吐, 而且一直在玩烂梗,玩到后面被跑图恶心后真没意思,升级技能的星星到最后boss前面才全部集齐,反正我是觉得刚成完全体还没什么体验然后就结束了,这种卡提升的感觉很不爽 还有啥的忘了有没有了就这样吧
吃完了说一下吃后感。 是的,我的兄弟,你们做了好多类型的怪,还有好多风格的地图,但是对不起我根本不打,只是一路狂奔。这游戏打了几关之后还会打怪的真是神人了,地图真是又臭又长,怪又一堆,只想一路跑。 还有双人关简直神了,关键是这个B NPC的AI也是弱智的一笔,你两不在同一层的时候你往右他才往右,你要是下层往左走了,他就在上层往左走。神了。 爬墙手感一坨,跳跃有些地方也是一坨,一会儿能上一会儿不能上。冲刺有CD,有些BOSS技能太频繁,冲刺CD没好就躲不开,不过普通难度BOSS难度一般,基本不会卡。变身能力没法强化,技能 武器强化中规中矩,后面钱几乎没用了,但是很多宝箱还是给钱,以及一堆+5血蓝的宝箱 最后,音乐还行。
ステージゴミすぎ プレイが苦痛だった
runs great on the steamdeck out of box. only issue is the left and right side of the level map are cut off a tiny bit. not the dungeon map tho, just tbe map that allows you to choose levels. ove all super fun game. and the story, character and world interactions remind me of the old sierra games like space questb and kings quest.
[h2]<哇咔纳传说>[/h2] 是一款充满奇幻与挑战的童话风动作冒险游戏。 [h2]童话的外表,疯狂的内心[/h2] 表面上是像素风的类银河恶魔城,实际上是一台塞满了作者个人趣味的时光机。你扮演离家出走的公主,沿途打怪、解谜、跳平台、收集能力——这套流程很“标准”。但标准的只有骨架,皮肉全是“私货”。 NPC们张口是当年的流行梗,闭口是经典动漫的台词;,游玩的时候经常会感受到像是在逛一个旧时代的“博物馆”,而“馆长”很热情,把收藏的所有经典明秀给你普遍出来。 战斗系统是本作的核心亮点之一,打击感很不错,操作简单易上手。游戏采用剑斧双武器体系,长剑攻速流畅、连招丝滑,斧头伤害厚重、爆发充足。但是最让我感到喜欢的是魔法系统。玩家玩家可解锁冰、电、风三系元素技能,击败章节BOSS即可获取全新技能,搭配天赋树系统自由搭配技能组合,多段蓄力爆发伤害可观,并且!蓄力特效真的又是一个特效十足的搞怪效果。 而且玩家可在营地升级武器,也可在解锁全新外观与高额伤害加成,养成过程简单轻松,不用重复刷取素材,随着主线推进,玩家还能解锁冲刺、二段跳、变身等核心能力,每一次能力解锁都能带来全新的探索与战斗体验,正反馈极强。 [h2]总结[/h2] 如果你追求的是精密的关卡设计、丝滑的打击感、严谨的叙事节奏,那它可能会让失落。但如果你愿意放空一下大脑,享受这搞怪的作品,那你可能会时不时露出那无奈的一笑 [quote] 专业评测 | 独立视角 | 帮你发现好游戏 欢迎关注 [url= https://store.steampowered.com/curator/45363287/]“🎮丨游戏高手鉴赏组丨🎮”[/url] [/quote]
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