
"Tales of Wakana" is a fairy-tale action-adventure game full of fantasy and challenges. Step into a vast, mysterious continent, use magic to battle diverse monsters, and enjoy a unique soulful journey exploring the meaning of life, family bonds, and self-discovery.
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About
“Tales Of Wakana” is a fairy-tale-style action-adventure game brimming with fantasy and challenges, inviting you to step into a vast and mysterious fairy-tale continent. The game features a rich variety of gameplay elements, including puzzle-solving, tower defense, racing, platforming, and character progression—much like a world that combines 99 different games into one. You’ll skillfully wield the three elemental magics of ice, electricity, and wind to overcome obstacles and defeat enemies along the way, crafting your very own adventure legend.
Transform into the brave Didi Princess and embark on an adventure to prove your courage and strength. Traverse the entire Wakana Continent, tackle 14 main story levels + 45 side quests, interact with over 30 unique NPCs, encounter more than 120 new monsters, and face off against 27 powerful bosses, each with their own distinct style.
Fight with dual swords and axes, and upgrade your weapons with Enhancement Stars to skyrocket your combat power. With three magical elements—Ice, Lightning, and Wind—and 12 unique skills to freely combine, you’ll be unstoppable on your adventure, effortlessly overcoming countless dangers.
Experience fast-paced, exhilarating combat where positioning, dodging, and skill execution flow seamlessly. With 27 intense and thrilling boss battles, every victory brings a deep sense of accomplishment and ignites your fighting spirit.
Surprises await at every turn—classic characters and humorous references are everywhere. You’ll encounter familiar “old friends” like the legendary pirate captain Luffy, capitalists spouting tired clichés, the Mist Forest caretaker Rabbit-chan, and Prince Dou-dou on his quest for the Sword in the Stone. Confront and punish exploitative evil capitalists along the way, making your adventure both lighthearted and stress-relieving.
With map exploration at its core, unlock new areas, spells, and abilities as you progress through each level. From simple quest guidance to black-and-white pixel art and tower defense levels, to mazes, traps, magic, treasure chests, princesses, monsters, and artifacts—the game fully captures the growth and transformation of an RPG. Transform from a princess waiting to be rescued into a hero who saves the world, embarking on an evolutionary journey across time and space.
Tales Of Wakana has opened its doors to adventure. Arm yourself with courage and wisdom, join Princess Dian Dian in the search for the Gem of Courage, and forge a brand-new legend of bravery!
Recommended for: Players who enjoy action-adventure, puzzle-solving and exploration, exhilarating combat, and engaging storylines.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Portugal
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Charming metroidvania-adjacent game with a lot of RPG elements. The story could use some work in how it's presented, but I'm enjoying myself so far.
Tales Of Wakana is a passion project that wears its inspirations proudly while attempting to carve out its own place in the crowded indie action-adventure landscape. Developed and published by OrangeTiger, the game invites players into the whimsical Wakana Continent, where Princess Dian Dian embarks on a journey that is equal parts coming-of-age tale and grand fantasy adventure. Rather than focusing solely on a single gameplay formula, the title embraces experimentation, presenting an experience filled with exploration, combat, puzzles, and an assortment of gameplay styles that continually reshape the player's expectations. At its core, the game is an action RPG with strong platforming elements. Dian Dian's arsenal consists of dual blades, axes, and elemental abilities tied to Ice, Lightning, and Wind magic. Combat encourages players to adapt to different enemy behaviors, and the gradual acquisition of new skills gives a satisfying sense of progression. The developers have packed the world with an impressive amount of content for an independent release, including dozens of side quests, a sizable roster of enemies, and numerous boss encounters. These battles often serve as the game's strongest moments, requiring players to combine movement, timing, and strategic use of abilities rather than relying on simple button mashing. Exploration is another area where Tales Of Wakana demonstrates considerable ambition. The continent itself is designed to reward curiosity, with hidden paths, collectible items, and optional objectives scattered throughout its stages. Fast travel options and detailed mapping systems help reduce unnecessary backtracking, allowing players to focus on discovering the world at their own pace. The title's variety extends beyond exploration, introducing gameplay diversions that range from puzzle-solving to mini-game-inspired challenges. This constant shift in pacing keeps the adventure from becoming repetitive, even if some mechanics feel more developed than others. Visually, Tales Of Wakana embraces a retro-inspired aesthetic that complements its fairy-tale setting. The environments are vibrant and imaginative, featuring castles, forests, and mysterious locations that help establish the game's playful tone. The soundtrack and sound effects contribute to the atmosphere, while the writing balances lighthearted humor with moments of sincerity. Princess Dian Dian proves to be an endearing protagonist, and her interactions with the world's many inhabitants help give the adventure personality. The game does not shy away from absurdity, often leaning into comedic scenarios and references that make the journey feel unpredictable. However, the game's greatest strength—its abundance of ideas—is also its biggest weakness. Tales Of Wakana occasionally struggles to maintain consistency, as some gameplay segments are noticeably more polished than others. Players seeking a tightly focused experience may find the frequent genre shifts distracting, and certain mechanics feel introduced more for novelty than necessity. The presentation, while charming, also reflects the limitations of a small development team, and there are moments where additional refinement could have elevated the overall experience significantly. Even with its rough edges, Tales Of Wakana succeeds as a celebration of creativity and enthusiasm. OrangeTiger has crafted a game that prioritizes fun, variety, and imagination over strict adherence to genre conventions. It may not appeal to every player, particularly those looking for a streamlined action RPG, but those willing to embrace its eccentric design will discover an adventure packed with content and personality. In an era where many games play it safe, Tales Of Wakana deserves recognition for its willingness to experiment and offer something genuinely distinctive. Rating: 6/10
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Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
因為 Demo 版,所以期待到發售當日。 實際打開遊戲後就有種微妙感,總覺得和當初 DEMO 遊玩的感覺不同。 搜尋影片比較發現確實是有所不同,而且是不好的方向。 有興趣的人可以 YouTube 搜尋 DEMO 遊玩影片來比較。 除此以外也可以看第二支影片來比較,第二支就是當初 DEMO 版本。 - 感覺整體 UI 都有用 AI 美化過,卻沒有在商店頁面有相關標記 - 原本角色會有實際拿著武器揮動的動作,現在卻改成沒有拿著武器的揮動方式 主要會喜歡這款遊戲的人不意外就是喜歡這種無厘頭劇情、玩梗、類銀河遊戲的玩家。 實際玩下來與當初 DEMO 給予的感覺差太多,所以受不了退款了。
可以,除cd过长。很多支线应该 还没做全,之后会再打一遍。
玩到了第四章,我受不了这跑酷了。跳跳乐塞一堆怪太恶心了,有些关卡不杀怪基本不可能无伤过。尤其是飞行怪,这玩意太恶心了。然后就是主角的提升基本就只有升级武器和星星加点,这加点也就是几个蚊子腿,希望能做点饰品啥的,再做点流派。
还是鼓励一下吧,刚开始挺有梗的,小公主也很可爱,难度还好,不过确实作为银河城来说探索奖励和解谜比较少,没有很多正反馈。
游戏地图不小,很多是365里路的那种,跑路太累了,不过内容也挺丰富,冷笑话真的好冷,不追求全成就打普通难度我感觉还是比较轻松
It doesn't take itself too seriously, which is pretty nice. The jokes aren't bad—they're fun. The gameplay is so easy that you don't really have to do anything, but the hard mode is actually pretty tough. It's a really cool game.
Pros: Fun Metroidvania, maybe a little too easy but well suited for younger players. Interesting spell mechanics and enemies. Cons: Very unintuitive menu system. Has the worst ending of any video game I've ever played.
远不只是恶魔城打怪那样的游戏,还有奇奇怪怪新奇的任务条件,有很多纯粹是为了有趣。 对话特别有趣,是我多年以来看过最好的,比其他没水平乱尬的选手强100倍。 新老元素融合各种梗揉的巧妙,总能令我会心一笑。 战斗方式和画面表现也都有很多新颖设计。有些关键地方加了配音更是锦上添花。 我很欣赏这款游戏,我要立刻去猛猛推荐给我所有喜欢相关类型的朋友。 首启动分辨率显示不匹配。 建议在制作人名单里加按键加速功能。 第一个酒的任务 我没跟NPC说话直接过去了,导致不知道交给谁,转了一圈直接完成,丢了对话剧情。
Players by region
Where this game's players are, estimated from review languages.
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