
Celebrate the 10th anniversary of Tales of Vesperia and the return of this fan-favorite with the Definitive Edition!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 1.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 3.8Kreviews | 81% | — | $3.8M |
| $49.99 | 4.9Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 828 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What a ride. the only thing i really liked in this game was the opening music and the humor. but the story is a -5/10. watched the ending just cuz i couldnt leave it unseen, but game is just terrible. also for a definitive edition it still is pretty bad. this isnt looking good for the other games im interested in playing now.
前期比较难玩,可以去道具栏里面领DLC物品,有DLC就简单多了。 包含经典JRPG的所有要素,内容十分丰富,战斗系统越到后面越好玩。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Russian, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Hours played at review time, across 833 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love it. Characters are Super!
First time ever writing reviews in steam, but i feel like this game is worth the review. first of, personally, i adore the game. first time i played it, i was a child and didn't understand much and had troubles following the flow of the story. but now that i am an adult ad can understand where i need to go and things as such, the story unfolds so beautifully with deep character arcs and heart touching endings for every characters. gameplay: if you expect a thrilling gameplay, then yes and no. the gameplay evolves as the game goes on. at first, you can only attack three time and use a skill once in a sequence. however, weapons allow you to learn artes and those artes allow you to chain combos with certain other combos, making the fighting more and more intense as the game goes on, you will need to learn combos and such to withstand bosses in the end games. without them, you will not e able to beat em, at least beat em comfortably. i give it a 10/10, but for the majority of people, i would say 8/10 since it starts off slow. story: wow. just wow. lovable characters, every single one of em. even the ones you love o hate have their moments of humor. character depth is alright. i wont lie and say they are super dupper deep, but they are deep enough to be super enjoyable to watch as they interact and the dynamic between the group. everyone has their motives, and rarely does the game ignore that during story telling. you can feel a genuine connections to the characters. if not all, then at least one will resonate with you. I find myself missing the characters, and can feel a part of my heart died off when I finished the game. world building is also very consistent. you can feel the history of the world as you explore, and the monsters you fight have stories that contributes to it. world bosses are also part of the environment, making it both engaging and super awesome to find during your playthrough. conclusion: a really good and well developed game overall. story is a 10/10 for me, but give or take a 8-9/10 for most other people. gameplay is 10/10 for me, but again, it is slow at the start, so a 8/10 for others. verdict: give it an honest try
its so ♥♥♥♥♥♥♥ peak
Лютый отстой. Купился на красивые картинки с локациями, и после прохождения Зестирии решил пройти что-то подобное, но эта часть оказалась гудроном (кто жевал тот поймёт). Она рядом не валялась с Зестирией. Духота - откройте форточку!
good game rpg
Possibly my favorite (as of now) tales of game at least until they make one better I like the music the characters the art style and direction and it has tons of replayability. In general a very high quality game with lots to enjoy.
84/100 过场作画质量一般,音乐没有好听到给我留下深刻印象,但建模渲染很舒服。虽然是旧作,观感很好,让我想起了《二之国》的吉卜力画风。故事依旧是王道样板戏,毫无惊喜的悬念和走向,“指责人类劣根性”“不相信人类”“为了解决问题干脆毁灭人类”的经典JRPG反派思维让人提不起兴致,时不时流露出的“虽然是反派,但也很可怜”的同情观念让人作呕。 主角团配置是JRPG老套的男女主+萝莉/正太+大叔/大姐姐+学者+宠物的定位。女主艾丝缇尔作为皇帝候选人既无权势,也无人格魅力。弗连是男主的好朋友,金发骑士,论颜值更像主角,他指望通过骑士团晋升获取权力以改革帝国,正义感和规则意识很强,指责男主私自杀人,面对帝国内部的派系倾轧和草芥人命、贪赃枉法的高位者却无可奈何,爬了半天还是个队长小官,最后才发现自己是个被反派利用的小丑,若非男主点拨,简直是废物一个。其余角色个性亮点也不多,唯独男主由利是本作我最欣赏的角色。他看似高冷,却又很热心肠,偶尔也会讲讲俏皮话,嘴炮能力很强,信念坚定,在律法无用的情况下选择独自手刃恶人,面对反派临死前的“逼逼赖赖”无动于衷,干净利落直接杀死,在JRPG里简直是一股清流。 养成方面,本作刷子的成分挺浓,如果说《圣恩传说》需要刷称号熟练度,那么本作则需要刷素材和武器技能。通过武器+素材可以打造出新的武器,而不同武器拥有不同的技能词缀,战斗刷满进度条就可以彻底掌握,成为可以开/关的武技buff。本作战斗系统依然优秀,是“TOS-TOA-TOV”3D传说战斗系统的集大成者,但由于要不断解锁技能才能释放这个系统的潜力,导致中后期才能逐渐体验到战斗的爽快感和深度。 开船+飞行探索大地图是许多早期JRPG的通用设计,传说也不例外,不过本作探索的内容并不算丰富,尽管野外依旧设置了一些可以发现的资源,但终究以战斗为主,缺乏自由探索的发现感和获得感。迷宫的设计比《无尽传说》要强,但远逊于2D传说,本作许多“一本道+岔路”的迷宫思路造福了那些厌恶迷宫的玩家,仅有少数迷宫需要解谜,整体难度偏低。
Tales of Vesperia é o jogo perfeito se você quiser perder horas da sua vida de forma gloriosa, se apaixonar por personagens que vão morar no seu coração e sair por aí em busca de aventuras mais épicas do que qualquer filme de Hollywood. Prepare-se para um dos melhores RPGs que você já jogou. E lembre-se, as melhores amizades começam com uma boa briga.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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