
Welcome to a world of intrigue and suspicion. Where humans and robots contend with escalating tensions and mutual distrust. And where gangster felines scheme their way to the top of the food chain. Welcome to the Tales of the Neon Sea!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 4 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 159 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
首先认可游戏的画面以及音乐,赛博朋克世界观中的悬疑探案还是蛮吸引人的,但不可否认的是游戏内场景设计有很多暴露女性的成分比如海报,红灯区的各位女性,这个和游戏内主要故事背景中的任何一个元素有重要关联吗? 问题最大的还是在于解谜方面,作为解谜游戏游戏性上引导做得很不完善,小解谜先不说是很多通俗的小游戏,但是引导太差导致解谜过程中玩家很难清楚自己应该做些什么或者改变了什么,尤其是在水车和第三章用威廉解救雷克斯这两处解谜这块的缺陷真的很明显甚至到了一种火大的程度。
你们可以在简介里注明游戏主角是个男凝爱好者,到处都是穿着丁字裤的性感女郎海报,甚至最后一关的机器神都做出明显的女性胸脯,这么喜欢给男玩家发福利怎么不直接在简介上写上呢?怕流失女玩家吗?
我不认为这是一个好的游戏作品,起码我不喜欢,机制太复杂,玩法又多又乱,操作不跟手,但是画面氛围挺好,美术不错,但是音乐铺太满
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Ukrainian, Russian, Hungarian, Japanese, Traditional Chinese, Portuguese - Portugal
| $16.99 |
| — |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 159 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
解密完得了高血压
个人觉得一般,
真的很好玩啊!!故事情节挺有意思的,有一定的推理性,当成休闲游戏玩也完全不无聊!(●'◡'●)
差点因为开头那没什么吸引力的故事还有主角丑陋像素小人劝退了,玩下去才被这宏大的世界观和细腻的场景深深的吸引住了,支线也有意思补充了更饱满的设定。要说最大的缺点实属第三幕的繁琐解密来回跑n次。能继续游玩通关后那也是真的意犹未尽,感慨还好坚持玩了下去。可惜因为不赚钱没有后续了,本来挖的好多坑好多优秀的设定全都无望了。
小猫元素中和了一些阴暗的感觉,谜题好玩,虽然是像素风但是画面还是很精美的,推荐玩
Puzzle based gameplay rarely appeals to me, and Tales of the Neon Sea was no exception. Many of its puzzles felt uninteresting and often interrupted the flow of the story. They worked best when they were simple and unobtrusive, giving me a reason to spend more time in deserted areas, explore their hidden corners, and let the tension build before moving on. Despite that, I genuinely enjoyed the game and became quite attached to it. The atmosphere is beautiful, the locations feel alive, and the characters are charming. I also enjoyed the way the characters help one another, especially the sections involving William the cat, which added some fun and memorable side moments. The story begins with a very promising premise involving murder mysteries, buried pasts, powerful institutions, and hidden conspiracies. It almost reminded me of Deus Ex. However, the final resolution felt simpler and more rushed than I expected, as though the story had been wrapped up more abruptly than the rest of the adventure. Given its premise, I was hoping for something more intricate and surprising. The open ending makes me hope for a sequel. I would love to see smoother puzzles focused on exploring the world, its lore, and optional areas. Above all, I hope Noa turns out to be only the tip of the iceberg, leading to a much larger conflict involving political intrigue, government agencies, and hidden powers. Tales of the Neon Sea already has an excellent foundation, and I sincerely hope a sequel will have the opportunity to build upon it.
解谜没有难度,属于闭着眼睛随便点就能过,当剧情游戏就可以了。有不少可爱的小细节,尽管推理没有意思很容易猜出来,但是通体来说还是很喜欢的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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