
Tale of Immortal is an open-world sandbox based on Chinese mythology and cultivation. You will grow to become immortal, conquer the beasts from the Classic of Mountains and Season, make your choices carefully and grasp your own destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 12 → 7.14/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1133 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
后期剧情体验差到极致
无聊
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 6.14/day in the week to Jul 24 → 9.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English, Korean
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Veri digestible game to get into Xianxia if you are a westerner
peek game
这是关于和谐衣服MOD的谴责,才买来玩没多久,不知道装了什么和谐衣服的MOD,我确定安装的MOD名字和介绍里没有明显和谐衣服的提及,结果导致游戏里都是没衣服的女npc,好烦人,重新安装,删除这里那里,取消云存档,都弄了,还是弄不好,烦死人了,我真想干死和谐衣服MOD的ma!!!!!!
nb
游戏性觅长生之下,可玩性觅长生之上,但是太肝了,战斗比回合制更糟糕的是有种刷宝游戏的感觉没什么很大吸引力,但也是目前唯一一款集齐了修仙基本所有要素的游戏
太好玩了,我直接打模组,遇到男修牛牛牛,遇到女修就双修
1
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $29.6K | 103 | 47% | $14.99 | |
| $11.2K | 59 | 81% | $7.99 | |
| $1K | 5 | 40% | $9.99 | |
| $0 | 37 | 62% | Free | |
| $21.1M | 22.1K | 91% | $29.99 | |
| $9.1M | 24.5K | 81% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $96.8M | 96.8K | 94% | $59.99 | |
| $97.1M | 270.5K | 96% | $19.99 | |
| $98M | 139.3K | 72% | $39.99 | |
| $98.5M | 155.5K | 92% | $39.99 | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $93.8M | 55.9K | 50% | $49.99 |