
Tale of Immortal is an open-world sandbox based on Chinese mythology and cultivation. You will grow to become immortal, conquer the beasts from the Classic of Mountains and Season, make your choices carefully and grasp your own destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 12 → 7.14/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1122 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏还算好玩。但你这噬魂剑真是逆天设计,游戏作者我想请问你玩过自己创作的游戏吗?别的不说,你体验过噬魂剑这个先天气运吗?今天是真气到了,洪荒噬魂剑反噬,300w血量,我元婴期正常打不过,行。但是我用双鱼配召唤一个羽化天骄,竟然完全打不动噬魂剑,完全打不动,不掉血,你这是什么逆天设计,一个高我三个大境界的羽化,还是天骄,打不动一个元婴期反噬的怪,你告诉我我怎么打,有一点脑子吗,设计的时候? 又遇到bug了,敖瑶住所直接给我刷没了,一天白玩,真行啊
自由度和剧情结合的很完美!
垃圾游戏
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 6.14/day in the week to Jul 24 → 9.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English, Korean
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ojbk
fps好玩的
错别字:画符剧情:但3次均为通过画符将会失败。应该改为:3次均未。
游戏是2021年5月份入手的 记得当时最高只有悟道,赤幽州还没开放,也没有创意工坊 刚开始玩,就被游戏的画风吸引了,纯中国风的水墨风格,很适合我的胃口 其次是战斗系统,这应该是鬼谷最优秀的地方了,即便是几百把“绝影剑”同时索敌,也完全不会卡。这方面不得不说,优化的非常好。还有战斗中的各种“BUFF”,也能用图标显示的清清楚楚,战斗状态一目了然 剧情和世界观也设计的非常好,创作者很懂得“中庸之道”。嗯,这的确很“中国风” 我玩过非常多的,各种类型的单机游戏,鬼谷八荒绝对是最有中国味的修仙游戏了 2021年5月至今2026年6月,刚好5年 我断断续续地,一直都在玩这个游戏,存档完成了一个,又删除了一个,大概通关了6,7次吧 其中有3次是完全没有创意工坊的,也就是没有现在的各种Mod,我完全不觉得有什么问题 后来开了创意工坊,我也用了一些Mod,的确方便了很多,也诞生了非常优秀的Mod, 让游戏变得更加耐玩,能轻松的体验各种流派。 刚开始的创意工坊是非常好的,里面有各种“大能”,为这个游戏增添了非常多的乐趣。但是后来就变了,那些各种“美化”Mod,说实话,和游戏完全不相关。那些“荤”图,你们确定是奔着游戏去的?我都不好意思点破你们 我只能说现在创意工坊里的Mod,已经完全变味,和游戏完全不相关,和游戏相关的都是两三年前的Mod 但是没有关系,因为这是一个很懂得“中庸之道”的游戏,你是不是真正的Mod,自有大儒为你辩经,我说的并不算 就像这是不是一个好的游戏,自有大儒为它辩经 君愿知,君不愿知 是好是坏,皆有其道 游致远处,莫徒增烦恼
快乐刷刷刷
后面比较无聊
不打mod的原版比较无聊,打了mod可以玩,打太多了会很卡,希望优化一下,除去作者那些事总体给推荐
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.6K | 103 | 47% | $14.99 | |
| $11.2K | 59 | 81% | $7.99 | |
| $1.5K | 7 | 57% | $9.99 | |
| $0 | 0 | 62% | Free | |
| $21.1M | 24.9K | 90% | $29.99 | |
| $9.1M | 24.5K | 81% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $96.8M | 64.7K | 94% | $59.99 | |
| $97.1M | 270.5K | 96% | $19.99 | |
| $98.5M | 155.4K | 92% | $39.99 | |
| $98.5M | 139.2K | 72% | $39.99 | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $93.9M | 65.2K | 49% | $49.99 |