
Tale of Immortal is an open-world sandbox based on Chinese mythology and cultivation. You will grow to become immortal, conquer the beasts from the Classic of Mountains and Season, make your choices carefully and grasp your own destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 12 → 7.14/day in the week after.
About














Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1102 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还不错 就是打完通过之后有点无聊
打海量mod直接给干成定制版旮旯game了,绷不住,国区没黄油只能拿这玩意耍起了,还挺好玩的 但游戏本体来说挺一般,特别是质感一坨,也许我不适合这种游戏。 而且居然把mod系统做的这么好,有种官方做一半,另一半让玩家做的感觉,不过你别说误打正着还挺有意思的,给你运完了,不说打涩涩mod,正常的纯净mod其实能感觉到可玩性明显提升很多,而且也挺有意思的,所以说要是想入坑,尽量就奔着打mod去,而且完全不难,这游戏mod系统非常人性化,就是为了让你打mod而优化的系统,电脑小白也随便搞,所以给个好评,要是给质感优化好就完美了
后期都重复了,一直刷刷刷
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Jul 24 → 9.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English, Korean
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
垃圾
111
还挺好玩的
前几周目还是很好玩的。就是玩多了会腻
本来准备下回来玩玩,更新后游戏打不开????
据说玩到后面就没味了。但是玩了14个小时才玩到筑基后期,带的还是炼妖壶,等我把全部内容体验玩都不知道要猴年马月,现在这个阶段我的评价是,好玩爱玩,内容饱满。以及有些模组是不是有点太自由了。
神游。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.6K | 103 | 47% | $14.99 | |
| $11.2K | 59 | 81% | $7.99 | |
| $1.5K | 7 | 57% | $9.99 | |
| $0 | 37 | 62% | Free | |
| $21.1M | 24.9K | 90% | $29.99 | |
| $9.1M | 24.5K | 81% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $96.8M | 96.7K | 94% | $59.99 | |
| $97.1M | 270.4K | 96% | $19.99 | |
| $98.4M | 155.4K | 92% | $39.99 | |
| $98.6M | 139.1K | 72% | $39.99 | |
| $94.1M | 132.1K | 84% | $39.99 | |
| $93.4M | 65K | 49% | $49.99 |