
Tale of Immortal is an open-world sandbox based on Chinese mythology and cultivation. You will grow to become immortal, conquer the beasts from the Classic of Mountains and Season, make your choices carefully and grasp your own destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 12 → 6.86/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1095 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The best game if you love xianxia and a good game if you have grinding and the worst game if you want to wnjoy the game without liking the genre.
游玩体验非常之差MOD也拯救不了的程度,跑图稀烂传送各种问题,交互上卡顿感严重偶尔还会有错位问题,本体内容前期非常无聊只能跑图刷材料,剧情少可触发奇遇也不多,游戏内指引也做得很一般,总之不打MOD甚至算不上及格之作但是打了MOD也不会说让你的游玩体验直线提升
非常好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 6.14/day in the week to Jul 24 → 9.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English, Korean
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不要玩,mod里面有坏人,这里也有赛博花柳
搞什么,玩一会就黑屏,不解决一下吗?
Hack and Slay, Stratetic Sect Control (go too war with other sects or manage your sect), Romance, Friendshop, NPC have their own Agenda, NPC can become Mortal Enemy, Find your true Love, Find your Partner, get Adopted, get a Master, get an student. Crafting from Artefacts, Alchemy, sigils etc. You have a big semi-open world map with different sects and different meeleweapons, hand combat or you can go full Mage (her Taoist Magic) Fire,Thunder,Earth,Wind,Water etc. Learn different martial Arts and become an Immortal.
几十块钱,玩了几百个小时,在差劲也值了,现在就不想那么多了,给个好评把,毕竟有的一两百的游戏也就完了几个小时
吃相太难看了
什么叫我的老婆不和我双修?
nb,神了,这是黄油吗
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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