
Step into a dark reimagination of Arthurian legends in this first person, open world RPG. Explore a world stuck in everlasting autumn, witness falling legends and make meaningful choices woven into a complex, branching storyline.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 42.43/day in the week to Jul 21 → 59.8/day in the week after.
About

Step into the world of Tainted Grail: The Fall of Avalon, a mature, first-person perspective open-world RPG that immerses you in a dark fantasy realm inspired by Arthurian legends.
Uncover a complex and branching main storyline that lets you shape the legacy of King Arthur’s reign, 600 years after his fall amidst unending strife.
This game is a love letter to open-world FPP RPGs.

Massive gameplay experience: Dive into 50-70 hours of rich content spanning three expansive zones.
Branching narrative: Engage with a complex main story and hundreds of side quests featuring remarkable, voiced characters.
Limitless playstyles: Customize your gameplay with countless builds—mix attributes, skills, and gear to create your favorite setup.

Every corner of Avalon is packed with discoveries—hidden items, story secrets, unique enemies, dungeons, quests, and fascinating NPCs. Freely explore at your own pace and forge your path in a truly open world.

Switch seamlessly between melee weapons, shields, bows, magic, throwables, mixtures, and more. Dodge, parry, and block to protect yourself from danger. Experiment to develop your ultimate combat style against a wide variety of challenging enemies.

With all the stats, perks, equipment, and crafting, you can shape your playstyle exactly how you wish.
Want to be a crazy alchemist-berserker punching enemies to death? Sure.
A mystical blacksmith-mage summoning undead hordes? We’ve got you covered.
A stealthy archer lurking in the shadows? Say less—this is the game for stealth archer enthusiasts.

Experience three distinct zones, each packed with quests, NPCs, items, and more:
Misty Horns of the South
Sunlit Cuanacht Village
Frozen peaks of the Forlorn Swords

Avalon is alive with various supporting activities that enrich your journey. Participate in sketchbook journaling, fishing, farming, blacksmithing, alchemy, cooking, mining, managing your house, and more.

At night, the Wyrdness—a chaotic primordial force—descends upon the land, altering reality and introducing survival challenges. Your foes become even fiercer, leaving no place for mistakes or hesitation. Kill or be killed.

Confront morally ambiguous choices that will test your character and shape Avalon’s future. Follow the dark legacy of King Arthur Pendragon while engaging with over 250 NPCs and tackling 200+ side quests.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2376 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
满世界通马桶任务
The game has nice graphic but thats it. It is light years away from 2003 Morrowind. You accidently press "e" talk to NPC and you cant back out untill the entire Talk is finished which is ridicoulus. You are gathering 4-10 gold, and selling everything on fixed term and price for change and to buy an Armor you need 600, LOL. And to equip Armor or better Sword you need some ability points in order to be functional, and you dont get Lvl up that easily. Game from beggining is to Hard, you dont even have a chance, 5 opponent attack you in one go, and they need 3 swings to bring you donw each and iff all of them attack you like 33 at sudden well bye bye as opposed where you need 6 swings to bring your oppponent donw whihc is Ridicoulus. with basic sword. Controlls are bit Strange. Menu seems like AC:Origin with ability and all, but game makes no sense for Player to die on first fight, like come on. 3 swings and your down. I have been playing for 3 Hours apparently and moved nowhere. Dissopointed AF. P.S enemy throwing rock trough walls statues gates hitting you, going into wall statues... Sorry but this game is so bad
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $40.8M | 29.9K | 47% | $69.99 | |
| $40.5M | 35.9K | 54% | $49.99 | |
| $41.1M | 74.6K | 96% | $19.99 | |
| $40.3M | 127.2K | 95% | $19.99 | |
| $41.1M | 46.2K | 87% | $39.99 | |
| $39.9M | 38.5K | 96% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $587.6K | 528 | 63% | $39.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $149.4M | 141K | 80% | $59.99 | |
| $1.3M | 2.9K | 81% | $29.99 | |
| $1.1M | 3.5K | 57% | $19.99 |
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, German, Traditional Chinese, Simplified Chinese, Italian, Spanish - Spain, Czech, Japanese, Portuguese - Brazil, Russian*languages with full audio support
| $44.99 |
| 613ratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
you can summon minions and turn them into cheese you can fight enemies and turn them into cheese you can even skip quests by turning the quest givers into cheese man I love cheese
Like if Skyrim was made by Temu. The first few hours will have you marveling at what lies ahead - and then you hit the first city, and level 6. Broken animations everywhere, nearly two years post-release, I'm talking nearly every NPC you encounter, nevermind your minions on a summoning build. The first few levels had me really thinking they fixed the balancing with the massive patch they did addressing it, but here I am, barely piecing a build together and two-shotting most things I encounter. Stuttering is fixed only by disabling DLSS and re-enabling it every single time you launch the game. I can see the passion, but for me, there's just so much else that's a better expenditure of my time. Not sure I'll get back to my playthrough; I just wasn't very impressed with this. Not really feeling like this was worth the $35 spent on it. I think a sequel with a bigger budget has incredible potential, but for now I'm putting this down and don't really think you need to go out of your way to play this one. There's not really much to appreciate here, despite a genuinely solid attempt. Audio quality is also, pretty terrible, which is a bummer considering how good some of the voice acting is. Overall -- a really weird one.
Great
Na ja nach 30 Stunden ging es auf einem Turm nicht mehr weiter weil ich den quest Geber ausversehen ungelegt habe fange nicht noch mal an schade eigentlich.
Tainted Grail : Fall of Avalon is a game that hits far, far above its weight in terms of story, gameplay, and art direction. I would recommend Tainted Grail if you like the idea of stepping into a world that obeys strange unknowable rules and rewards exploration. Rather they say more and spoil some of the surprises that the game has to offer, allow me instead to offer some useful advice to get the most out of the game. - Once you complete a Quest, go back after a while and talk to quest giver again, they will often have new dialogue and even follow up quests. - Do not pet the doglike creature, this is a dark fantasy setting, it will not end well. - Be aware that the results of side quests will often have an impact on the main quest, or at least the options presented to you during dialogue. - Some enemies can hit really hard, be aware that there is a reason that many refer to this game as a bit of a “Soulslike” - There is large number of unique gear in the game that all offer unique ways to build character, so don’t be afraid to go exploring to find them. - There are several free dlc that add more weapons and gear to the base game, I would recommend them all.
YEEEEEEEEEEEEEEEEEES
Absolute Gem.
Performance was awful and the game has gen ai art in it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.