
Step into a dark reimagination of Arthurian legends in this first person, open world RPG. Explore a world stuck in everlasting autumn, witness falling legends and make meaningful choices woven into a complex, branching storyline.
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Step into the world of Tainted Grail: The Fall of Avalon, a mature, first-person perspective open-world RPG that immerses you in a dark fantasy realm inspired by Arthurian legends.
Uncover a complex and branching main storyline that lets you shape the legacy of King Arthur’s reign, 600 years after his fall amidst unending strife.
This game is a love letter to open-world FPP RPGs.

Massive gameplay experience: Dive into 50-70 hours of rich content spanning three expansive zones.
Branching narrative: Engage with a complex main story and hundreds of side quests featuring remarkable, voiced characters.
Limitless playstyles: Customize your gameplay with countless builds—mix attributes, skills, and gear to create your favorite setup.

Every corner of Avalon is packed with discoveries—hidden items, story secrets, unique enemies, dungeons, quests, and fascinating NPCs. Freely explore at your own pace and forge your path in a truly open world.

Switch seamlessly between melee weapons, shields, bows, magic, throwables, mixtures, and more. Dodge, parry, and block to protect yourself from danger. Experiment to develop your ultimate combat style against a wide variety of challenging enemies.

With all the stats, perks, equipment, and crafting, you can shape your playstyle exactly how you wish.
Want to be a crazy alchemist-berserker punching enemies to death? Sure.
A mystical blacksmith-mage summoning undead hordes? We’ve got you covered.
A stealthy archer lurking in the shadows? Say less—this is the game for stealth archer enthusiasts.

Experience three distinct zones, each packed with quests, NPCs, items, and more:
Misty Horns of the South
Sunlit Cuanacht Village
Frozen peaks of the Forlorn Swords

Avalon is alive with various supporting activities that enrich your journey. Participate in sketchbook journaling, fishing, farming, blacksmithing, alchemy, cooking, mining, managing your house, and more.

At night, the Wyrdness—a chaotic primordial force—descends upon the land, altering reality and introducing survival challenges. Your foes become even fiercer, leaving no place for mistakes or hesitation. Kill or be killed.

Confront morally ambiguous choices that will test your character and shape Avalon’s future. Follow the dark legacy of King Arthur Pendragon while engaging with over 250 NPCs and tackling 200+ side quests.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 763 reviews with recorded playtime.
Reviews
Themes across 757 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
For quite a few years I have not played such a refreshingly deep game with a nice combat too. I enjoyed it throughout till the end. There are like 14 endings (1 secret), your decisions and quest choices do matter. I loved the DLC too as it has quite a lot of content and was nicely voices, unique quests, not just typical RPG style "fetch and kill this" quests. I played this on potato PC and it runs and looks beautiful. Optimization is one of the best I have seen in years! One of the best games I have played in many years. 9.5/10 Some cons are sometimes AI can be a bit dumb like especially you abusing range weapons. I recommend playing on hardest difficulty, but don`t go for iron mode, you can die easily especially in beginning. I finished with like lvl 80 and you can start mode New Game+ where you retain all gear/stash, stats and enemies are balanced towards your current level and play through once again. This is one of the rare RPG`s where I wanted to restart to play it once more with different character and quest choices and build. I went with full melee (no ranged/magic), but you can mix whatever skill trees you want and I loved it (you can respec with special potions later on too). I can`t wait for this Indie company to produce their next games. SCORE: 9.5/10
Briefly, this is a cheaply made game, purchased on summer sale. Wouldn't recommend buying at full price. Not as good as Skyrim (which is just okay in and of itself), and no where near Oblivion. But, good. Definitely worth a few hours if those types of RPGs are for you and you haven't played Elder Scrolls since childhood. Makes me want to rip Oblivion: Remastered a little more.
A very very fun adventure. A bit rough around the edges but screams passion in almost every corner. Likes: • The story is quite simple, but intriguing enough to keep you going • Many choices to make that can shape whole questlines • Feels like Skyrim with QoL mods on top • The art is top notch • Arthur's voice acting is really great • The combat is fun, especially as a mage • Freebies! The game only has a single paid expansion and everything else is free content • The atmosphere of a broken and lost world is well crafted • TONS of stuff to explore and try beyond the main story Dislikes: • Performance issues that plague even the hardware more powerful than recommended • Unity Engine quirks • Builds instead of a class/spec system (personal quirk) • Requires clearing side content to actually become powerful • Some attributes/perks can be useless, highly situational or don't provide valuable enough upgrades • Some stuff requires resources for no proper reason other than to slow you down (can be fixed with mods) Really really hoping for a sequel (or a midquel (or a prequel)) that improves progression, fixes jank and provides content seen in other TG titles. The series has a lot of potential and for a devs' first attempt at a TES-like it's really great. LONG LIVE THE KING!
Skyrim 2, but better at everything Bethesda does
Глоток свежего воздуха для любителей Action-RPG в открытом мире. Игра буквально возвращает те самые воспоминания из 2011-2012 годов, хотя больше берет от TES IV: Oblivion, чем от Skyrim. Атмосфера, сюжет, музыка, то как выглядят локации - всё шикарно. Не без огрехов, да. Первый и самый очевидный - достаточно устаревшая графика, но при этом оптимизация почему-то оставляет желать лучшего. Либо ты играешь на минимальных настройках, либо терпи свои заслуженные фризящие 40 кадров. По крайней мере, на моём железе так. Куча интересных квестов, локации просто нашпигованы ими. Очень много бэктрекинга и беготни туда сюда - это минус, учитывая, что точки телепортации не всегда стоят оптимально. Боевка приятная, но искусственный интеллект мобов достаточно ограниченный - они просто идут прямо к тебе, но при этом не могут выйти за пределы своей зоны обитания, что позволяет достаточно легко их убивать даже на высокой сложности. Кстати о сложности, их формально 5 от самой простой до выживания. Выживание никому не рекомендую, просто духота в виде сохранения только у костров.
What a banger of a game! Absolutely loved it. Great lore, very fine gameplay, enjoyable combat system. For an indie developer, this is definitely 10/10. Chef's kiss that you added the demo, it was the cinematic after the demo that made me buy the game.
Einfach feeling sich in die Geschichten hineinzuversetzen ^-^
I've been looking for a Skyrim-like game for ages after playing it 5+ times, and couldn't find anything that quite matched the style of game I was looking for. Then enter Tainted Grail. Amazing worldbuilding, graphics/animations, voice acting, the whole works. I was hooked from the first five minutes. I only wish there was an option to chop wood which, as I learned very early on, is even harder to get than gold. And though it may sound like a request from a spoiled Bethesda gamer, it would definitely be nice to have the console command option available in case of dire issues like broken quests or NPCs. None of that is going to stop me from playing the game, though. This is a labor of love and perfect homage to the grimdark fantasy genre.
那些打好评说代餐老滚5的我第一个不服,这游戏有哪里可以媲美老滚5了,这游戏确实是有老滚5和人物对话的感觉,当时我试玩的时候看到这种对话模式和游戏模式也是很激动,所以立马就购入了,后面走出新手岛就发现不对劲,这游戏远远比不上老滚5,我跟你慢慢道来,偷懒的地方肉眼可见。首先地图就不说了,线性剧情能够理解,地图一张张解锁,但是任务方面完成后我是没看到已完成任务的简介回顾,以至于错过什么都不能回看,其次就是这个操作手感真的是稀烂,魔法完全就跟个物品似的,不需要学习,捡到就能放,还会捡到重复的魔法,bug也很多,甚至任务动画都不愿意做,南之角跟那个副队长说休尔的事,直接原地闪屏就显示我去看过了???任务之中诸如此类的问题还有很多,明显可以看出制作组在偷懒,还有就是这游戏没有偷窃系统,人物身上也是不能偷的,只能偷偷桌上红色的物品,画质就更不用说了吧,简直是烂出天际,光影,建模,让人看着很难受,就完全是一坨,非常的糊以至于你想要去细细观察地图细节也很难做到,NPC战斗动画和判定是最差的,所以让很多人觉得手感稀碎,就是因为这个里面的很多怪都会冲刺,然后你离远了就会拿东西砸你,冲刺的时候还会带吸附,人物走开了会吸到你的身上,NPC如果离出生地比较远的话就会无论发生什么事,即使你在打他他也会奋不顾身的跑回去,就纯纯大学生劣质代码做出来的怪一样,很呆板,最后就是物品箱子里设置的东西是最不合理的,全是吃的,无论什么地方的烂箱子里都会有一堆食物食材,即使是水下村这种常年废墟充斥着水鬼食尸鬼的废墟之中都会有新鲜的卷心菜和食材,就完完全全的不合理,和亚瑟对话也是每次都得进火堆对话,去普通的火堆还不行,必须要自己生的火堆,并且那个火堆有些时候还不会出现亚瑟,反正类似的问题太多太多了,有很多我还没玩到和想到,真的不是我挑剔,而是从此之中可以看出制作组的水平以及用心程度太差,不要打着暗黑风格的旗号来套用垃圾画质和建模进行偷懒,暗黑风有暗黑风的美,不是什么垃圾都是暗黑风的。
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, Polish, French, German, Traditional Chinese, Simplified Chinese, Italian, Spanish - Spain, Czech, Japanese, Portuguese - Brazil, Russian*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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