
Step into a dark reimagination of Arthurian legends in this first person, open world RPG. Explore a world stuck in everlasting autumn, witness falling legends and make meaningful choices woven into a complex, branching storyline.
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Step into the world of Tainted Grail: The Fall of Avalon, a mature, first-person perspective open-world RPG that immerses you in a dark fantasy realm inspired by Arthurian legends.
Uncover a complex and branching main storyline that lets you shape the legacy of King Arthur’s reign, 600 years after his fall amidst unending strife.
This game is a love letter to open-world FPP RPGs.

Massive gameplay experience: Dive into 50-70 hours of rich content spanning three expansive zones.
Branching narrative: Engage with a complex main story and hundreds of side quests featuring remarkable, voiced characters.
Limitless playstyles: Customize your gameplay with countless builds—mix attributes, skills, and gear to create your favorite setup.

Every corner of Avalon is packed with discoveries—hidden items, story secrets, unique enemies, dungeons, quests, and fascinating NPCs. Freely explore at your own pace and forge your path in a truly open world.

Switch seamlessly between melee weapons, shields, bows, magic, throwables, mixtures, and more. Dodge, parry, and block to protect yourself from danger. Experiment to develop your ultimate combat style against a wide variety of challenging enemies.

With all the stats, perks, equipment, and crafting, you can shape your playstyle exactly how you wish.
Want to be a crazy alchemist-berserker punching enemies to death? Sure.
A mystical blacksmith-mage summoning undead hordes? We’ve got you covered.
A stealthy archer lurking in the shadows? Say less—this is the game for stealth archer enthusiasts.

Experience three distinct zones, each packed with quests, NPCs, items, and more:
Misty Horns of the South
Sunlit Cuanacht Village
Frozen peaks of the Forlorn Swords

Avalon is alive with various supporting activities that enrich your journey. Participate in sketchbook journaling, fishing, farming, blacksmithing, alchemy, cooking, mining, managing your house, and more.

At night, the Wyrdness—a chaotic primordial force—descends upon the land, altering reality and introducing survival challenges. Your foes become even fiercer, leaving no place for mistakes or hesitation. Kill or be killed.

Confront morally ambiguous choices that will test your character and shape Avalon’s future. Follow the dark legacy of King Arthur Pendragon while engaging with over 250 NPCs and tackling 200+ side quests.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 633 reviews with recorded playtime.
Reviews
Themes across 627 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The game is pretty good, for the first few hours. Positive first: The controls feel pretty good, the atmosphere is very nice in a lot of places and i enjoy the many different types of weapons and armor. I do feel like this is a step up from Skyrim when it comes to gameplay (for the 1st act, at least) I also enjoyed the dungeons (in act 1) as they reminded me of MMO dungeons. Negative: During the later half of the 2nd act the game loses steam and becomes quite tedious. Endless fetch and talk quests with not very well written characters. The 3rd act was so jarring, that i never even bothered to finish the game. It's hard to describe, but it feels like washing the dishes and once you think you're done, someone dumps another tray of dirty dishes infront of you. The only enjoyment you have is thinking that you have finished washing the dishes, but it just keeps going and the washing itself is not fun anymore. In fact, i would rather be washing my dishes right now. Anyway, the main reason why i give this game a negative review is because is has very obvious and clear AI generated content, but it doesn't disclose it on the store page, which they have to according to steam guidelines. I have found, and yes i am somewhat of an expert, Instances of AI generated: textures (mosaic art, wall art, wood, cloth and more), Inventory Icons (i think most of them, potions and spells are the most obvious), background music(2nd act town.), spoken Dialouge(Blacksmith in 2nd act), written dialouge(various), flavor text (various) and i might be wrong, but some 3d models look strange and out of place compared to the rest.(might just be assets made different people) I am not trying to shame an indie studio for using AI to help make their game, but i think not disclosing it is dishonest. Should you buy this? If you don't care about AI usage and can ignore the last third of the game, sure Otherwise, no.
Another frustrating instance of a “Steam Deck Verification” meaning nothing to the consumer. I bought the game on Xbox at launch and loved it, but really wanted to play it on the go and not be tied to the TV, so seeing that little green checkmark made it an instant buy for me. Once I got out of the introductory dungeon, I had to lower all the graphics settings to the lowest and cap my framerate at 25 fps - and it still dips as low as 5-10 fps during any sort of combat, outdoors. It looks and runs awful on Steam Deck. Absolutely should not have Verified status. I wish this game wasn’t as good as it is. Uninstalling it and giving up, with no hope of a refund, has soured me on a game I’d been hyping and recommending to friends. I spent at least half of my playtime tweaking settings and trying everything I could find online. ProtonDB suggests running it in Desktop Mode and that doesn’t do much at all. It actually introduced new issues. Art, music, gameplay, writing? Really impressive. On a console or a PC that can actually run it, that is. Steam Deck will make you wish you hadn’t bought it. So disappointed that I don’t think I’m going to bother with it on Xbox either. They got my money twice, so joke’s on me. 😛
I was seriously excited for this game as a big Bethesda game fan throughout the years thinking that a scrolls-like from a studio with fresh ideas might be what it takes to reinvigorate this style of RPG that I love. However, buyer beware, this game is riddled with undisclosed AI. Art is very clearly AI, especially with the Sanctuary of Sarras DLC. It became bleedingly obvious to me after starting the game and looking at these wildly different art assets with this very strange stylistic disconnect so I did some digging. Turns out Awaken Realms is a massive supporter of AI in their board game art assets and use it very liberally, something that some folks have found out they are doing with their game development business as well after emailing them about it. Now you may have whatever point of view you like about AI in game development, but it is undeniable that they are being disingenuous by not disclosing their usage of it to possible buyers. AI in development pipelines is nothing new, just used to be called machine learning, but AI has no place in the creativity of game development where something so promising like Tainted Grail can be so ironically tainted by it's usage of AI in it's art and writing. Me personally, I'm just not interested in AI slop in my RPGs. Buyer beware.
This game contains a lot of generative AI, and does not disclose it on its steam page. The majority of the 2D art assets are generated with AI, and much of the writing and script is AI generated as well. The game also contains several AI generated cutscenes. I'm sure there is more that I missed, but regardless the devs are openly lying to consumers by not disclosing their use of AI. I didn't immediatly notice the AI images and writing until I was well past the point I could refund the game. I never would have purchased this game if I had known it contained AI. Since I had wasted a lot of money purchasing this game and its DLC (sanctuary of sarras), I decided to play through a good chunk of it to see how bad it gets. After beating the acts 1 and 2, I can safely say the the quality of this game falls off a cliff the further you go. The writing stops making any sense, and the art quality plumets. Do not purchase Tainted Grail: The Fall of Avalon. This is a nearly full priced game filled to the brim some of the most egregious AI use I have ever seen in a game. And whats worse is we the consumers are being lied to about it.
Baya guzel bi RPG oyunuydu. Skyrim ve biraz da Dark souls un melezi olmus ama souls kismi tamamen atmosfer ve npclerden geliyor. Oynanis mekanikler daha boyle Skyrim tarzi Oyun istediginiz buildi yapmaniza izin veriyor ben cift kilic boyle enerji dalgasi atan hizli bi karakter yapmistim asiri keyifliydi. Art stili Elden Ringe ve dark souls oyunlarina benzettim grafikler oyle aman aman olmasa da adamlar Art stiline baya kasmislar. Yan gorevlerin coguda gayet guzeldi yaparken gene keyif aldim. Bazi Gorev zincirlerini pek begenmedim ama olsun. Ana Hikayede fena degil bence pacing problemleri olsa bile gene guzeldi begendim. Skyrim acliginiz varsa veya benzer bisey ariyorsaniz alin oynayin. 🥉𝐵𝑅𝒪𝒩𝒵 🥈𝒢𝒰̈𝑀𝒰𝒮̧ 🥇 ⟦ [b] [u] 𝒜𝐿𝒯𝐼𝒩 [/u] [/b] ⟧ ✬ 𝒫𝐿𝒜𝒯𝐼̇𝒩 💎 𝐸𝐿𝑀𝒜𝒮
анимации с боевкой уровень яндекс игр
The core gameplay loop (explore, slaughter monsters, collect loot) is fun. Everything else is ♥♥♥♥ and unfinished. Bad performance, crappy animations, missing textures, collision boxes extending far outside the object - to the point where it's so obvious you have to wonder how it got past the QA (in all likelihood the devs just didn't care). And the quests are all utterly boring. You may enjoy this game, or parts of it like I did, but I wouldn't recommend it to anyone.
I’ve just made it into Act 2, and so far I’m having a really good time with Tainted Grail: Fall of Avalon. I feel like I’ve only scratched the surface, but the world already feels huge and full of interesting places to discover. Exploration has been my favorite part so far because there’s almost always something hidden off the main path. The atmosphere is incredible. The dark fantasy setting, music, and overall vibe really pull you into the world. I also like that quests aren’t just simple fetch missions, many of them have interesting stories or choices that make them more memorable 🥹❤️
Undisclosed heavy AI use
For only 40ish dollars, and your own self respect, yes! You too can pretend this game is better by using AI/ content generation in even supposedly innocent parts of the creative process! Why scrutinize? Why take your time with art? Why inject your pedantic opinions about the human experience into thoughtful and layered artistic expressions that may genuinely resonate with an actual fellow human; when you can just generate meaningless, **** in the wind within seconds, right? Why try to fight it? Why think? Cant you guys just shut up? They pay their artists! Golly gee they even give out bonuses! They even hire new ones from time to time! They are quite literally the only company that pays artists their just due! Name one other company that does that?!? Just let it happen! Its easier to accept change than to fight it! Lifes way, way too hard to fight for something like this! They are only using it to optimize the artistic pipeline in the beginning! That is definitely not a concerningly corporate bias being projected onto the humble side of the gaming industry! It is most certainty NOT the most disingenuous corporate vagueness of all time! Of course, let it be known! me-me big-big dum-dum and this is not the most pathetic display of corporate jargon there is. Me luuuuuuuvvvvvv content! Me would like to thank all the uncanny valley, generated famous people getting yp to absolutely HIGHLARIOUS AI shenanigans, the Loony Tunes generated bible for me religious inspo, and the demi god esque leadership at Awaken! They are here for us, dont you see? Every so often we even get a few new free ai weapon content packs slightly edited for us dillusional, dopamine deprived, content obsessed pigs to eat up! Yum! Keep up the good work, Awaken Realms! Bravo Vince, and Questline too!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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Languages: English*, Polish, French, German, Traditional Chinese, Simplified Chinese, Italian, Spanish - Spain, Czech, Japanese, Portuguese - Brazil, Russian*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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