
Step into a dark reimagination of Arthurian legends in this first person, open world RPG. Explore a world stuck in everlasting autumn, witness falling legends and make meaningful choices woven into a complex, branching storyline.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 42.43/day in the week to Jul 21 → 59.8/day in the week after.
About

Step into the world of Tainted Grail: The Fall of Avalon, a mature, first-person perspective open-world RPG that immerses you in a dark fantasy realm inspired by Arthurian legends.
Uncover a complex and branching main storyline that lets you shape the legacy of King Arthur’s reign, 600 years after his fall amidst unending strife.
This game is a love letter to open-world FPP RPGs.

Massive gameplay experience: Dive into 50-70 hours of rich content spanning three expansive zones.
Branching narrative: Engage with a complex main story and hundreds of side quests featuring remarkable, voiced characters.
Limitless playstyles: Customize your gameplay with countless builds—mix attributes, skills, and gear to create your favorite setup.

Every corner of Avalon is packed with discoveries—hidden items, story secrets, unique enemies, dungeons, quests, and fascinating NPCs. Freely explore at your own pace and forge your path in a truly open world.

Switch seamlessly between melee weapons, shields, bows, magic, throwables, mixtures, and more. Dodge, parry, and block to protect yourself from danger. Experiment to develop your ultimate combat style against a wide variety of challenging enemies.

With all the stats, perks, equipment, and crafting, you can shape your playstyle exactly how you wish.
Want to be a crazy alchemist-berserker punching enemies to death? Sure.
A mystical blacksmith-mage summoning undead hordes? We’ve got you covered.
A stealthy archer lurking in the shadows? Say less—this is the game for stealth archer enthusiasts.

Experience three distinct zones, each packed with quests, NPCs, items, and more:
Misty Horns of the South
Sunlit Cuanacht Village
Frozen peaks of the Forlorn Swords

Avalon is alive with various supporting activities that enrich your journey. Participate in sketchbook journaling, fishing, farming, blacksmithing, alchemy, cooking, mining, managing your house, and more.

At night, the Wyrdness—a chaotic primordial force—descends upon the land, altering reality and introducing survival challenges. Your foes become even fiercer, leaving no place for mistakes or hesitation. Kill or be killed.

Confront morally ambiguous choices that will test your character and shape Avalon’s future. Follow the dark legacy of King Arthur Pendragon while engaging with over 250 NPCs and tackling 200+ side quests.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2406 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Лучшая часть из серии Elder Scrolls 8)
好游戏,贫穷却又吸引人,找到玩博得3的感觉了
Buen juego, aunque rendimiento algo malo, gráficamente deja mucho que desear, tanto apartado artístico, diseño de niveles, iluminación y variedad de enemigos. El combate se siente bien (siendo mago, que fue mi rol durante la campaña), la historia remonta mucho interés a partir del acto 2, los personajes son entrañables y su lore esconde mucho más de lo que se ve a primera vista. Quizás no sea un juegazo, pero vale la pena la demo por ver si hay interés.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, German, Traditional Chinese, Simplified Chinese, Italian, Spanish - Spain, Czech, Japanese, Portuguese - Brazil, Russian*languages with full audio support
| $44.99 |
| 613ratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gave this game too many tries, now im quitting before i finish act 3. Act 1 was amazing, the world feels alive and the quests are great, however the level scaling compared to enemies is shockingly unbalanced, quests have no map markers or any info to advance quests. The lore is vague and the story amounts to exactly zero worldbuilding or progression it feels empty the more you progress into act 2 and 3, as for act 3 it has made me hate this game, ive put many hours into retrying it and i still have no idea what the world is about, the characters and the story. The only thing this game has in common with a bethesda title is its full of bugs and glitches and is a released unfinished product.
One of the best scrolls like to be made
Favorite game so far.
Дійсно крута рпг, не занадто здорова, але доволі концентрована. Мені сподобалось. трошки у длц та 3 акті піддушує своїм "о ти хочеш оце зробити? ну піди туди знайди амулет, і я подумаю дозволити тобі чи ні" Але якщо не дуже звертати увагу на такі умовності, гра куди приємніша ніж умовний скайрим
第二章主线到深渊那边都清完了最后直接boss房黑屏进不去,其余bug大大小小的也不少,严重影响游玩体验。引导也是不行,比如昆赫纳特埋俩姐妹那里,我里里外外看了3次愣是没找到去妹妹那边的方法,副本也是,天母庙这些打完了最后怎么来就怎么出,完了里边路有时还绕,地图绕就绕吧,问题是很多时候让人没有探索欲望,像老滚又或者黑魂这些,虽然有时也存在这个问题,但是在探图时会有比较良好的反馈,要么有奖励要么有怪打要么有剧情,最起码也能和主要目标方向一致。基本不会说看到一个岔路口过去啥也没有或者说没没有用就一些盘子啥啥啥的这种完了还得绕一大圈原路返回,说直接点就算探索反馈太弱了,开始玩时还好,出了南之角后越到后面越不想探索。当然也不是没有好的,比如刚探索到天母庙也就是那个伪神那里时其实挺让人惊艳的,一进地图看到前方若隐若现的建筑就让人感觉有往前走的探索欲望,当然问题也是同样的,反馈太弱了,越玩越想早点结束。 整体来说能忍受一些小问题的话其实还是可以,比较有些时候还是有不错的亮光点,但同样,bug这个问题还是比较恼火,尤其是涉及主线的bug,玩的时候我还以为是偶然现象,结果重进了三四次完了第二天又试了两次还是得到同样的结果时直接不想再继续玩了
Смешно вышло - зачищал карту (первую нормальную) полностью всю... Старался... пришлось переустановить винду и желания играть в эту игрульку не осталось. А спрашивается почему? (Опять же плюсы и минусы будут не по всей игре, а пройденной части) Из плюсов : + Это ныне редкий представитель нормальных rpg с открытым миром. + Много различных итемов + Понравились данжи + Разнообразие прочкачки. + Есть веселые и интересные побочные квесты (как и максимально дурацкие) + Карта наполнена достаточно как лутом, так и точками интереса. + Можно убивать НПС Из минусов: - По большей части картинка пососная , лишь иногда попадаются красивые виды. - Главная сюжетка - ну пойдет , но "сюжетные" (скриптовы) ограничения мое непочтение. (Как непроходимые заросли так и не разговаривающие нпс) - "Баланс". Думаешь ого это игра от 1 лица, наверное клево с оружием ближнего боя поиграть - в итоге выбираешь призывателя и просто смотришь как призванные существа съедают любого босса... То есть пока не получил скилл призыва волков меня шугали практически все, но стоило призвать волков ... А уж если прокачать ветку призыва...... В целом , наверное, это главная причина , почему я не вернулся в игру - я люблю призывателей, но стало слишком как -то скучно. - Очень не понравилось, что сильно влияют на геймплей не прокаченные скилы, а снаряжение.... Вот нашел ты имбовый лук и сразу стал дамажить с луков в 5 раз больше =) На кого это рассчитано? На ценителей перепрохождения игр, которые знают о шмотках и сразу побегут их получать? С учетом , что я описал больше плюсов, но они и должны быть у ЛЮБОЙ рпг с окрытым миром =)
Game freezes for 10 seconds every couple minutes on Steam OS devices. Devs won’t fix it, and Valve won’t grant refund. This is not acceptable since this game shouldn’t have received a steam OS verified badge in the first place if this issue exists.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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