
Guide Tahira, the 20-year old princess of Avestan, through the most challenging night of her life in this epic tactical turn-based adventure. You must fight to save your people from the genocidal Astral Empire on a world fallen into a medieval dark age after the collapse of a spacefaring civilisation.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Весьма неплохая по графике/сюжету/тактике "баннерсагаобразная" игра. Хороший геймплей, интересное тактическое разнообразие. Мне лично очень зашла. Особенно в условиях того что аналогов - реально мало. По боевке нравится намного больше первой баннер-саги.
Be prepared for a Sopranos ending. That said, this is a cool game, even if it's only act 1 of a longer story. Tahira runs on the Banner Saga engine, but with some mechanical tweaks to make combat less of a pain. Your armor is now just an adjunct to your HP track, but you can restore a portion of it by spending an action and a will point. This means that as your units run out of gas, you just cycle them into the back ranks, have them rest a bit, and you can keep going. Which means, in turn, that Tahira can do bigger battles than Banner Saga, because in Tahira you're equal to the task. And Tahira does a *good* job with its massive battles. Named units are rare and you get new soldiers between missions, so losing a dude doesn't mean it's time to savescum. In fact, Tahira incentivizes against that with a fairly aggressive autosave. Battles are long, take place over multiple consecutive maps, and involve frequent waves of enemies, so you'll feel like you're holding your own against an unstoppable tide. Game balance is also quite good, with normal being definitely challenging, and you'll have to get kind of creative with your units' abilities to hold out in some of the later maps. The plot and worldfeel are cool, although the overall focus is on small, emotional moments in contrast with the High Concept Scifi scope of the story. This can be hit or miss for some people, and I think is the source of a lot of the negative reviews. Ultimately, Tahira is worth picking up on sale, and I think it's definitely one of the better games I've played this year. If you need a satisfying ending, or if crunchy tactical Arabic-inspired scifi isn't your thing, I guess give it a miss, but I was surprised by how much I liked it.
Tahira: Echoes of the Astral Empire (Tahira) es un juego de combate por turnos inspirado en The Banner Saga. El mismo trata sobre Tahira la "joven" princesa de un imperio cuyo rey, su padre, fue atacado y depuesto por una fuerza invasora mientras ella se encontraba en el extranjero. El desarrollo del juego consta de dos etapas: 1- Exploracion: Esto se limita a movernos con las teclas awsd (sisi asi como suena, si alguien pregunta por el mouse, aca tecnologia de punta no porfavor) por un escenario predefinido y clikear en los PNJ para escuchar lo que tienen que decir. La verdad un aburrimiento 2-Combate: El combate es por turnos donde primero movemos todas nuestras unidades y luego el enemigo hace lo propio. Las unidades se agrupan por clases (soldados, asesinos, amazonas) y son genericas con los mismos atributos , excepto por los heroes. Los heroes tienen skills mas poderosas y son quienes usualmente declinan la balanza. El problema en mi opinion el es que el combate es muy repetitivo, no hay forma de personalizar las unidades (son todas iguales,poco variadas, con las mismas skills) y esta falta de personalizacion hacen que a uno le de lo mismo que las unidades vivan ono. Por ultimo hay un aspecto de la historia que a mi me molesta mucho pero rezonozco que es algo sumamante subjetivo asi que quizas al resto de los jugadores no los afecte. Es el hecho de que todo el tiempo la historia se refiere a la joven princesa cuando en realidad por su aspecto parece mi bisabuela. Me es muy dificil ponerme en el personaje o imaginar a una heredera al trono luchando por su pueblo cuando aparante ser mas vieja que el hambre. Pero dicho todo esto Tahira no es un mal juego sino uno del monton que quizas puede servir para matar unas horas.
Great game made by three people.
Wanted this to be the offbrand Banner Saga to scratch an itch, but it just doesn't cut it. I enjoy turnbased so that I can actually plan ahead, and while this game tries (and to be fair, it does try) to offer me a tactical challenge, it mostly ends up being a challenge to do what I want to. Turn order is wack, controls are off, and even if the story seems to have some good plot points, the writing is simply off-putting to me.
If you enjoy a considered and crafted story then Tahira: Echoes of the Astral Empire is definitely for you. Players only interested in the combat will get a single play through of the game, but I can’t see a lot of replayability for them. But players who connect with the story will likely get three or four runs out of it, as they explore the different options available. Full review: http://pixelpopnetwork.com.au/2016/09/tahira-echoes-of-the-astral-empire/
I hope there will be episode 2. There is place for indie producers and I hope there will be a day when they can live and provide for families doing what they want. These team has passion and ideas. Thank you for this game. + Battle system. Pretty simple but enjoyable. Did not get bored of it. + Massiv battles. + Art is nice and smooth. + Music suits well and keeps you epic mood. - A bit too short - 10 hours. No time for characters development
I'm not a fan of turn-based tactics. But this is the most fun I've had from the genre in a long time. I adored the themes of Science Fiction meets Near East mysticism and Tahira is one of the few games that holds that well.
I really enjoyed playing Tahira ! The combat feels great, the Soudtrack is amaizing and the design is somewhat cute. I cannot give it a positive review tho because of a game breaking bug stopping me from progressing. Do buy if you can get over bugs, don't if you can't
Amazing art and compelling story, jumps right in with just enough exposition. it felt short, i played through it in under a week. Loved the characters and hope for a sequel/more content soon.
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