
Sylvio is a psychological horror game set in a tranquil, disturbing atmosphere. Help ghost recorder Juliette Waters face an evil curse and a wicked family cult with her microphone and the voices of the dead.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The idea of the game is cool. You hunt ghosts, listen to spirits, decode hidden messages and resolve mini puzzles to go to the next stage. Sylvio is just really badly designed and boring, I can't recommend it. First, you can't run, in a world that big it's a massive mistake. You are just wasting my time by making me walk that much and it's incredibly tedious. Second, the gun is tr*sh. You have 2 bullets, one to knock objects over and another that kill spirits. Your gun is powered by gas cans. You don't have magazines on that gun so the last bullet you put in the gun is the one you will shoot first. Do I have to explain what's the problem ? I can't just have 1 magazine for each kinds of ammo, no, I have to shoot the useless bullets and waste gas if the next bullet I shoot is the wrong one. There is bullets and gas cans in the environment but in a game where you can't run it's really lame to go back non stop for resources. Thirdly, it's repetitive, it never try to surprise or diversify the experience to the point I wasn't even feeling like I was playing a horror game. The creep factor isn't there, I just felt like I was listening to records and not interacting directly with spirits, in my opinion this game is a big missed oppurtinity. Stage after stage you are alway doing the same sh*t non stop, it's just the puzzles that change a little bit but that's it. The spirits you are destroying are just clouds and there never is more than 1 coming to attack you, that's laughable. At last the story is fragmented so much I didn't understand anything, at the end I was just like ''Ok, that's it ?''. I understood what everyone said very well but I really didn't get the full picture at all honestly, maybe it was just because I was bored to death or I'm stupid, I don't know. In short, the execution ruin the game completely and the horror in that game just isn't there so it's just really boring and tedious.
It's ugly and boring. Nothing more to say. Encountered a bug, which seems to be persistent in savegame, which doesn't let you trigger the sound recording when playing with XBOX controller. Game is pretty pointless without recording or sound device feature.
Ein tolles Spiel, auch ohne Jumpscares super gruselig :)
Possibly one of the most atmospheric games I have ever played. It reminds me of Silent Hill 2 and Ghosthunter for the creepy, and even scary abandoned ambience. The sound design is terrifying, but honestly I don't like very much neither the sound based mechanics, nor the shooting. These become a bit repetitive after a while. I appreciate much more the puzzles, there is a good variety of them. I like to consider this game as a very spooky puzzle game, which manages to create tension and even anxiety without any real threat, which is a huge goal in my opinion. Recommended if you, like me, love to dive into a gloomy and hostile world full of wandering tormented spirits.
I found this game being a combination of good ideas implemented in an horrible and buggy gameplay. Let's start with the good stuff: the mic and audio recorder are a great way for building a tense and mysterious atmosphere; I also found voice acting well made, great sound design and good music too. As for the graphics, they're crude but I personally don't mind, I actually think it suits the genre. Now the bad stuff: the overall usability, controls, world interactions and puzzles are very very very rough, and on top of this I experienced minor but frequent and very annoying bugs. I almost felt the development was rushed and not tested properly. I know it's an indie and I shouldn't be harsh, but for me these are central aspects in a game. If you value tense atmosphere and don't mind an unpolished gameplay, then you might enjoy it.
Sylvio jest grą indie różniącą się od sporej części horrorów tym, że nie próbuje cię przestraszyć na siłę. W grze tej istnieje nieskomplikowany system walki i jego wykorzystane jest wymagane do przejścia, ale przeciwnicy mogą cię zaskoczyć tylko jeśli się zespawnują obok ciebie. Naraz może istnieć tylko jeden i stan pokonania każdego jest zapisywany, więc na szczęście nie zdarza się to często i trudno jest utknąć. Sama porażka w walce również nie daje powodów, by podskoczyć na krześle. Gra polega na poszukiwaniu śladów bytu duchów z pomocą mikrofonu i przewijania nagrań w poszukiwaniu ukrytych wiadomości. Duchy, jak to mają w zwyczaju, nie dają jasnych odpowiedzi, ale z czasem historia nabiera wyraźniejszego kształtu. Wszystkiemu towarzyszy atmosfera tajemnicy i lekkiego napięcia w próbach zrozumienia co się wydarzyło, a same wiadomości potrafią wzbudzić w niepokój w podświadomości. Polecam grę wszystkim, którzy znają angielski i szukają nastrojowej gry bez obawiania się o tanie sztuczki wzbudzania strachu.
Absolutely one of the best horror adventure games out there
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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