
In the mist-surrounded City of Time and Eternity, you are the son of a noble family, going between various factions aiming to fight against the upcoming disaster of the Mist of Doomsday. This game is for players who love SLGs and multi-ending RPGs. Join us and write your own legend!
Modeled estimate, not a reported figure. How we estimate →
Media

About





Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English, Russian, Japanese, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Игру купила из уважения к разработчикам,которые перевели игру на мой язык. Купила вместе с длс ,но оказалось всё не так радужно. В игре переведены только диалоги,а вся история мира,события и прочая,и прочая не переведены. Ощущения у меня... это как бежал человек по городу,а на углу ему предлагают купить такой ящичек-коробочку с клубникой,хватаешь коробочку,прибегаешь домой,а под верхними ягодами вся клубника гнилая. Ощущения у меня точно такие же,чёртовы обманщики - торгаши. Игра куплена 1 июля,тогда же написала разработчикам,но они не сочли нужным мне ответить. Игру думала вернуть,но может может всё-таки разрабы сделают полностью заявленный ими перевод.
[quote][url=https://store.steampowered.com/curator/6142328/][b] With 1,300+ reviews, make sure to follow The Cpt Froggy Club Curator Page for plenty more![/b][/url][/quote] Selecting Prologue, Before Dawn from the main menu screen will start a new game with a wounded guard who’s under attack from a group of Caligo monsters attacking the academy. Domitian the Captain of the Fascist Guards comes to your aid in dealing with the monsters. In the prologue you’ll go over some of the basics, Use of Weapons, Movement, Order of Action to name a few. As Domitian you’ll meet up with another character while you progress through the prologue while the wounded guard will help you in fighting the enemy. Once you’ve cleared the monsters from the academy and pushed them out of the city you gain the ending of the prologue. It’s from here that you’ll then be able to choose the games difficulty from Easy, Normal and Hard. Following your choice, you will then create your characters background and type of character they’ll become. You will be given a series of questions; each question will have four different answers from which you must select one. Once you’ve answered all the questions you will then have to choose one of three class types. The class types on offer are Rogue, Mage and Condottieri. However, each class type has a difficulty level, playing as the Rogue has a difficulty of getting started as easy, while the Condottieri is normal and playing as a Mage will be more difficult. So, it’ll be up to you on which class to choose from depending on your own gaming abilities. Chapter One will begin once you’ve done creating your character, your main character in the game is Jim Pinocchio. Nope, he’s not made of wood and he’s certainly not a Real Boy (video game duh!), but he does have a couple brothers Sonny and Michael (Brenda on weekends and Tuesdays). I bet you can’t guess what their fathers name is... Yep, it’s Mr. Geppetto Pinocchio although he’s mainly called Boss. As the game progresses, you'll be able to add new characters to your party. With each battle you can take a number of characters into battle with you. So, as your party grows you will have to make the decisions on which characters to take in battle with you. Battles can take place with one to multiple characters, you are able to select which characters you’d prefer to take into battle with you prior commencing battle. You can also check the battlefield layout of yours and the enemies' starting positions along with the conditions you must attain in order to be victorious. Sometimes you can have multiple conditions such as defeat all enemies or reach wave six. Each victory condition will also display the rewards you will gain for spanking botty and claiming victory. Battle is played out over an area over different terrains with varying ground heights which is divided in to square tiles. Each character will have a number of Action Points in order to move, attack or perform any other action. This is where I found another little problem, most of the time with some of the characters you would go in to battle with very low or no Mana Points at all. It’s not the end of the world but it does hinder you on how your strategy is going to go, instead of moving to the enemy and hoping to get that first strike in you can’t. This is because your first actions on possible multiple characters will be to replenish your mana and it may take more than one vial to fill your mana up which can disappear quicker than France’s World Cup hopes when performing a better attacking option than your standard attack which isn’t great to begin with. You have two slots for potions and other items but you can only carry five items in each. I do believe you can rest in your bed and may be elsewhere to rest and replenish those aching bones etcetera but a lot of the time you are unable to go anywhere and are thrown into battle after either spending time chatting or after a finishing another battle. You also have a slot for a weapon or two depending on the weapon and three other slots for your equipment, armour, helmet, boots and such. As you defeat enemies you gain Experience Points which will allow your characters to level up, you will also gain some other rewards, Gold, Weapons, Equipment. To help you level up your all characters you can send them training and on challenges. You will have to unlock these as you progress but can be a great way to level up characters which you’re not being used as much. I must admit that at times I did lose the story between the characters, instead of characters names being used they would be announced as Second Brother, Big Brother and good old Bastard (which seemed to get thrown around by a couple of the brothers) and it soon became confusing with me missing the plot (like most days). Most of the time this wasn’t a problem but there are times when you have to make decisions and you cannot go back over what has been previously said. So, if like me you get confused then just wing-it by closing your eyes while spinning your mouse cursor over the options on screen, clicking that mouse button and hope for the best you clicked on a decent reply. Now the confusion could be partly down to me but it could also have been down to the translation into English. For the most part the translation seems fine, I did notice some spelling errors here and there but it’s not the end of the world. One other error with the chat is that the chat boxes would overlay when there were more than one options to choose from. This could cause you to choose an option you didn’t really want to if you weren’t paying close enough attention. In the options you’ll find a few settings for Video - Full Screen or Window option along with Resolution. Audio – Volume, Music, Ambient and Sound Effects Volume Sliders and that’s your lot. Positives + Great graphics + Multiple characters to unlock + Lengthy campaign + Has achievements Negatives - Story a bit confusing at times - A few grammar and placement errors - No cards currently Help Jim Pinocchio and friends fight against the monsters of the Mists which are encroaching on the city., all while there’s a power struggle for the streets rages on from within. 7/10 [quote]Key provided by developer/publisher for review purposes via THE CPT FROGGY CLUB! Any opinions expressed are entirely my own! [/quote] [quote]For more reviews, great game giveaways and much more. Come join us @ www.Zeepond.Com and [url=https://steamcommunity.com/groups/thecptfroggyclub]The Cpt Froggy Club[/url] Steam Group[/quote]
TBT RPG + 20 unique heroes + skill tree = FFT and Fire Emblem lite. Yes it has English. Recruit heroes, level up and advance or switch classes. Charming overall with interesting mechanics. [h1][url=https://store.steampowered.com/curator/35180752-3-point-play/] Follow our curator for similar games [/url][/h1]
[table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table] 提一些小问题: 不知道是场景分辨率原因还是怎么,噪点(阴影?马赛克?模糊?我不知道怎么准确表达这个词)很多。 战斗时镜头总是瞬间转场,像是卡顿。敌方回合尤为明显。 对话框的角色头像,五官缺少角色个性。 开场无论剧情动画还是战斗都太倾向于表现演示,而非玩家参与操作,有很大的剪辑空间。 选难度的时候没有二次确认,我当时鼠标点击的,我想看看每个难度的不同说明,但是直接就开始游戏了。不便于再次修改。建议加二次确认或者选职业后可以整套全部重选。 序章遇到女法师的时候,有一次我没按回合结束,自动就结束了,不知道为什么。因为体力(AP)耗尽了吗?
50多個小時一週目,簡單說明一下優缺點心得 [h1]特點(優缺共存)[/h1] 1.主線支線充滿大量的選擇,大部分沒有完美的選項 2.後期大量移動困難的地形 3.自由轉職系統 [h1]優點[/h1] 4.角色選擇多,有專屬技能 5.支線與挑戰 6.技能配點可依關卡調整 [h1]明顯缺點[/h1] 7.技能/職業的平衡過差 8.不如不要有的二週目 9.敵人難易度與關卡曲線對應不佳 10.UI易出錯/不良體驗 11.許多細節沒有弄好 1.主線支線充滿大量的選擇,大部分沒有完美的選項 遊戲中充滿著許多不可逆的選擇,例如加入A陣營或加入B陣營或都不加入,對隊伍成員、劇情都會有一定程度的影響,玩起來是很有變化的,但對於想要全都要的就是個缺點了。 2.後期大量移動困難的地形 後期有著大量水的地形,或是相鄰高度差達5以上的地形,遊戲中也有許多破壞/建造地形的技能道具,或是移動相關的技能,初期玩起來覺得有難度、有變化,但後期麻木了,敵人ai也不太會用,變成只是一個拖時間的效果。 3.自由轉職系統 先附上通關時的主力10人職業,主角龍法師、1個狙擊手、3個鍊金術師、1位南瓜、1位詩人、3位守護者,大部分關卡都沒人死,應該還算不錯的部隊吧。 可以看到遊戲雖有很多職業,但是強度導向使得重覆率非常的高,導致玩法的變化也有限,地圖中boss與一半的敵人都是唯一的狙擊手殺的,主要原因是配點與技能的不平衡。 4.角色選擇多,有專屬技能 一週目結束含主角與DLC共加入36個角色,雖然每場戰鬥最多12個角色,大部分角色都有1~2個專屬技能,即使是選擇同職業,技能配點可能也會依照專屬技能有變化。 5.支線與挑戰 遊戲中有各種支線,可以對特定人物、故事有更深入的了解,挑戰則是較難的關卡,可以獲得一些特殊裝備,對於有興趣的可以多玩一些,想直通主線的也不會強迫。 6.技能配點可依關卡調整 技能可以配點,開戰前可以隨時調整,例如前面提到的地形難度較大,就可以將點數調整為能適應效差地形的,遊戲的物理和魔法抗性較多樣,開戰前整備也可以依據敵人的弱點調整某些技能屬性。 7.技能/職業的平衡過差 7-1低命中物理技吃虧 攻擊技能分成法術和物理系,法術通常需要詠唱,威力較高且範圍較大,但敵人可能會在詠唱時間內跑掉,物理系多數不需詠唱,但需看命中率。 多段打擊的技能傷害低且命中率低,例如莎賓娜專屬技能狂風箭雨,傷害20,攻擊5次,全部命中也只是跟普攻(100)差不多,更別說沒配點命中-20,配點全點才-5。 其他類似的技能好像剛更新,看起來正常多了(2022/01/30寫的心得,2022/01/29更新)。需要詠唱的物理技就幾乎沒有用了,像長弓有命中補正問題,才能在實戰中使用。 7-2近戰吃虧 後期地形關係,近戰非常吃虧,走過去還要花ap,12ap遠程射擊可以射3次,近戰走過去剩餘的ap可能還打不了一下。 高度差可能走不過去,飛身類技能也可能因高度限制到不了,你說浪人可以瞬移,但我一週目玩完沒拿到半個轉職證就是了。 7-3低用途效果 有些技能有減少mp、ap效果,魔力枯竭或是疲倦之類的,還有地板上的陷阱,在大部分攻擊1~3下就死掉的情況,這些技能沒有發揮的地方(傷害也不高)。 7-4職業擁有技能 由於上述平衡問題,後期攻擊招只用三招,遠程射擊、元素方陣、元素瓶,甚至裝備技能都比職業技能好,例如一般的盾加防、特殊盾回魔。 選職業當然也是看這些技能選,像DLC三個職業實用性也是差很多,鍊金的元素瓶太op,全部灌給狙擊手回mp回ap,每次狙擊手都12ap以上可以遠程射擊3次殺3個人。 弩兵那個低命中的跟高深度只有2的就不考慮了,魔劍士的魔法傷害太低(因為沒配點在智慧上),打物防高的敵人還是比物攻招打得少。 8.不如不要有的二週目 二週目雖然有繼承等級道具等,但最重要的角色素質沒有辦法提升或變更,我一週目結束有6隻30等的,雖然在二週目前期可以過得很順,但後期難度跟一週目差不多。 想拼真結局的話,二週目與一週目也沒有很大的差別。 9.敵人難易度與關卡曲線對應不佳 這個發生在章節切換的時候,例如第二章至三章的難度,不是6 7 8 9 10 11 12這樣子的變化,而是6 6 6 6 6 6 12,原本在第二章都是6,換到第三章就變12的難度。 10.UI易出錯/不良體驗 最常見的血量bug,明明滿血,地圖上的藍條卻不是滿的,另外視窗模式,滑鼠移出畫面(去另一個螢幕),就會把畫面拉到最邊邊的地圖外。 11.許多細節沒有弄好 有些關卡敵人會出現在主角旁,在主角還沒有機會動就將主角殺死,(因為選魔法師,軟皮且速度慢),也沒辦法重新配點,不夠厲害的玩家可能在此就卡關。 訓練系統(重覆關卡)也有點雞肋,我對這關卡的理解為練等或賺錢,首先敵方等級可能過高(如同第9點),其次為經驗和錢很少,刷個三場沒人升級也只有幾百元買不了裝,就沒有再打過了。 建議 二週目配點重置或等級上限提升 狀態效果初始值 訓練關卡調整(ex低等角色經驗加成) 部分物理系必中(技能點) 各裝備定位與說明(例如長弓是高命中率) 職業能力加成(類似被動效果,而不是只有主動技能) 支線或戰鬥的提示,避免找整個地圖(可以只開在二週目) 輕鬆難度 最後應該不會玩二週目,沒有多輕鬆又不一定玩得到真結局,等優化後再回來玩
[quote][b]Check out our [url=store.steampowered.com/curator/36364102-Horny-Hentai-Festival/]Steam curator[/url] , [url=www.youtube.com/curatorhhf/]YouTube channel[/url] and [url=twitter.com/hhfcurator]Twitter[/url]![/b][/quote] [Anime/Strategy] Well-made RPG with square-type turn-based strategical battle. Very cute anime 2D and 3D characters. Multiple endings depending on your choice. 20+ heroes w/talent. [SLG] 2D絵が可愛い。それぞれに特殊な能力をもつ英雄ユニットが20人以上存在する。ターン制SLGパートはスクエニRPGのデフォルメキャラ的なアニメ調キャラクターを操作することができる。選択肢によってマルチエンディングとなっている。
Sorry to say but it's a no from me... Following the story is a real struggle because the translation is really bad so that's a no and that leaves me with the combat which I thought would be more fun since there's classes you can mix and match and you can wield whatever weapon you want, right? Well, the truth is you can only choose CERTAIN classes to mix and match, so you can never have an archer/mage for example, limiting the options there AND the little skills there are (2 per class which is a total of 4) are weapon restricted so you can't just equip whatever you like either if you want to use your skills... So yeah, combine an uncomprehensible story with very restricted combat choices and you don't really have much reason to play... Just sad I can't refund at this point but maybe the game will get better and I'll change my review... Until then it's a no...
劇情還算蠻不錯,而且就算到後期也不會有單隻開無雙的狀況, 但職業招式都是主動招加上AP與MP有限的狀況下,最終導致雙職業設計有點沒意義就是了.... 哪個SLG沒有被動技能的啦....重點是很多都廢招,整場遊戲根本都不會放= = 重點是物理近戰類的真的有點沒人權 傷害低又容易被一擊殺 而且到現在還有點小Bug AP三不五時就會計算錯誤 身上有7點AP 走路花3點 要放招時顯示AP不足不能放招 剛開場遇到還好 補師要緊急補血的時候就超級痛苦的.... 然後被暈被睡被繳械都還是可以攻擊跟放招, 這個很明顯就是設計失誤甚至是Debug沒實裝的問題了吧XD 然後那個閃避率真的很迷 我方98%刀刀Miss 敵方30%刀刀命中 搞到最後都要用魔法傷害尻人 結果無名者宮殿就過不了= = 整體來說還可以啦 後續就看官方還有沒有要繼續更新Bug,以及強化各職業間的搭配還有物理近戰的弱勢問題了
BUG太多 常常死當 我玩到第五章主線劇情消失 沒下一步 只能從前面章節重新來 實用性 法師>弓箭手>戰士 南瓜戰士除外 就是好用...可以把怪物變南瓜...
你这大地之母宝箱掉落搞得我连图都推不了,另外,你不做一个任务导航啊,不会真以为所有玩家都会看剧情啊?
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Valefor | $61.7K | 153 | 68% | $14.99 |
| Super Mining Mechs | $61.6K | 845 | 88% | $4.99 |
| Monica's Newlywed Life | $61.6K | 178 | 92% | $15.99 |
| #KILLALLZOMBIES | $61.7K | 260 | 79% | $9.99 |
| Tattoo Removal Simulator | $61.7K | 64 | 66% | $17.49 |
| LOVEJUICED! -Hi Neighbor, meet Gamer.- | $61.7K | 64 | 89% | $24.99 |
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Don't Starve Together | $130.6M | 373.1K | 95% | $14.99 |
| Mount & Blade: Warband | $101.9M | 171.6K | 98% | $19.99 |
| The Isle | $59.9M | 116.6K | 80% | $19.99 |
| Mewgenics | $56.1M | 51.7K | 90% | $29.99 |