
All Juliette ever wanted was to go back home. With the help of her ghost recording equipment she makes her way through flooded landscapes, buried houses and abandoned apartments. This is calm psychological horror with emphasis on atmosphere.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ending? what even. boring, a grind, story is questionable, disappointing compared to the 1st game. You are better off just skipping this. gloomy depressing game
Controller wird nicht akzeptiert. Kann so leider nicht spielen.
I absolutely adored the first game. This game is not as good, but it is still a very enjoyable game. Especially when I found out that there is a 3rd game coming out soon. Despite this game being more of an adventure game rather than horror. It still has that Sylvio charm that I came to love in the first. It's worth buying, but not at full price. Get it for less than 5 bux and have a good 3-4 hours of paranormal activity. A solid 7/10 experience. I'd still play again despite all of the flaws
Interesting game mechanic and a must have for those interested in so called ITC paranormal investigation.
It's definitely not the first game, the story was pretty interesting and I'm curious to see more if possible.. But a lot of the story is just very confusing to me. I miss the microphone mechanics that were from the first game, when finding voices in the static and I would rather be back in the park then exploring the seas to get to the coordinates.
Is this a rant or a review? Yes. This rant review is sort of for two games at once: a) the prototype and b) the actual game we got in the end, which, sadly enough, differed a lot from the prototype. The Kickstarter campaign meant to turn the prototype into a full game failed (to my honest surprise) and the developer ran out of funds, which meant heaving to cancel a lot of what made the prototype show so much promise. I played [i]Sylvio 2[/i] before [i]Sylvio 1[/i] and enjoyed it for what it was, but after having played the first game, I was also really disappointed in what the second game became, and even more so after having watched someone else playing the prototype. Had I played the two in the correct order, I might not have enjoyed the second one at all: The reel to reel player/recorder from the first game was gone and while it could have been replaced by a similar device, but with video recording/playback capabilities added (as shown in the prototype), it wasn’t. What we instead got was a mere shadow: the handheld camera was gone, the monitor with editing controls was gone, and instead we got a simple tripod, which could only be placed at very specific spots, and a fullscreen view of the recorded footage, with the illusion of actually editing a video as shown in the prototype, creating a wall between me and the ghost world around me, protecting me from it and taking away the sense of immediate immersion and the sense of possible danger. With the exclusion of the things we fought in the first game, the danger and threat of a possible death was also gone. Overly obvious quest markers, which couldn’t be turned off, had been added, and made me simply go from place to place, like a herded sheep. The quest markers could at least have been disguised by using the microphone (from the first game) as a homing device, but weren’t, and even the microphone was gone. Then, to top it all off, the most cliched thing of all things cliched turned up in the form of a pentagram. I could say that the whole thing turned into a generic, steam horror game, but I won’t, because it, although just barely, managed not to. Although almost all the things that made the first game so great was gone, we could still analyse ghost sounds, which was great, but to get that, I could simply have played the first game again. The added ghost videos, while pretty creepy and well made, didn’t add much at all. The puzzling from the first game was also gone and we didn’t get many puzzles at all—if any. My favourite weapon was of course gone too since there wasn’t anything left to gun down. The story got pretty cheesy towards the end and while the ending sort of made sense, the story as a whole felt too disconnected from the events in the first game to make sense as a series. Now, it may sound like I really disliked everything about [i]Sylvio 2[/i], but I honestly didn’t. It wasn’t great, but I still enjoyed it: being able to “borrow” the captain’s boat and go from island to island, while listening to the engine and the horn (and the music too, I guess, although now I don’t remember it much) was nice, the boat’s navigation system was a nice touch, exploration was still rewarded, it had the same spooky atmosphere and unique style of the first game, sound analysis was still in, and most of the things shown in the prototype were still there (although in a disappointingly rudimentary form). Can I recommend Sylvio 2? Hmmm, weeell, I want to, but it depends on how high you’ve set your expectations: - if you expect things to be like in the prototype, then no. - If you played the first game and expect the second to be like that, or even better, then no. * If you haven’t seen or played the prototype nor the first game, than you might enjoy the second game. + If you have played the first game and didn’t like it, because it was too hard, had puzzles, didn’t have enough direction, or you really prefer obvious quest markers and a game being “on-rails”, then, yes. Full review: https://maskinkultur.com/2017/11/03/review-sylvio-1-2/ (scroll down for Sylvio 2)
Nothing else exists that is quite like this game. It's quick to get through but absolutely terrifying, and in entirely different ways than typical horror games. If you want to have the experience of being a paranormal investigator scrubbing through audio and video, this is for you.
Fantastic walking-simulator ghost hunting game. Better than the first one somehow.
The Games just ultra short and borring,nothing to Sylvio 1... Just run from Orb to Orb,WTF are this ♥♥♥♥ Turds over every House?? The Ending is the Biggest Joke...sorry but that is jut Crap!!! Guess the Dev. was out of Ideas or just angry Patreon failed...
Thoroughly enjoyed this; very chill game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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