
Survive and thrive in a post-apocalyptic future — resources are scarce, but opportunity calls! Build the ultimate disaster proof colony, protect your colonists, and restore civilization to a devastated world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 17 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.1Kreviews | 72% | — | $3.6M |
| $29.99 | 2.3Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
比起家用機,steam的DLC種類多很多
I enjoy the game..
entretenido
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
| $29.99 |
| 33ratings |
| 74% |
| — |
| not modelled |
| $26.99−10% | — | — | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Paradox is a scumbag company! I am digitally burning everything i own that is paradox.
我还是不推荐了,说实在。 不好玩,内容丰富程度不如火星求生,设定本来挺有意思,但是内容上没体现出这一点,几个dlc乐趣也有限。 联盟玩法确实可以,送的建筑也好玩,但是联盟队友要刷,很烦。 月尘,说真,这玩意没啥用的感觉。 重生,枯萎病得了就相当于嘎了,想学火星求生地球化?但没有火星求生地球化的宏大感。 bug简单一玩就能出几个,营地里一队人浑身金光,但就是不去治疗,磨坊上班的不去拿小麦,就在那跳舞。 专家这个设定做的挺有意思,但是玩起来有点无聊。
paradox finally made a pretty good one
Definitely worth the £6.24 paid!
Still way to many bugs! I always play on 145% difficulty. Not one playthrough out of the litteral tens of playthroughs (this year about +/- 30) is somewhat the same as the previous one. In some playgthroughs you basically get only fighter specialists and since a week ago I don't get any fighter specialists but only scout or scavenger. Got a colony of 35 settlers? Well... let me change that, the game ♥♥♥♥♥ up oyr game and gives you a snowstorm, like 4 in a row with all of them lasting at least 7-8 days. MAybe 8 days in between each snowstorm. Constant attackes from blighter creatures. Suddenly you have 20+ settlers that are sick, irradiated or wounded. Put overtime on the Medical tents and suddenly your healers take breaks lasting days. ♥♥♥♥. This. ♥♥♥♥.
j'adhere completement
6 / 10 Goodish, but somewhat frustrating lack of resources.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 4.3K | 89% | $29.99 | |
| $189.7K | 1.4K | 61% | $4.99 | |
| $28M | 51.5K | 85% | $29.99 | |
| $19.7M | 17.8K | 79% | $34.99 | |
| $10.3M | 11.1K | 86% | $24.99 | |
| $6.7M | 10K | 77% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 13.9K | 97% | $6.99 | |
| $3.6M | 10.1K | 94% | $9.99 | |
| $3.6M | 11.5K | 93% | $9.99 | |
| $3.6M | 4.3K | 68% | $29.99 | |
| $3.6M | 8.6K | 91% | $14.99 | |
| $3.6M | 10.6K | 89% | $9.74 |