
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $3.6M — a different platform, not this one.
Survive and thrive in a post-apocalyptic future — resources are scarce, but opportunity calls! Build the ultimate disaster proof colony, protect your colonists, and restore civilization to a devastated world. Go beyond the colony and explore the wastelands to gather resources, meet rival colonies, and uncover the world’s secrets. Surviving the Aftermath Key Features: Build and manage a colony of survivors after a world-ending event. Construct more than 130 buildings and survive a harsh world filled with danger. Stay prepared, a natural disaster or environmental catastrophe can doom an ill-equipped settlement. Recruit over 80 unique specialists, each with their own skills and motivations, to manage your colony’s resources. Outfit your specialists with gear to defend the colony from attacking bandits and rampaging wildlife. Send your specialists outside your colony and into a procedurally generated world. Meet rival colony leaders and trade resources or compete for survival. Specialists can set up outposts and gather materials, giving your colony an edge. Surviving the post-apocalypse means making impossible decisions. The colony’s fate depends on your judgement, every choice can impact your colony’s happiness and affect its future. Specialists will stumble upon mysteries while exploring the world. Uncover secrets surrounding the apocalypse and prepare your colony for survival if it should happen again.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 26 → 0/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
Sums Steam only; GOG, PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $8.99−70% | 33ratings | 74% | — | not modelled |
| $29.99 | 4.6Kreviews | 71% | — | $3.6M | |
| $29.99 | 2.3Kratings | 78% | — | not modelled | |
| $26.99−10% | — | — | — | not modelled | |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Related
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| — | 33 | 84% | $5.39 | |
| — | 1.8K | 90% | $4.49 |