
Explore, loot and fight in an open world action game set in a post-apocalyptic future after a devastating meteor strike. Assemble your team and take the fight to the enemy or choose a stealthy approach to gain the upper hand. Expand your base to research new gear and get ready to survive the fall.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 25 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 591reviews | 66% | — | $433.3K |
| $9.99−60% | 23ratings | 74% | — | not modelled | |
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
傻逼队友ai,真是蠢死了,操你妈逼的,非得送吗??????????????傻逼AI,傻逼AI,傻逼AIIIIIIIIIIII,草泥马!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
bug太多了,zake扎克竟然没法休息????????
游戏还是能玩的,就是从DEMO玩到正式版,不管哪个版本游戏中总是会突然闪退,我不明白(
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Polish, Portuguese - Brazil, Russian, Spanish - Spain, Japanese, Turkish, Korean, Ukrainian
| $24.99 |
| — |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I am pretty mixed on this game. In theory it should be everything that I like in a game. But its just kind of a slog. Village management really needs love QoL. The furnace and other building really needs a way to set up auto crafting. The expeditions are pretty good. Your party members get stuck on stuff quite a bit though and box your controlled character in. I wish they clipped a little or got out of your way. Ammo crafting feels really bad though. 1 bullet is really expensive. Like really expensive. I never really got to the point where I felt like I could use guns. This game really works my computer too. It doesn't look super graphically intensive but man the fans are max speed all the time on this game.
El juego me estaba gustando muchísimo y, sinceramente, no había visto tantos bugs como algunos comentarios decían. Pero casi al llegar a las 36 horas de partida se volvió prácticamente injugable por culpa de varios errores que empiezan a acumularse. Al final he tenido que abandonarlo sin terminarlo, y es una auténtica pena. Aun así, mi apoyo para los desarrolladores. Se nota el potencial y creo que con una vuelta de tuerca más habría quedado redondo. Seguramente compraré su próximo trabajo porque la base está ahí y el cariño también.
Головна місія забагована. Патчити ніхто не буде.
先說結論,如果很閒沒有遊戲玩可以試試看,打折再入手別抱太多期待。 遊戲看起來有三張地圖,我目前在第二張,這遊戲的進行方式很特別,如果都不派人出門解任務則故事不會推進,可以一直玩建設模式,但會沒有書本可以研究來升級技能樹,所以可以看情況決定是否要出門推進故事或收集素材。 優點: 1.蠻有趣的戰鬥方式,操控的那一位很容易受傷,讓另外兩個隊友在前面扛,你在後面射。 2.地圖設計的蠻細緻,物件很多素材也很多,我玩第二張圖一半,技能樹就已經有分支點到底了,最好的金色武器與防具背包都做出來,比較沒有刷素材壓力。 3.順暢的搜索體驗,可以按 Q 或 E 讓隊友去開東西,不用原地等待隊友開完會跟上。(如果沒被卡住) 缺點: 1.遊戲色彩飽和度有點太高,眼睛看久了不太舒服,物件也太密集找資源有點眼花撩亂。 2.雞肋般的建造模式,感覺只做了一半,每個功能跟生產都要自己點,後期為了進階材料會手忙腳亂。 3.超容易爆倉的倉庫系統,野外搜尋物資十分豐富,拿回家很容易爆倉。 4.隊友很容易卡路跟卡障礙物。 5.因為地圖做的很豐富塞入太多物件,執行效能不太好。 小技巧: 1.出門只能帶三個人,三個人的近戰武器各帶 斧頭、開山刀、鐵撬、鎬,其中一擺放在包包,這樣可以應付所有類型路障。 2.出門記得各帶一組5個 繩子、開鎖器、火把,這三樣也是解決路障跟開寶。 3.技能樹發展我優先點升級裝備那條,接著才是升級人物能力那條,其他看情況點。 4.按 F5 是快速儲存,跟人對話或開戰前隨手按一下。 5.箭矢容易做,所以弓跟弩會是你的好朋友。 6.有些物品 Bug 沒修,例如防毒面具說可以防黃霧,但穿戴後還是會扣血。 7.有些地區或任務是綁定主線進度的,例如第一張地圖的左下區域是第二張地圖進行一半後才可以去,尋找某人的妻子是在最後決戰前才會遇到。
用電競電腦玩,但遊戲玩一下就當掉、一直畫面整個掛掉,一直重讀重開很煩,再好玩也磨到沒耐性玩。建議想買的人要三思,視窗一直當掉跳掉喔。
BUG超多,画面是上个世纪的。
STÜRZT PERMENENT AB DER MÜLL
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $433.4K | 939 | 55% | $14.99 | |
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