
Explore, loot and fight in an open world action game set in a post-apocalyptic future after a devastating meteor strike. Assemble your team and take the fight to the enemy or choose a stealthy approach to gain the upper hand. Expand your base to research new gear and get ready to survive the fall.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 25 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 591reviews | 66% | — | $433.3K |
| $9.99−60% | 23ratings | 74% | — | not modelled | |
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Kurz und Bündig, alle Negativen Rezessionen spiegeln die Probleme sehr gut wieder, aktuell macht es so keinen Spaß in dieses Spiel Zeit zu investieren.
I liked the game until i got a game breaking bug. # What was good? -A real good price for such a game -Well i played 42 hours and i like the genre. -I usually dont like anything but the ego perspective but in that case i really liked it. -I like the kind of Fallout Feeling. The missions were nice. And i am more a story playing Player. -The mix between Camp building and exploring is a good idea. # What was not so good? - The Camp building is without any real challenge. Why not let them build some rail guns and flame trower to protect the camp? And let the player see the attacks at night or even be a part of the defend crew. I think that could be fun too. But just a missed chance to make that part of the game even more fun. # What was really bad? -I play with a 4090 on a HD resolution. (i used the "easy" setting with epic graphics settings, latest driver) And very often the death bodies respawn when i am already on the map. So a big lag there and for that low resolution with the a Top 3 Nividia Card it cant be any better from hardware. So it is the game that lags. Not a lot but in this szenario i wasnt be prepared for such things as reappearing dead bodies. -The Loading screen is always a bit of a nervous moment. Does it crash? Again? With the latest driver? No puh this time not... but it looks frozen and is not at all animated...a bit boring for my taste. -I manage to get to the Eden Map where i started mainly the main missions but also some side missions after i had a problem with the main mission. The Indicator is really bad sometimes. Not really helping in nearly any mission. F.i. i should get parts for a fridge... So i was all around the bilding...and looted already a lot. And i had 1/3 parts before i started the mission. But the indicator didnt really help to find more parts. Maybe a circle on the map where we should look? The blue indicator isnt helping at all. -But it gets worse... My last main mission is the one where i go undercover and my first job was to clear out some pile of rubish on the street like the other "workers". I do that 1/10 ,2,3,4,5,6,7,8....8/10..... And now!?!? The indicator show a place where the garages are and there is nothing to clear out? Maybe because i used both characters to clear the rubish? I dont know. -After that i was thinking...maybe i play a side mission and get back to the main mission maybe it will work again... I played several side missions and went back... And my save games dont go before the mission. And you can reset the mission like in many other games... Reset the mission by menu or if you switch between other side missions... or skip it. Anyway...doesnt work at all anymore and this is the end for me. I wont start over and play anthing again. I know its early access. But some basic help for early access player that might be removed later would be a way to make it less painful. I use usually Zack and Dan. So only two characters. But very often one of them hang somewhere. And get stuck. There is no "unstuck"-Button. Sometimes you can fix it by bend down. With controller that isnt always working directly and long pressing...short...looooong....not very nice. -Well maybe bend down is so hard to use because in some parts of the game if you bend down all stasis is all gone!?! Ok i didnt not use it...but a real bad glitch. # Bugs - The game breaking bug i mensioned before. Beeing stuck in a main mission is really bad because you can uninstall it now or hope for an update or restart over to maybe run after >40 hous into the next game breaking bug... -A lot of bugs. And a lot of them could be found if only one person had played the game more than 40 hours. I didnt do a lot wild things. -In one mission where i have to Take over enemy camps i was searching the way in. During that i wasnt sure if the charakter can swim. Who cant swim? Doesnt look that deep.... aaaaaand they are gone.. And go under water....and go and go... and cant get out. That time i was lucky i had a save game. But lost again play time. -Balance / Time in the Camp runs way to fast so you cant really do a lot or you have to pause and think every time what clicks you do next. I think this is because the camp hasnt much to offer after you built everything and cleared out the area....it gets boring fast...And sooo many building break down in one day?!? That was really just to annoy the user. Sure the buildings wont last 60-80 years like a stone building...but a day? -The Better/improved versions of the gate are only chooseable if you change your view towards the first room from the gate and go outside. That took a long time to find out... Maybe it can be done also somwhere else. But every building could be improved by that indicator in building mode. But if i look fom the first room to the gate i dont see such an indicator. If i turn around and go outside it is there. -The lags in appearing terrain, dead bodies and so on...on a 4090 and only on HD 1900x1200! (And no this pc has a real good performance on 100s of other games.) -The Blue Mission Indicator gets worse the later you are in the game. -The Mission overview give you no clue what mission was on what map? I started the Eden Map with some open missions on the first Map. And some side missions open on the Eden map... But there is no hint for the player who might have forgotten after some days...what map was this mission? Sure you can load it sure and for some I knew it by the description but not all. # Conclusion -Cool genre, idea and i am sure the final version will be fun to play. -But i cant recommend to play it now but to buy it now and maybe wait until it´s done. -It was fun until the fun was destroyed by a mission breaking bug ===UPDATE=== -Fun Fact: There is a bug that the deleted save games were never really deleted from the harddrive. 2GB wasted. For me it was good. So i managed to get back to an older save game after i created a fresh save game and exchanged the save game files. So just another bug that made it possible to go on. -Meanwhile i was able to play all 3 Endings of the game. -During the levels there is very often the same type of mission and in case of the main mission game breaking bug if you dont have any save games. If you do something before the developers intended you to do it you get a game breaking bug and cant go on. Like in the level with the sea men/Captain. After opening the code door i didnt saw ~Tiga because i was attacked by so many creatures. So i killed them all...in the hole area. After that i found out that i should have talked first to Tigra and than i cant kill the 16 Creatures... So again a broken game. 0/16 cant be killed. Game Over :( -So technically is missing some kind of watchguard that checks if new mission target was already done before the mission starts. The really annoying bad blue indicator was not much of a help to prevent such situations. Just as feedback what should be fixed before you can call it "Final". The game is good but in the current state i for this money i can only recommend buying it now and play it later. After it is final. It should be bug free. Else you will have to reload save games from some minutes or hours ago. And that is not very fun.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Polish, Portuguese - Brazil, Russian, Spanish - Spain, Japanese, Turkish, Korean, Ukrainian
| $24.99 |
| — |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
파밍하는 재미에 30여시간 몰아서 했는데 게임이 좀 불친절한 감이 있어요. 뭘 지어야 내가 원하는 아이템이 나오는지 알기 어렵네요? 기지 관리할때 누가 어디서 뭘 하는지 파악하기 쉽지 않기도하고.... 끼임은 다들 얘기하시니 패스~ㅋㅋㅋㅋㅋ 30여시간쯤 지나니 슬슬 재미가 떨어지면서 게임을 할까 말까 고민되기 시작 했습니다. 진도를 얼마나 나간건지 잘 모르겠네요 ^^ 두번째맵 반 이상은 한것 같은데??? 기술 개발은 거의 다 끝낸 상태인데도 자원이 넉넉하진 않아서 뭔가 만들거나 기술 개발한 수준으로 업글을 못한다는건 벨런스가 맞지 않아 보이네요. 기지내 자원 거의 고갈 되었는데 이후엔 뭔가 방법이 있으려나??? 할인할때 만원중반에 구입하면 그 정도 값은 하는것 같아요 ^^ 아... 정식 발매 였다는게 살짝 충격적 이었습니다. 0.7~8 정도 버전인줄???
J'ai tenté d'approfondir le jeu sans le terminer. Je considères que ce jeu est très peu évolutif, linéaire et bourré de bugs désagréables qui limitent l'agrément de jeu, voir qui peuvent même bloquer la progression.
제작진들이 기지 운영 서바이벌 게임을 한 번도 안해봤나 싶은 인터페이스와 진행 방식임. 탐험모드 또한 깊이가 부족함. 인디는 인디인 이유가 있다. +좀 더 해봤는데 방어구 티어 시스템은 참 ㅂㅅ 같은 선택인 듯. 첫 보스 상대로 2티어 무기로 100대 이상을 때렸는데도 반피는 커녕 25%도 못빼는 건 정신 나간 디자인이네
За время игры багов не обнаружено Шероховатости в квестах - да (как-то раз я забыл что нужно принести типу, а квесте просто "ингридиент") В целом, это очень не спешное, линейное приключение - бродилка, с максимальном количеством гринда, который будет с руки в любой момент времени. Тут не хватает ресурса - добыл Теперь вот этого - скрафтил Теперь хочется вот - это И так на постоянной основе. Это не плохо, ни хорошо, игра под нишу. Я лично особо не потею, сфармил здесь, открыл там. Расширил лагерь, приятно, чилово. Единственный минус, это отсутствие, того самого, генератора событий. По сути, твой отряд деус экс, решающий все проблемы и ставящий точку во всех противостояниях. Но дело вкуса.
Игра для своей ниши мне понравилась. Да, есть баги о которых пишут другие, но на сюжет какого-то серьезного влияния они не оказали. Реиграбельности у игры как по мне нет, но для одного прохождения отлично зайдет. Главная проблема как по мне - это очень много времени теряешь собираясь на каждую вылазку. Хотелось бы иметь пресеты, что берем и одним кликом загружать
Un bug m'empêche de terminer une quête principale du jeux ''Le loup parmi les brebis''. Les personnages sont souvent coincés en expédition.
Ciao , divertente anche se un pò scontata la storia , pochi problemi nel level design
Игра хороша для своего жанра, но баги и фризы, если готовы не обращать внимание на это то вперед.
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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