
Perception is reality. In this mind-bending first-person puzzler, you escape a surreal dream world through solving impossible puzzles using the ambiguity of depth and perspective.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 25 → 12.71/day in the week after.
About


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 34.2Kreviews | 95% | — | $11.5M |
| $19.99 | 12.6Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1148 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Genuinely one of the best liminal space games I've ever played in my life. Genuinely such a great game, I cannot praise this enough. Very chill and lowkey, and the story, pacing, and mechanics are excellent and clever.
牛逼
ばりおもろかったです
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Brazil, Turkish +3 more
| $7.99−60% |
| 7.4Kratings |
| 91% |
| — |
| not modelled |
| $7.99−60% | 174ratings | 84% | — | not modelled |
| $19.99 | — | 96% | — | not modelled |
| $7.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really good and brain-teasing game. The best 2.7h i've spent "gaming" in a long time. Appreciate for the work you've done.
童年神作,以前看主播玩很有意思,现在终于圆梦了,这个解密游戏很有创新性,这种用视觉性来进行解密的游戏绝对算是独一档了,解密难度比较适中,基本不需要你烧脑,大部分谜题都是你熟悉了玩法后很快就能想出来的,流程也不是很长,缺点可能就是会晕3d,打折的话还是比较推荐买的,虽然耐玩性不是很高,但是这种解密方式绝对是天马行空独一档的
for best experience, play while listening to Kid A by Radiohead
mind boggling and perfect for people who love puzzle solving. great end of game message!
Awesome experience! This has got to be one of the best video games I've ever played. It's truly amazing how the developers were able to implement such a creative game mechanic and story at the same exact time. Also, this game ran incredibly well with my low-end laptop, which is another bonus.
Superliminal outwardly presents itself as a puzzle game, but it actually has much more in common with a magic act. Just like a magic act the game wants to constantly surprise you, to play with your expectations and show you weird and wonderful things. Mechanics are introduced and then left behind frequently, and there's a lot of emphasis on optical illusions and weird perspective trickery. It's very well executed, to the extent that I managed to have a great time despite not caring for the story at all. However! If you are primarily looking for a puzzle game, especially along the lines of Portal, you should look elsewhere. Taken as a straight puzzle game experience the game is... not very good. There are remarkably few puzzles in the game, and most of them are trivially easy to 'solve' (since they're mostly setting up or paying off some new trick the game wants to pull out of its hat). I understand why people Superliminal as a puzzle game, but calling it that can set you up with the wrong expectations. Also comes with a developer commentary mode! Not a very in depth one, but still has some interesting things to say and I like when devs put in the extra effort to provide one.
esse jogo me fez parecer estar maluco e me deixou com dor de cabeça também mas a realidade e a perspectiva é linda esse jogo é lindo o final me deixou feliz não sei dizer mas se estou em um sonho ou em uma realidade alternativa, maluco?? eu já fui uma vez agora eu transcendi muito bom 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 13.2K | 94% | $7.49 | |
| $598.1K | 1.5K | 93% | $19.99 | |
| $138.1K | 261 | 75% | $13.99 | |
| $31.4K | 61 | 79% | $19.99 | |
| $13.6K | 30 | 77% | $19.99 | |
| $8.1K | 112 | 63% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.5M | 25K | 95% | $19.99 | |
| $11.5M | 20K | 92% | $19.99 | |
| $11.6M | 21.9K | 92% | $29.99 | |
| $11.4M | 18.6K | 91% | $29.99 | |
| $11.4M | 28.9K | 94% | $19.99 | |
| $11.4M | 25.7K | 91% | $19.99 |