
Perception is reality. In this mind-bending first-person puzzler, you escape a surreal dream world through solving impossible puzzles using the ambiguity of depth and perspective.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 25 → 12.71/day in the week after.
About


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 34.2Kreviews | 95% | — | $11.5M |
| $19.99 | 12.6Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1145 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fantastic !
Master piece
This is a definitive Great. A puzzle, adventure, illusionary dreamscape nightmare. I wish more games operated on this level of novel creativity.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Brazil, Turkish +3 more
| $7.99−60% |
| 7.4Kratings |
| 91% |
| — |
| not modelled |
| $7.99−60% | 174ratings | 84% | — | not modelled |
| $19.99 | — | 96% | — | not modelled |
| $7.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
特别好的主题,特别好的创意,特别有意思的关卡设计,特别nb的制作。很喜欢。 刚开始玩的时候就震惊于玩法并好奇代码如何实现的。太牛了。 中途卡关*3,其中一个教育到我了。 有时我们以为自己在解决问题,其实我们连眼前的世界是什么样都没看清楚,就以为自己知道正确的“问题”和“答案”。 有时其实根本就不存在所谓的“问题”和“答案”,一切都只是“存在”着,只是等着你以一个视角去经历。 总之很好。
Приветствую, "уважаемый" разработчик!!! Игра ОБАЛДЕННАЯ, за всю свою игровую жизнь такого ЭКСПИРИЕНСА я не получал никогда. Механика увеличения и уменьшения предметов очень хороша, но не сравнится с механикой периодического выпадения за карту. А головоломки - чудо, решение не обойдется без выше упомянутой игровой механики. Игру оценю на 10 выпадений за карту из 10. Для улучшения игрового опыта предлагаю сократить время прохождения до полутора часов. СПАСИБО!!11!!) игра чумовая, топ, класс
Игра ужасно оптимизирована, постоянные баги, вылеты за карту, пропадает возможность взаимодействия и передвижения по карте. Приходится постоянно перезаходить, что черевато тем, что ты потеряешь прогресс и окажешься с буем в руке. как игрушка для соло игрока может прокатит, но играть в это в коопе-просто отвратительно. Очень жаль потраченого времени. К ВЕЛИЧАЙШЕМУ сожалению хавать этого говно нам надоело на третьем часу игры и рефанд уже не сделать. Категорически не советую
В коопе невозможно играть, отыграли компанией 3 часа, улетели в текстуры, все сломалось, двое из трех человек вышли в лобби, нас всех выкинуло в начало игры. Не играйте в коопе НИКОГДА в это, не тратьте нервы и время. Жаль нельзя сделать рефанд
Çok iyi müzikleri falan o beyaz ışıklı bölüm baya iyi
jogo criativo, leve, puzzles satisfatórios, bons saltos lógicos, além de te deixar imersivo com os sons de background + a pequena lore do jogo. só isso somado ao tempo curtinho do jogo já vale a pena dar play. mas os caras não satisfeitos com isso, fizeram um modo extra onde você rejoga o jogo com gravações de áudio dos desenvolvedores explicando como e porquê criaram cada fase do jogo. E AINDA METERAM UM MULTIPLAYER PRA VC REJOGAR COM ALGUÉM E TER OUTRA EXPERIÊNCIA e encheram de achievement secreto. estava só procurando um jogo rápido de puzzle pra jogar, acabei encontrando um pequeno diamante!
very fun , cool game mechanic, good story
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 13.2K | 94% | $7.49 | |
| $598.1K | 1.5K | 93% | $19.99 | |
| $138.1K | 232 | 73% | $13.99 | |
| $31.4K | 61 | 79% | $19.99 | |
| $13.6K | 30 | 77% | $19.99 | |
| $8.1K | 112 | 63% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.5M | 14.8K | 86% | $34.99 | |
| $11.5M | 20K | 92% | $19.99 | |
| $11.5M | 19.4K | 94% | $9.99 | |
| $11.6M | 21.9K | 92% | $29.99 | |
| $11.6M | 10.5K | 90% | $29.99 | |
| $11.4M | 18.6K | 91% | $29.99 |