
Perception is reality. In this mind-bending first-person puzzler, you escape a surreal dream world through solving impossible puzzles using the ambiguity of depth and perspective.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 25 → 12.71/day in the week after.
About


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 28.4Kreviews | 95% | — | $11.5M |
| $19.99 | 12.6Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1145 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
absolutely fantastic.
A masterpiece of puzzle design. Every level introduces a fresh idea, and the perspective mechanic never gets old. Short, memorable, and absolutely worth every minute.
Superliminal
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.5M | 25K | 95% | $19.99 | |
| $11.5M | 19.4K | 94% | $9.99 | |
| $11.6M | 21.9K | 92% | $29.99 | |
| $11.5M | 46.4K | 94% | $9.99 | |
| $11.4M | 16.7K | 91% | $29.99 | |
| $11.4M | 14.7K | 84% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 13.2K | 94% | $7.49 | |
| $598.1K | 1.5K | 93% | $19.99 | |
| $138.1K | 261 | 75% | $13.99 | |
| $30.3K | 59 | 80% | $19.99 | |
| $13.6K | 25 | 76% | $19.99 | |
| $8.1K | 112 | 63% | $3.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Brazil, Turkish +3 more
| $7.99−60% |
| 7.4Kratings |
| 91% |
| — |
| not modelled |
| $7.99−60% | 174ratings | 84% | — | not modelled |
| $19.99 | — | 96% | — | not modelled |
| $7.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
при какой температуре разработчики делали сни в етой игре?
A short but sweet experience. Quick heads up: There's a little hallway puzzle around the end of the game that might seem impossible, but there's just a little weird mechanic behind it that the game doesn't explain-- good luck!
Pretty fun and novel mechanics, a good experience. I felt it was a bit too long for what it had to show and some of the mechanics were too overused and repetitive for about one third of the game, but otherwise the mechanics were fun. The ending levels were especually well made and it really excelled at Antichamber-style non euclidean spaces Worth your time. A bit pricey for what it is though
scratches the portal itch
Such a good game, with a satisfying ending!
好
아주 좋은~!!! 퍼즐게임이에요`~~!@!! 정말 하는 내내 새로운 관점으로 사물을 바라보게 됐어요!!!!! 정말 재밌었답니다!!! 이건 완전 강추! 쌍따봉드릴게요!!!! + 나보다 플레이타임 긴 사람들은 뭐지~? 반성해~~
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.