
A collaboration project between ASCII Media Works’ Dengeki Bunko and SEGA, the Sega Hard Girls are made up of various Sega consoles, including the Dreamcast, Sega Saturn, and Mega Drive! These anthropomorphized consoles are girls with an array of personalities and spunk, and this time they are teaming up with Neptune and IF for an...
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Languages: English*, Japanese*, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
吐了,一轮干死SEGA DRIVE,结果给我卡死了。第一次卡死我忍了,第二次又是同样的地方卡死,我还惯着你?先差评了。
So fun. Love Sega.
it's okay
游戏性一如既往的很烂,剧情方面有瑕疵,但是在外传里我评价是独一档(别的更烂)。 系列粉丝+愿意玩外传的话建议优先玩。 首先想要全成就的话,一开始就好好捡棒球吧。有些好像是限时的,在一定时间段内才能捡到。我放弃了 战斗系统跟重生3部差不多,加了一些改动。看得出来挺有心的,但是我个人感觉更不舒服了。 fever那个宝石,割草的时候感觉很耽误事。和以前exe系统好像也没什么太实质的优化。战斗中要跳几下就感觉很鸡肋。 跑图过程中的跳跃也不伦不类,感觉有一种没活硬整的美。能在地图上跑了好评。捡徽章和棒球感觉有点恶心人了,纯粹的拖延时间,爬绳子爬墙时候的镜头移动也很讨厌。钻洞时候的视角好评。 虽然算是外传作品,剧情感觉比较接近正作的风格。 人设好评,主要角色都是我喜欢的角色。但是剧本感觉有点怪,IF感觉性格变来变去的,有些日文文本用词感觉也有一些个人风格。 出场的女神都是紫国女神,紫国大胜利。 sega方面,segami很可爱,对比其他只在单部作品里出场的角色人设立体了不少。其他sega方的几个角色,完全记不住名字,剧情上感觉也没有什么表现。 主线三人组都很可爱。nep因为成了摩托车,闭着眼睛冲的任务交给了segami(nep表示撞只撞自家妹妹),对这两位无脑好评。 IF别的作品里感觉都挺工具人的,在这部里面感觉是可爱的时候非常可爱,有些时候有冷静的有点冷血,观感不是很好。综合来看倾向于优点大于缺点。 毕竟是海王星,剧情随便看看,角色可爱就好了,从这点来看在外传里算是很优秀的一作了。
[h1] If you aren't a die-hard Nep fan, skip this one. [/h1] [h3] Main Story Mechanic [/h3] I can't recall a single video game with time travel that didn't make the passage of time irritating. In this game, however, IFI topped every single game I am aware of in the irritation category. And the only reason I can think of that they did that is because they wanted gamers to feel true desperation. You will die, reset time, die, reset time, die, reset time, die, reset time, and so on until you rage quit and review bomb the game. Great job, IFI! Oh, and by the way, the time travel mechanic also makes the characters in the game incredibly shallow (more so than all other Nep games) and dilutes the story to the point of absurdity (more so than all other Nep games). [h3] Ultimate Grind Fest [/h3] This game is the most grindy of all Nep games, but it's even worse than that. You have this thing called a Class Change that adds many grinding hours to an already very grindy RPG. And with the simplified combat system of this game, that's not a good thing. But then IFI took the irritation further with intentionally not putting a suggested character level on missions. So, the player must save the game, try a dungeon, die, load the game save, and go back to grinding for several more hours. Rinse and repeat over and over. Why did IFI make this game their ultimate grind fest? Because this game is very short. They needed to pad the play hours for the game. [h3] The worst Plan system in all Nep games [/h3] In order for you to get better equipment, you must collect all the medals in dungeons. And as you might expect for an IFI game, many medals will be hidden or put in places where you can't reach them without items you only get late in the game or during New Game +.
The game is good but not too bad either with the grinding system. Although, there is some issue with some stages such as Last Blocks, M/J Box, and Cube Gear that is brighter in the Cube Dimension encouraging me to go see an eye doctor. Furthermore, there is a constant crashed after playing a long period of time, especially when grinding, speedrun, and have to make sure to save often. Thankfully with the Max Lily rank is at 5 but it is as still painful as ever that i did mid-game in my first playthrough to make sure everything is done before going to New Game Plus. Overall, 10/10 i love it and i hate it at the same time. Thanks to Nep, it makes things bearable to 100% the game..
another crummy neptunia
[h1]《Superdimension Neptune VS Sega Hard Girls》:地雷社和世嘉的孩子[/h1] [h2]前言[/h2] 本作是一款地雷社的老作品了,作为海王星系列的又双叒叕一款外传,地雷社把世嘉的历代主机变成了活生生的美少女,然后塞进海王星那套经典的回合制框架里,顺便加了些新东西。 [h3]剧情设定[/h3] 作为系列外传,剧情走的是轻松搞笑路线。爱耶芙(if)和本作新主角濑贺美(segami)搭档,两人为了找回被偷走的历史原文,骑着变成摩托车的涅普在不同时代之间穿梭,找回被偷走的历史原文。 [h3]美术风格[/h3] 人设和美术是这游戏最稳的部分。つなこ老师笔下的角色一如既往地可爱,segami和涅普的互损拌嘴,贡献了全游戏最多的笑点。声优阵容也很豪华,新田惠海配的segami那句拖着长音的“satan”,玩的是世嘉土星的英文梗,知道这个梗的人听到会笑出声。 [h3]战斗体验[/h3] 和传统回合制类似,本作也有两个影响节奏的关键机制。 一是速度条,你做的每个动作都会增加延长下回合的行动顺序。这就不能无脑甩技能了,得稍微算一下,是用轻攻击抢回合,还是蓄力憋一发大的。 二是能量条,攻击会累积fever值,攒满后角色即可进入狂热状态。在这个状态下,攻击力会提升,而且敌人完全无法行动,只能挨打。把蓄力攻击攒到狂热时间里一口气爆发,是后期打Boss最爽的输出循环。 爱耶芙和濑贺美两位主角可以在多种职业间切换,不同职业的技能和定位完全不同,可以当成半个输出半个辅助来用。更特别的是濑贺美的变身,她能直接变成其他世嘉女孩的形态,技能组会彻底改变,同时继承自身的属性,等于说一个角色能当半个队伍用。 [h3]游戏体验[/h3] 有些地方也是地雷社的祖宗之法。键鼠适配基本等于没有,所有按键提示都是手柄图标,用键盘玩不仅键位要自己摸索,视角控制也是反直觉的方向操作。 地图场景和怪物模型大量复用前作素材,第一次看到可能觉得还行,跑了几个迷宫之后新鲜感就掉得很快。游戏流程不算长,通关之后缺乏足够的内容支撑重开二周目的动力。偶尔还会出现游戏崩溃的bug。 语言方面支持繁体中文,无简中,不习惯繁体的玩家可能会比较难受。 [h2]总结[/h2] 本作还是一款粉丝向jrpg游戏,可爱的角色、搞笑的剧情和足够爽快的回合制战斗,如果你是海王星系列的忠实粉丝,那直接入就行,毕竟有涅普就满分。 [quote]欢迎关注鉴赏家: [url=https://steamcommunity.com/groups/DCYXJLB] 大川游戏俱乐部 [/url] 欢迎加入Steam组:[url=https://store.steampowered.com/curator/45300930] 大川游戏俱乐部 [/url] 来一起感受游戏的乐趣喜欢这篇评论,也是可以顺手点个赞哟[/quote]
[table][td]欢迎关注鉴赏家[url=https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table] [h1]《Superdimension Neptune VS Sega Hard Girls》:超次元海王星vs世嘉硬件女孩[/h1] 作为超次元海王星系列的又一部经典续作,这款《超次元海王星vs世嘉硬件女孩》与《闪乱忍者大战海王星》一样,都是一款独立于游戏本体,并且将故事背景设定在平行世界的联动作品。 由于本作所谓全新“联动”是来自世嘉主机硬件的拟人娘角色,因此在对世嘉吉祥物链了解不深的普通涅普粉丝眼里,本作除了海王星系列角色以外几乎全是生面孔。 在玩法上,本作融合了AVG、第三人称平台探索以及回合制战斗玩法,玩家除了通过AVG模式体验剧情,以第三人称探索立体地图以外,还需要操控海王星角色来进行回合制战斗。 单就游戏质量来看的话,本作绝对是一部绝佳的海王星续作。只是唯一美中不足的就是,对于纯粹的PC玩家来说,本作的键位绑定存在着严重问题,因为游戏键位完全就是为了手柄而设,因此默认键鼠键位极其别扭,还完全没有任何键位提示以供玩家修改键位,因此只推荐有手柄的玩家游玩。 当然,在游戏整体表现上,本作也依旧秉持了废萌游戏一惯的低质量设计,因此游戏的粉丝向属性只增不减,对海王星IP不感兴趣的玩家可以不用考虑入手这一系列了。
A very fun spinoff, a lot of the Neptunia vita games are really fun.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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