
Super Toy Cars is a tabletop arcade combat racing game featuring fast and cool looking cars, impressive tracks made of everyday objects and a bunch of power-ups that will let you destroy your opposition.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
鼓励性好评,3.6内可考虑入库for加一掉卡成就。we need chinese. 我们需要中文。 202211下,t a o宝,支付宝红包,杉果,本平台,本平台充值折扣掉卡,indie gala,fanatical,humble,daily indie game,loot boy,它处自定义包入的本体约3元。爱人如己,目前就这,看以后追评。有中文的游戏请耐心自研体验乐趣,攻略指南尽量不用。不建议使用外挂,插件,作弊之类的,游戏都要这样搞,那现实里那更是如此了。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
实在是太太太好玩啦!!! 第一大关用默认甲壳虫跑感觉比较吃力,以为是颇有难度的rac,这和画风对不上啊。第一大关跑完发现钱给的差不多了,就去买了辆看起来很帅又支付得起的车。 没想到直接开启了新世界的大门!耶! 开始并没有注意数值,后来才发现这俩车是游戏漂移数值最高的车,游戏对漂移的简化程度虽高,但是手感极佳,配合宽敞的路面可以飘出潇洒的轨迹,我甚至可以在大型环道多的赛道全程漂移+无缝氮气,像藤原拓海一样帅的要死,完全不用担心时间或是对手,因为再快的电脑也不可能跑得过全程氮气的我! 即使是游戏数值最高价格最贵的车,和那一堆加速极速超快但抓地过于稳健的超跑,也完全无法跟氮气漂移车相抗衡. 这才是游戏的正确打开方式嘛 缺点:地图缺少设计,从地图编辑器也能看出来其设计逻辑是画个路线再往路线外面放置景物模型,没有利用到场景元素
I read mixed reviews on this game and some of what's been said is inacurate. Firstly there is a track editor on the PC version and also online multiplayer. There were complaints about visuals, but it's possible to increase fidelity pretty much as high as you'd want to go or your GPU will let you. I played around with the various options 'till I found the optimal settings for my graphics card and the game now looks great. Some reported a drop off in frame rate yet I haven't experienced this at all even with all cars on screen. Some background objects look a bit blocky but I think that adds to the overall retro feel of the game. My obvious comparison is with Codemasters excellent Micro Machines series. This game does conjure up nostalgic memories from years gone by and I would suggest it's better than some of Codies more recent releases like 'World Series' for instance. There's a lot of milage in this wee game if you'll pardon the pun and well worth the bargain price.
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Fun little racing game, with a few weird bugs. For instance, when playing career mode, there was a huge difficulty spike, I couldn't win any race or time trial (one in particular said first was 36 seconds), but when I played the game later those races were suddenly easy to beat (and the time trial said first was now 40 seconds). Two achievements seem to be glitched as well - win a race without drifting, and win an elimination race without hitting a single mine - as I can't seem to get those even when doing what they say to do. Music is good, though gets repetitive quickly as there are only five or six songs, and only three of those have vocals. Fair mix of tracks to race, but the track maker desperately needs a tutorial. Overall I still had fun playing Super Toy Cars despite its flaws.
Good tiny game.
Divertido pero muy mal optimizado, te trabas en todos lados
not a great game, no graphics, no playability... the SUPER TOYS 2 is better, and the Super Toy Offroad even better
Super Toy Cars is not a masterpiece, but it's an enjoyable kart racer with the correct difficulty level. I found the races and challenges to be just hard enough to keep me interested. I had fun grinding for credits to unlock different cars and upgrades for said cars. The toy car aesthetic is on point. This game captures the feeling of driving a Hot Wheel around your house better than the actual Hot Wheels game. The respawn points when you crash or go off course are forgiving enough that my 3 year old was able to play a bit of this game and still have fun. Super Toy Cars has some flaws, but I can easily look past that being that this is a $10 title that goes on sale every few months for $0.99. I think this game is worth it at $10. It's a steal at $0.99.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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