
Road Redemption lets you lead a biker gang on an epic journey across the country in this driving combat road rage adventure. Huge campaign, dozens of weapons, full 4-player co-op splitscreen.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 22 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Road Redemption is an action racing game where you lead your motorcycle gang on an epic journey across the country in a brutal driving combat adventure, taking heavy inspiration from series such as Road Rash and Motorstorm.
Earn money by completing races, assassinations, robberies, and other challenges in your path. As you collect loot, you'll upgrade your character, your bike, and your weapons.
One Life To Live
Driving a motorcycle at 100 mph while trying to hit someone with a pipe is dangerous, and death can come quickly. Fortunately, every time you die, all the experience you've collected can be used to upgrade your character, your bike, and your weapons.
In the multiplayer splitscreen, 4 friends can work together to let out some road rage in the coop campaign.
A Truly Epic Quest
Road Redemption takes place in a post-apocalyptic world, ruled by a brutal dictator. Fans of Mad Max will feel right at home here.
After years of bloody street warfare, the country's biker gangs have settled into an uneasy truce.
This period of peace is interrupted when the leader of the country's richest weapons cartel is assassinated, and a $15,000,000 bounty is put on the mysterious assassin's head.
It's up to you and your fellow gang members to chase down the assassin and claim this prize, but you'll have to drive through enemy territory to do so. Every biker in the country wants a piece of that $15,000,000 bounty, and they won't hesitate to take out those who get in their way.
Other Features
Tons of brutal weapons. This is more Twisted Metal or Burnout than it is Mario Kart
4-player splitscreen co-op.
2-4 player multimonitor co-op. Every player gets his own screen!
Massive, expandable skill tree. Rack in the loot to upgrade your character, your bike, and your weapons.
A deep motorcycle fighting system with grabs, kicks, counters, critical strikes, and more.
Full support for both mouse & keyboard and gamepad control configurations.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 13.5Kreviews | 83% | — | $8.6M |
| $19.99 | 1.6Kratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 863 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Мне всегда нравился Road Rash и я с удовольствием прошел 2ю, 3ю части на Sega Megadrive и тот Road Rash что был на PC в конце 90х. Узнав о существовании современного варианта я сразу решил с ним ознакомиться... Создатели этой игры вроде ставили себе цель создать игру-продолжатель идей оригинального Road Rash... В результате управление гонщиком очень близко по ощущениям к оригиналу, мы также имеем достаточно приятную графику и анимацию, ничего не тормозит, но имея все это авторы умудрились исковеркать все остальное: Зачем было ломать и переделывать основной смысл прохождения игры?! Раньше мы начинали игру на плохоньком мотоцикле и проходя чемпионат за чемпионатом зарабатывали деньги и покупали себе все более и более навороченный мотоцикл. Трассы становились длиннее, а скорости выше, тем самым повышалась сложность игры и играть было интересно. Теперь же мы имеем 2-3 пейзажа, дурацкие гонки по крышам, коротенькие одноообразные трассы, добавились совершенно неуместные в Road Rash задания типа "убей 10 противников", совершенно корявая система развития завязанная на перках покупаемых за опыт. Мотоцикл больше нельзя покупать - его просто можно выбрать параллельно выбирая сложность игры. Зачем убрали юморные заставки показываемые при удачном или не очень завершении заезда? Почему игру каждый раз приходится по сути начинать сначала (сохраняются лишь полученные ранее финальные перки)? Вывод: Пока ты едешь обычную трассу из серии "Приди первым" ощущения похожи на игру в Road Rash и это хорошо, но как только заезд заканчивается (а это происходит очень быстро ведь трассы очень короткие) игра превращается в нечто весьма далекое от оригинала. В нечто совершенно неинтересное и коряво реализованное. Создателям удалось реализовать правильную динамику игры и очень хотелось бы чтобы они одумались, нарисовали бы нужное количество разнообразных трасс, сделали бы нормальное развитие через покупку мотоциклов и тем самым вернули бы в игру нормальное прохождение. Ну и хотелось бы конечно заиметь мультиплеер через интернет...
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Japanese*languages with full audio support
Hours played at review time, across 864 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this is exactly what it looks like. if you're old enough to have lower back pains, you're old enough for this to be worth it for the nostalgia alone.
Road Redemption: Road Rash for the Old Gamer Soul If your childhood was defined by the high-pitched whine of a 50-pound CRT monitor and the ritual of blowing into Sega cartridges until you were lightheaded, Road Redemption is going to feel like a warm, violent hug. It’s the spiritual successor to Road Rash we’ve been waiting for since even we don't realise, and it manages to capture that "dangerously fast and deliciously chaotic" vibe without making me enter a 24-character password just to save my progress. The "Office Zen" Gaming Loop After a 9-to-5 at the office dealing with passive-aggressive emails and spreadsheets that haunt my dreams, my brain is basically fried by 6 PM. I don't have the mental bandwidth for a 100-hour RPG epic or a tactical shooter where a 12-year-old from halfway across the world screams at me for "throwing the match." I just want to swing a lead pipe at a rival biker while doing 130mph. What’s brilliant is how it respects my time. It’s the perfect "short break" game—you can jump in for 15 minutes between chores, knock a few enemies into oncoming traffic, and jump out feeling refreshed. But here’s the kicker: the story and rogue-lite progression are actually hooking. I’ll sit down for a "quick palate cleanser" and suddenly it’s midnight, my back hurts, and I’m telling myself "just one more upgrade." It works just as well for a deep-dive Sunday session as it does for a post-work decompress. Nostalgia Overload & Boss Rants This game is a love letter to the era of Full Throttle, Skitchin’, and Carmageddon. The physics are gloriously ridiculous—kicking a rival into a canyon still feels as satisfying today as it did on a Sega gamepad in 1994. However, some of these bosses are absolute trolls. There is nothing quite as testing for a middle-aged man’s patience as chasing a boss for five miles just for him to hide behind a shield or some "modern" invincibility mechanic. I don’t have time for your defensive maneuvers! Just let me hit you with the sledgehammer so I can go to bed! The "Old Man vs. Tech" Mystery: The Legend of Samby Wamby I have one genuine gripe that makes me feel like I’m finally losing my edge: I actually paid for the character naming feature. I had it all planned out. I wanted the wasteland to tremble at the name Samby Wamby. But for the life of me, I cannot see my name anywhere on the screen! I’ve squinted at the HUD, I’ve dug through the menus (which are apparently designed for people with much better eyesight than mine), and I still look like a nameless grunt. Either the UI is hiding it from me, or the purchase just didn't trigger correctly. It’s a bit of a letdown—I spent good money to see "Samby Wamby" conquering the leaderboards, but I’m still just "Generic Biker #4." Maybe it’s just me having a "where are my glasses" moment while they're on top of my head. The Breakdown Pros Instant Gratification: Perfect for blowing off steam after a long office shift. Old-School DNA: Feels exactly like Road Rash and Twisted Metal had a baby. Hooking Progression: The "one more run" loop is incredibly addictive for long sessions. Cathartic Combat: Nothing beats the sound of a pipe hitting a helmet at high speeds. Cons UI Confusion: If you're like me, you might struggle to find where your custom name goes. Boss Trolling: Some bosses rely on annoying shield mechanics that test your blood pressure. Graphics: It’s not "next-gen" gorgeous, but it captures that gritty 90s aesthetic perfectly. The "Samby Wamby" Bug: Still can't see my name! Technology is a mystery. Final Verdict: For those of us hitting 40 who remember when games were about fun rather than "live-service roadmaps," this is a gem. It’s fast, it’s brutal, and it’s way cheaper than a mid-life crisis. 9/10 — Now, excuse me while I go find my glasses.
Two reasons to play this game: 1. Nostalgia about Road Rash games. 2. Roguelite gameplay with skill tree. Two reasons not to play it: 1. Phsics, mechenics, controls... basically everything sucks. It feels like an unpolished indie game. 2. Dont expect it to be a racing game. The racing part is what you want your brain to do on auto-pilot while you focus on fighting and health/nitro management. Notes: First time in my life I have seen that the splitscreen mode can detect multiple screens and have each player get a full screen. WTF. Conclusion: strong buy, for nostalgia, action and roguelite addiction
Road Redemption As someone who grew up with Road Rash, I went into Road Redemption really hoping for that same raw, gritty vibe. Unfortunately, it just doesn’t capture it. Where Road Rash felt tense and dangerous, this feels more like a goofy arcade experiment. The main issue for me is the controls. They feel very disconnected from the bike, almost like you’re gliding around rather than really wrestling with a motorcycle. It takes away that weight and grit that made Road Rash so satisfying. Instead, you get a floaty, cartoonish handling system that never quite clicks. The overall tone leans heavily into silliness, which might work for some people, but it’s not what I was looking for. It actually reminds me of some of the studio’s other titles, like the shark game (Maneater), where the controls and physics have the same kind of goofy looseness. That style just doesn’t fit here for me. If you want a light-hearted brawler with motorbikes, you might enjoy it. But if you’re hoping for a true spiritual successor to Road Rash, this isn’t it.
Rough around the edges but fun for an evening if you have someone playing along with you. Vehicle combat games are hard to make fun, but it's pretty close [spoiler] a phone number for the developer showed on screen and I drunkenly called it, to my surprise he answered. I didn't know how to react so I said 'hell yeah' and hung up. [/spoiler]
画质越来越清晰 童年的回忆终究是越来越模糊 买了游戏之后终究是找不回当初的快乐了 退款了,但我不介意为这个游戏给个好评 毕竟它也是并肩CS1.6,植物大战僵尸陪伴我度过我的童年时光
[h1]Violência, Velocidade, Nostalgia![/h1] Cara... quantos anos eu esperei para ver Road Rash com uma cara nova... e nunca aconteceu... Mas sim, este game carrega a nostalgia que Road Rash deixou, com a violência em alta velocidade que marcou a década de 90, a única coisa que faltou foram as cutscenes entre as corridas. Para quem não faz ideia do que se trata, basicamente este é um jogo de corrida (de moto), mas que você pode espancar e até matar seus "oponentes", utilizando armas que vão de espadas, shotguns e até mesmo lança granada. No game original era tudo mais "normal", era uma corrida de rua (um rasha) e tudo girava em torno de corridas clandestinas, aqui você tem uma estória estilo MadMax, um mundo devastado cheio de gangs e uma busca por vingança que vão te levar por várias corridas e desafios que com certeza vão te garantir horas de diversão. [hr][/hr] Tendo ou não essa nostalgia o game vale cada centavo, e esta quase sempre em promoção, a DLC com certeza vale a pena também, mesmo se você não gostar de games de corrida é um estilo totalmente diferente, é muito satisfatório acertar um tiro de revólver durante um salto em um inimigo a 50 metros de distância no ar e em alta velocidade... Compre sem dó, você não vai se arrepender! [hr][/hr] OBS: o game é extremamente leve, roda em qualquer batata.
A roguelite with paper-thin narrative and a heavy focus on grinding (very slowly) through the skill tree. The physics are janky: you can drive a 150 mph into a concrete wall and merely bounce back a little, and when combat is initiated it's like the bikes are locked next to each other. It all kinda reminds me of the old browser Shockwave games from the 2000s. I really thought I would like this game, but the concept fails to deliver in practice and thus the game turned out to be very underwhelming for me personally.
Якщо ви такий старий як я, і в вашому дитинстві була ігрова приставка Sega Mega Drive 2, то скоріше за все ви грали в гру Road Rash. І ви фанатіли від неї. Якщо ви на всі мої питання відповіли "Так", тоді відкривайте гаманці і одразу купуйте цю гру !!!! Чесно я дуже давно хотів придбати цю гру, але постійно переживав що вона зруйнує мої спогади про чудові години, які я проводив граючись в Road Rash. Дякуючи пану K174N, який привітам мене з днем народження цією грою, я зміг перевірити чи гра є руйнівницею спогадів. Що я вам скажу. Я встановив її в 23:30, думаючи що пограю на наступний день, але після встановлення вирішив проїхатись одну трасу. Цифри на годиннику митєво перетворились на 00:30 :))). Лише розуміння що завтра я буду невиспаний, зупинили мене від подальшого проходження. Гра неймовірна. Сюжет тут односторінковий, але в цій грі сюжет взагалі непотрібний! Графіка трошки недотягує, слабенька, але не критично. Реально ти не встигаєш її розглядати. Музичний супровід рокенрольний, жвавий і адреналіновий. Такий як треба ! Гемплей чудовий. Так, трошки анімації не дотягують, чи керування не ідеальне. Але вже на 2 чи 3 трасі ви все це забуваєте, бо гонки втягують вас в такий азарт, що ви не можете зупинитись !!!! Кнопок тут багато. Удари зброї направо і на ліво, удари ногами, нітро, стрибкові джетпаки, камера крутиться на всі 360. Зброя різна - Ножі, мечі, електрошокери, палиці, лопати, кувалди, пістолети, автомати, двустволки, гарпуни, С4, гранати, гранатомети. Невеличкий список. А ше ріжуча зброя краще проти щитів, а тупа зброя проти шоломів. А ще є алтернативні, швидші проходження траси. Траси з різними режамами і вони хаотичні. Є просто прийти першим, є проїхати за відведений час. Знищити конкретну кількість суперників. Перемогти боса. А ще є гонки по дахах будинків. Різноманіття величезне. А ще є кооператив до 4 людей. На одному екрані. Не перевіряв, але він є. Загалом гра чудова. Її можна грати величезну кількість разів. Що б я в ній змінив ? Нічого ! Рекомендую.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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