
Super Robot Wars is a grid-based tactical combat RPG that brings units and pilots from a variety of anime together to battle their mutual foes. Rise, Unite, and Triumph!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $35.99−40% | 2.8Kreviews | 83% | — | $4.7M |
| $59.99 | 2.4Kratings | 87% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This franchise has reached the point of stagnation that its hard to give entries like these a pass just by having a few QoL improvements. Y is just a better 30 and that's it not exactly something you'd expect after 4 years but that's really it, it won't have any retention due to the very weak cast list and story, the visuals have taken a huge downgrade due to the switch to 3D instead of 2D sprites and the soundtrack is bad because with the implementation of custom tracks and the reselling you DLC sound packs is way easier. Its sad that the gacha tie-in DD has way more interesting things going for it than the mainline titles.
Lelouch Vi Britania declares war on Char within the first minute. 10/10 cinema.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 24 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 897 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
评测一下吧,玩了总共几次,每次玩十几分就受不了了,真心没有玩下去的动力,终极版,太搞笑了,机战玩开战斗动画都不敢开了,恶心到我想吐,主角机那抽象的动作,我认为历代主角最恶心的一款,流畅感,啊,我买它意义何在,看剧情,那我看小说得了,关动画,那我还玩机战做啥,本以为有别的版本主角机还能凑乎下,过了几关看不见,依旧那几个烂积木,有的BGM有的还很别扭,不晓得怎么那么多好评的,啊,头昏,30PPT都特么比这个动画看的强
They got Hikaru Midorikawa to record lines for Heero Yuy fighting Godzilla. Its peak.
游戏不错,内容很足,就是DLC很坑了,
This game is a blast! hoping for a remaster and release on Steam for the Z trilogy and the VTX trilogy.
帧数是只有30的,分辨率也锁1080p是我完全没有想到的。
自分の無能をさらすようでアレなレビューになりますが。。 まだクリアまで全然いかないだろうけど、 もー 限界。 難易度カジュアルにしてるのに、もう、うんざりするほど敵が固い。 改造すれば改善するかと思ったが、そうでもない。ちゃんと試しました。 下手するとフル改造したハイパーオーラ斬りで無名の雑魚ユニットすら落ちない。。。 ( ショウ「落ちろよぉーー!!!!(渾身)」 → 全然落ちない という、もはやコント的な見た目で笑いを誘います。 中の人の熱演もありますが、見た目も威力のありそうな演出なので余計に。 ) そして、なんだかアムロがちょくちょく被弾する。 はっきり言って、私がスパロボに求めているのはゲームではなく、戦闘演出とストーリーです。 そんな人のためのカジュアルじゃないの??これじゃあ難易度選べる意味無いんじゃないの。。。 敵は適当に一撃で死ぬし、味方のリアル系ロボは敵の攻撃ほぼ当たらない、そういうのでいいんだよ。。 そんな昔の頭使わずに童心に帰れたスパロボを返してくれ。。。 敵の固さに関連しますが、敵のターン中の武器選択の際、敵が固いので、 敵が手負いでない場合はほぼ最高威力の武器が自動で選択される。 そして、そのままそれを選択してしまうと EN や 弾数 を無駄に消費したうえ、 前述のように撃墜に至らない。(こうなるのが、事前に見えるようになったため、ともいえますが) なので、選択のし直しを余儀なくされる。 という状況に多く遭遇し、とてもテンポが悪い。 ああ、あと、システムメニューを開くボタン( 三 ?みたいなアイコンのボタン) と、 AUTO モードに切り替えるボタン ( □と■が重なったようなアイコンのボタン ) がありますが、うちで使っている HORI パッドには その絵のような刻印がなく ( 「START」 とか 「BACK」 とかが相当っぽい 。「START」が前者、「BACK」が後者 ) どっちがどっちかわからないため適当に押すことで意図せず AUTO モードに入ってしまい、主力のユニットを勝手にいじりだして困ることがしばしば。。 (刻印の問題なので、 HORI や、それを選択した私の問題とも思いますが) こんな影響の大きいモードにボタン一つで問答無用で遷移できたほうが便利かは人によると思います。 入るときだけ、「AUTO モードに入ります。よろしいですか はい/いいえ」 等と確認してくれる設定とかほしいですね。 あと、この AUTO モード が切り替え時のフィードバックが画面や音声に見当たらないのもかなり不快な仕様です。( AUTO モードから戻そうとしたときに効いているのかどうか不明瞭なため連打してしまい、再び AUTO モードに戻る、とかになるので、悪い言い方をするとバグとも取れます。) でも、リリースしてから 9 カ月とか経っており、同様の声は他のプレイヤーから上がっていると思われるので、改善する気はないんだろーなー、とは思いますがね。 ※ ダンバインなどを堕とす意図はなく、むしろ私にとってそれらの参戦は購入する理由の一つであるくらいです。だから、優先して改造して使っています。(そして、それがとても弱く設定されていることが不満でもあります。)
I see Super Robot Wars I buy Super Robot Wars. Simple as.
슈퍼로봇대전을 플레이 하는 유저라면 심오한 전략이나 높은 게임성 같은걸 기대하는 사람은 없을것입니다 어차피 이 게임은 팬을 위한 게임일 뿐이고 그마저도 이 "게임"의 팬이라기 보다는 로봇물 또는 애니의 팬을 위한 게임이죠 연출이나 게임성 등을 보면 분명 발전한 모습도 있지만 그렇다고 이걸 이가격에? 라는 의문이 드는 것도 사실입니다 그래서 정작 사서 플레이 하다보면 아깝다는 생각이 들다가도 이젠 소위 로봇물, 메카물 이라고 불릴만한 작품의 신작이 점점 줄고 그걸 소비하고 좋아하는 사람도 줄고 뭐 이런 현실을 바라보면서 '그래 그냥 나와주는 것만도 어디냐' 라는 생각이 들기도 하고요 게임도 애니도 유저도 나이를 먹어가면서 점점 시대의 뒤안길로 사라져 가는구나 라는 생각이 씁쓸해 지기도 합니다...그래도 DLC는 너무했어 이젠 충분한 구매력이 있는 나이가 됐지만 그래도 예약 구매니 DLC니 하는것에 선뜻 지갑을 열기에는 머뭇거려지는 시리즈 입니다 그래도 계속 명맥을 유지하며 신작이 나와줬으면 좋겠네요...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $2.4M | 6.5K | 86% | $14.99 | |
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| $2.4M | 1.4K | 94% | $29.99 | |
| $32.7K | 80 | 71% | $13.99 | |
| $106K | 50 | 68% | $49.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 4.7K | 91% | $39.99 | |
| $4.7M | 10.7K | 81% | $19.99 | |
| $4.7M | 6.5K | 71% | $15.99 | |
| $4.8M | 9.6K | 95% | $19.99 | |
| $4.8M | 3.3K | 76% | $39.99 | |
| $4.7M | 35.7K | 95% | $5.99 |