
30 years on, the battle for our world's future continues. Super Robot Wars is a tactical RPG that brings characters and robots from a variety of mecha anime together to battle their mutual foes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 14 → 1/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
After 100+ hours, I decided again to maintain my overall negative review. At core, this is still a decent SRW game with modern features, but with some questionable design choices. The good: * Is a SRW game. As a fan of the series, you will always find a way to enjoy. * A lot more missions to grind. * Auto play feature, great for mindlessly afk grinding due to above * A lot of mech options. * A lot of power parts. Overpowered ones too. * It is "easier" than other games, so what? * I can add my own bgm!! YAY!! The bad: * [b]The worst offender that brings down the entire experience: Terrible animation quality [/b] in contrast to other PC version like V or X. The pictures themselves are mostly decent, but the whole animation put together looks very choppy, low fps, hurting my eyes. This is a newer game, it is supposed to be better or on par. * [b]The second worst offender: Animation reset/black screen for each counter and support att/def [/b] instead of the old swap-in-out-transition. Outright bad. * Less and less "super robots" - i know i do not have to like all series but there are more and more i can't stand. It got so bad that in one of the missions, [spoiler]when I chose "Everyone into the hole", I was hoping, for real, that the whole cringe-fest squad disappear forever from my roster. They did not.[/spoiler] * Talking about theme songs, many of the new series theme songs are weak/sissy AF. Luckily the option to change theme song has always been there, and there are nice ones to choose. This made me go down the rabbit hole, looking for the OG playlists, let me share with you guys the good stuff: https[:]//www[.]youtube[.]com/playlist?list=PL55AAEC06385EECD3 * Awkward half circle/radial battle menu, but this is purely personal preference.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 20 → 1.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 24 → 0.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Y 출시전에 구매 ~ ㅎㅎㅎ
机战30的主要玩法依然是剧情和任务,将原本属于不同动画作品的各种机甲汇集到一起,以此实现“关公战秦琼”的经典亮点!而且整体和系列前作并没有太大的区别,依然是简单的剧情之后,进入战棋战斗页面,然后操纵机体移动、攻击、精神等操作。战斗期间敌方依然会有各种援军(其实我方新角色进来的时候也是会以援军的方式),因此在战斗站位上最好不要太激进,可惜没有多门,选择影响真假结局。
111
太情怀了··无需多言!
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666
钢之魂永不熄灭 ..........而且我觉得比X好玩多了...还有专门的刷钱关..喜欢的机体都能改满!!!!!!好评好评!!!!!
어릴때 갖고 싶던 로봇수사대 k캅스 장난감을 25년 가까이 지난 이제서야 게임으로나마 사버렸다 후
灌水非常兇,沒有料還硬要搞30週年的菜市場滷味拼盤。若非真愛,記得等steam破盤價時在入手就好。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $4.3M | 2.8K | 83% | $35.99 | |
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| $270.1K | 886 | 89% | $14.99 | |
| $32.7K | 80 | 71% | $13.99 | |
| $0 | 96 | 88% | Free |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.8M | 21.1K | 47% | $34.79 | |
| $10.8M | 15.6K | 84% | $39.99 | |
| $10.7M | 11.1K | 81% | $59.99 | |
| $10.8M | 14.8K | 78% | $16.49 | |
| $10.8M | 15.8K | 94% | $23.99 | |
| $10.7M | 19.7K | 85% | $19.99 |