
This is a turn-based strategy game. You'll assume the role of the Special Investigations Division Chief at the Bureau of Crisis Response (BCR), leading agents deep into Bleak Mountains City, a metropolis steeped in retro 1980s charm, to investigate and contain various supernatural “Visions”.
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About
This is a turn-based strategy game.
You'll assume the role of the Special Investigations Division Chief at the Bureau of Crisis Response (BCR), leading agents deep into Bleak Mountains City, a metropolis steeped in retro 1980s charm, to investigate and contain various supernatural “Visions”.
The game blends mind-bending tactical gameplay with urban legends steeped in primal fear, delivering a uniquely immersive experience.
Welcome to Bleak Mountains City: a retro metropolis that appears prosperous on the surface, yet simmers with hidden currents. Here, urban legends are not mere fiction. Endlessly looping rooms, stations that shouldn't exist, rain-soaked beings reeking of dampness... These supernatural “Visions” lurk in every corner of the city, threatening lives.
As the newly appointed Special Investigations Chief of the Bureau of Crisis Response (BCR), a secret agency dedicated to handling such incidents, your duty is to delve into the heart of these bizarre events. Utilize your intellect, strategic prowess, and the unique abilities of your agents to uncover the truth and maintain the city's fragile peace.
You face not traditional ghosts, but “Visions” defying logical explanation. The game's narrative employs a unique and intense “new weird” atmosphere. Like a true detective, you must investigate crime scenes, gather evidence, and analyze clues to gradually piece together the bizarre truths lurking beneath the city's neon lights.
Battles are contests of intellect. Command your agents across the map, using partial and full cover to evade damage while setting up alert zones for counterattacks. Each class has distinct roles, strategic class composition and positioning are key to victory. Mastering the Phase affinities and their counter-relationships will help you overcome formidable foes.
Your allies are equally extraordinary. They may be elite colleagues responding to incidents, fanatical researchers obsessed with their studies, or even anomalous entities themselves in urgent need of containment. Recruit these characters through story missions and bring them under your command. They wield special devices called “Packaged Items”, enabling them to harness the power of contained Visions, though this power comes with risks and costs.
The game meticulously crafts a unique 1980s retro aesthetic through its audiovisual design. From the green tourmaline desk lamps and vintage clocks in offices to retro posters lining the streets, every detail is carefully crafted. All main characters feature high-quality animations and full Chinese voice acting, enhancing the immersive narrative experience.
Genres
Stats
Languages: Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏本身还不错, 立绘和美术也是我能吃的类型. 但是STEAM账号和手机不通用, 也就是说想平时用手机收菜下班用电脑玩的设想无法实现. 如果是之前的手机玩家也不建议在STEAM上下载. 而且由于BUG至今我进不去M008关卡. 所以不推荐.
《异象回声》是战旗类二游,在二游层出不穷的时代,选取小众赛道也直接导致这款游戏人气较低,网站上甚至少有人做攻略,这游戏刚开始跟紫龙合作,后来二测后紫龙觉得这玩意挣不到钱然后就跑路了😂,后来找了雷霆合作,但是雷霆跟b站闹的不愉快就直接不在b服上线了😆,开服史诗级灾难,没有宣发,被限流,当时b站几乎找不到任何关于游戏的信息........游戏很好,质量过关,钱确实花在刀刃上了,但是我有点怕你私了😨,还是努力在二游大逃杀里苟下去吧。(不是为啥二次元战旗类都这么耐活🧐,都给人一种要死不死,但又感觉活的还行.......致敬传奇耐活王羽中🤣) 新手池建议银枪(缺输出选,狙击稳定输出)和瑛美(全图自动奶),看缺什么自行调整😘。
ui是抄明日方舟的 设定是借鉴巴士的 剧情是模仿忘却前夜的 沟槽一样的养成成本如同没改版的卡厄斯梦境 大概为数不多的的优点是命座的提升对角色的提升几乎都是一个模板,不是很夸张,以及剧情脚本没忘却前夜那么中二且又臭又长 但问题来了,抛开命座不谈大部分角色技能设定也没什么花样,非6星角色的同一个职业技能树大不差不差 还有那个等级同步的按钮给兄弟整笑了,老实说我一开始还以为是给练度不够想速通剧情的玩家准备的捷径...结果仔细一看竟然是高等级角色会下调,低等级角色不会上调。纯纯让玩家折磨?是不是觉得自己关卡设计的可牛逼了大家都喜欢挑战自我,然后嘴上说着挑战自我底下来一个圣遗物不受影响?装你冯最会策划的呢???
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很良心的战棋手游,圣女战旗原班人马,战棋方面可玩性很高,角色各有特色,搭配起来相辅相成
Really hope they can make an English patch soon, been wanting to play this even since the first teaser. Game is really fun to play and easy to understand, and the few I can read of the story is genuinely engaging!
大多数二游的通病就是序章无聊的要死,本作也不例外。 但是把主人公常有的空白履历巧妙的融入到剧情设定上算是一个值得一提的地方。 局外的养成,抽卡,UI之类和市面上的二游没差,游戏则是战棋类型,有自动战斗,不怎么聪明,但是可以“像风暴一样碾过去”~~~
0.本评测既不是好评,也不是差评。 1.推荐有回合策略类游戏经验者考虑。例如“XCOM”、奇迹时代、英雄无敌,等。 引导教学内容还是过于简单,在这个字太长就不看的时代,最好是小窗口视频教学加上语音指导。 2.序章又长又无聊,部分关卡难度跳跃过大。 “M008”推荐等级建议修改至5级。 “M105”推荐等级建议修改至15级。 3.抽卡模式与冷板凳职业的冲突。 “刀锋”的定位过于迷惑,近战环境差,自己又抗不了一点,伤害还少一段。只能欺负不会还手的炮塔。 “狙击”的定位也好不到哪去,描述上说“从安全距离摧毁高威胁敌人”,但小短腿很难打出暴露伤害,特性需要贴靠掩体才能生效更是限制了走位空间。单段伤害很怕各种阻挡,物质攻击被防爆保安完克,甚至因为防爆保安视线遮挡打不到别人。 4.剧情叙述略显单薄,建议扬长避短。 5.美术风格存在撕裂感。感觉每个角色都是独立外包出去做的,放在同一个队伍里感觉很冲突。 6.配音配乐很好听,可以考虑出DLC音乐集之类的嗯。 目前进度“M109”卡关练级中,后续内容玩到再说。 虽说未来可期但能不能等到那一天不好说。 追加评测: 1.成就里面最好加个一键全收,一个个点太麻烦。 2.重复行动无法调整预设队伍。 追加评测: 1.升阶解锁的能力一开始还以为是认知阶段解锁,后来才试出来是等级升阶。 2.好不容易把几个角色升到30,结果缺材料卡30,只能再重新练别的…… 3.星数越高,材料越难搞。好不容易突破30了,还要卡50。6星5星的突破材料只能靠先练一批3星4星的人来打,因为他们卡30级了打不过去……每次抽到新人就头疼,养不起啊,根本养不起…… 有新的评测需要您确认: 建议以3星4星的人作为主力,升级容易,等级压制后通关就简单很多了,下面是推荐阵容: 赤狐+斯蒂尔+夜莺+雷诺+爱妮丝(突破材料靠补给站,沃吉特伤害还是太低了)
何时联动圣女战旗。早期美术很漂亮,就是最近几期也太丑了吧 希望能换画师
Interesting game. I hope they do english patch, I really want to know the story.
good game need english - but u can still understand 7/10 the characters look soooooooo gooooooooood
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.