
30 years on, the battle for our world's future continues. Super Robot Wars is a tactical RPG that brings characters and robots from a variety of mecha anime together to battle their mutual foes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 14 → 1/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
다들 철혈욕하는데 나는 철혈이 입문작이라 딱히 블편한점 모르겠음 그냥 개재밌는데
好玩
Has alot of content but very easy and alot of the early dbd missions feel very samey. Quite a few Animations look stiff if you don't speed them up, even the GBA SWR animations felt more fluid. Overall it's fun though,
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 20 → 1.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 24 → 0.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
傻逼游戏闪退
选择中等以上难度,太低会很乏味
游戏是好游戏。 但是万代给我爬,你道歉不是因为你知道你错了,而是知道你要亏了。
我玩到一半会不会被日本客服约谈禁止我继续游玩?傻逼万代,傻逼南梦宫,傻逼万代南梦宫
Very fun game!!! Though I wish it had a specific character in it who uses Sekiha Tenkyoken...hint hint!! Still this game is very fun!!!!
万代南梦宫我草尼玛
寺田贵信,我知道这不是你的错,这个差评,我是给南梦宫的 10.9编辑 南梦宫你这属于是贱骨头啊
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.8M | 21.1K | 47% | $34.79 | |
| $10.7M | 15.9K | 78% | $16.49 | |
| $10.7M | 11.1K | 81% | $59.99 | |
| $10.8M | 17.8K | 83% | $39.99 | |
| $10.8M | 15.8K | 94% | $23.99 | |
| $10.7M | 68.7K | 82% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 2.2K | 82% | $35.99 | |
| $6.9M | 8.2K | 82% | $39.99 | |
| $2.7M | 1.4K | 94% | $59.99 | |
| $270.1K | 886 | 89% | $14.99 | |
| $27.4K | 67 | 67% | $13.99 | |
| $0 | 96 | 88% | Free |