
30 years on, the battle for our world's future continues. Super Robot Wars is a tactical RPG that brings characters and robots from a variety of mecha anime together to battle their mutual foes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 14 → 1/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 832 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game. but the game is too easy even if you chose hard.
Why is it not just 2D plane to play ? 2.5D is wired when move the mark.
i have no idea what the ♥♥♥♥ i'm doing. good fun
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 20 → 1.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 24 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Per gli amanti di super robot wars , Bello e avvincente !
買了最貴版本,給了最糞感受,第一次玩機戰玩到想睡覺,主角一點都不熱血,招式少得可憐,極度不推。
好玩 爱玩
A Beautiful Giant Robot Stories Crossover hybrid Visual Novel and Tactics RPG with vague customizability and animations that put you right in the action described and make you feel like the story itself is somewhat alive, within vague reason. The overall system appears as presented by the story, simulating a rag-tag multi-versal military presence trying to make the most of their situation while fighting evil bad guys and concepts and beings wherever they may try to destroy the world or destroy others or dominate and subjugate them and disturb the peace. It's up to US, the Three-Crosses or where the intersections of all the most powerful of abilities, technologies and schools of thought come together to be the ultimate force for Good! That said, it's alot of reading to the average person, hence the "Visual Novel" label I throw on it, however the story is worth every letter and syllable and reread and battle; the hype, the energy, the enemies exploding and the leveling up and progression are absolutely, while done before, call back tried and true and somehow still relatively fun, regardless of the context which still fits how the story ties the characters together from their respective timelines and versions of each other haha I look forward to seeing the two Ryoma getter 1 pilots go at it or at least interact. And it is THOSE interactions that are coming from the writing teams creativity that REALLY helps this game come together and shine so brightly you might even cry from how amazing it can be, when you fully immerse yourself in the world and story and game. -High investment level, HUGE payoff, decent fun at least overall! other unmentioned Cons: Resource reuse, you'll see the same attacks a number of times, the songs can be set to different units and somewhat customized; however if you aren't a fan of the designs, attacks and music and such; maybe turning the animations off might be the answer however that mostly is to speed up the game. That said, it stil has a semi-steep learning curve for those unfamiliar with grid based tactics games and different odd meta-game systems like the ExActions and ExOrders and PP for pilot customization and AOS for overall group and core ship improvements are nice, while some may find parts of these systems somewhat labyrinthine and proprietary until a little time invested in learning what does what, otherwise it is still mostly fairly straight forward even in the face of these complexities, just gotta use that reading comprehension. So half to 2/3rds of the game is relatively of reading or navigating menu systems and managing resources to a small degree for upgrades however anyone who has played any vaguely RPG-style game after 1996 probably will have a Clue of what does what.
我的钢之魂,我的勇气!
tutto
有点上头
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 96 | 88% | Free |