
30 years on, the battle for our world's future continues. Super Robot Wars is a tactical RPG that brings characters and robots from a variety of mecha anime together to battle their mutual foes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 14 → 0.83/day in the week after.
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Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 832 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
内容很丰富的一个机战作品
跟往常機器人大戰一樣,優秀的動畫表現,搭配很好的BGM,拜託重製一下機器人大戰α,給你錢快點出!
...................../´¯/) ....................,/¯../ .................../..../ ............./´¯/'...'/´¯¯`·¸ ........../'/.../..../......./¨¯\ ........('(...´...´.... ¯~/'...') .........\.................'...../ ..........'\.......... _.·´/ ............\..............( ..............\.............\... 2024年10月6日,中国铁拳选手小陈陈XCC在泰国TWT比赛上进军胜者组16强,因为对赛制的不合理解释导致被主办方强制弃权。这种歧视铁拳比赛选手的行为引起了广泛不满,这是对每个铁拳玩家的侮辱,不能贯彻公平公正的竞技精神,是对每个参与铁拳体育赛事的各国选手的潜在不公平和利益损害。鉴南梦宫对于铁拳比赛精神的的丧失和歧视,给予铁拳8差评,让南梦宫和主办方这一耻辱行为被历史铭记。 On October 6, 2024, Chinese Tekken player Xiao Chen Chen (XCC) advanced to the top 16 of the winners' group in the TWT competition in Thailand. However, due to the unreasonable interpretation of the competition rules by the organizers, he was forced to withdraw from the competition. This discriminatory behavior against Tekken players has caused widespread dissatisfaction. It is an insult to every Tekken player and fails to uphold the spirit of fair competition. It also poses potential unfairness and harm to the interests of players from various countries participating in Tekken sports events. Namco Bandai's loss of the spirit of Tekken competition and discrimination has led to a negative review for Tekken 8, ensuring that this shameful act by Namco Bandai and the organizers is remembered in history. 2024年10月6日、タイのTWTで勝者組の16強に進出していた中国の鉄拳選手、陳陳XCCが、試合の理不尽な解釈により主催者側から棄権を強制されました。このような差別的な行為は、鉄拳選手ひとりひとりに対する侮辱であり、公平公正な競技精神を貫くことができず、鉄拳競技に参加する各国の選手ひとりひとりに対する不利益であるとの不満が広がっています。バンダイナムコゲームスは鉄拳の試合精神の喪失と差別を評価し、鉄拳8の不評を与え、バンダイナムコゲームスと主催者側の恥辱行為として歴史に刻まれました。
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Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 20 → 1.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 24 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
このシリーズはほぼやって来ているくらい好きで買い続けていますが、応援したい気持ちでおすすめしたいにしました。 でも正直最近面白くはなくなっています。自分のちょっと気持ちが離れ始めている理由に 1.DLCで小金稼ぎに味を占めちゃったのかな?っていう商売です。もちろん稼ぎがあってこそ豪華なラインナップなどに繋げていけるんだと思いますが、さすがに全要素を楽しむのに総額1万以上掛かるのはそこまでの面白さは味わえていません。今回30をフルで楽しみたかったのがエキスパンションのセールでやっと相場になったので買いましたがまだ高く感じます。というより他の同額ゲームで面白いのがいっぱいあるんです。 2.間の会話パートがちょっとだるいです。面白くはない会話を長々と読まされてる感じで、買ったしクリアしたいから仕方なく頑張って読み進めています。好きな作品の好きなキャラが出てるなら付き合えますが知らない作品の知らないキャラたちの想像の付く内容の長い会話を読むのはテンション下がります。 3.根本的なゲームとしての楽しさを目指して欲しい。SLGで面白いのが他にいっぱいあるんです。キャラ抜きでも面白くて遊びたくなるのを作って欲しい。それに人気アニメ作品を一堂に揃える唯一無二の作品性があれば無敵です。 4.これはもう本当に検討して欲しいことで、戦闘のアニメーションが2度目以降の同じ長めの演出を何回も見ることになってゲームをするのは誰でも飽きるということです。 それに応えて早送りできたりカットもできるようにしてくれたのは有難いですが、そもそもこのシリーズファンに演出をカットしたいファンなんかいないはずなんです。さっきも見たし次早く進めたいから仕方なく飛ばすんです。 通常はもっとサクサク演出させて遊べるのを基本にして「もっと見たい」と思わせて、止めの時やクリティカルやまさかの回避などの時だけパチスロの如く演出が入ってレア展開に熱い演出が見れるという出し惜しみをすればカットしないで、むしろ見たくなって楽しめるんじゃないかなと思います。レア演出もレアのレアがあればあるほど毎戦闘のたびに期待して見ていられます。 長々と不満を書きましたが、今後も遊び続けたいので応援の気持ちで書きました。ゲームとしての魅力は他にシリーズなので面白いゲームを作って欲しいです。 P.S 過去のリメイクなんかもいろいろ権利関係面倒かもしれませんが、出たら嬉しいなと思っています。
이제와서 평가를 쓰자니 많이 애매하긴 하네 은혼 긴토키랑 미쿠 닮은 여자애 데리고 슈로대 탐험 한다는 느낌으로 하면 괜찮음 V나 X때는 별로 신경이 안쓰였는데 이 작품에서 특히 베어내기 연출이 없다는게 많이 아쉽게 느껴졌다. Z시리즈때만 해도 지형별로 연출이 달라진다거나 일반 컷인에서 [u]진심이 느껴지는 공격[/u]연출 등 세세한 점이 좋았었는데 점점 그런거 없어지고 날먹 연출로 때우려는 의도가 많이 보여서 개같을 따름. DLC랑 확장팩까지 전부 샀지만 Y꼬라지를 보니 돈낭비란 생각이 많이 드네. 특히 OG세력 참전 기체들은 바이스릿터를 제외하고 전부 나사가 1~3개씩 빠진 느낌이라 그저 참전작 메꾸려는 더미 내지 미끼로밖에 안보임. 그리고 울트라맨, 테카맨, 가면라이더 같은 놈들은 여기 말고 철권이나 킹오브 같은데로 꺼져줬으면 좋겠네. 이렇게 악평 투성이인데 왜 추천 평가를 하냐고? 글쎼다...
I'm gonna be honest here and say I know nothing about most of the mecha animes featured in this game much less watched them aside from Magic Knight Reyearth, never was into mecha animes all that much but this game is pretty fun especially if you're a fan of TBS games where you can choose the mechas you want to deploy into the battle. I'm only on like I think chapter two and doing most of the side stories atm so I haven't gotten far but I will say you'd best go to akurasu.net for a flow chart to see what you need to do in order to unlock a lot of the secrets which are either new characters and their respective mecha they fly or a new upgrade for a current mecha or even a new mecha you get at the same time as the upgrade. It is a fairly long game but thats to be expected due to having two routes you can take, either a Earth route or Space route where by mid-game they merge into one and you continue from there. I recommend if you have a controller, be it a Xbox or Playstation controller, you use that instead of your mouse and keyboard as it'll be easier moving the cursor around the map and you won't accidentally click somewhere other than where you wanted, granted you can just cancel the action but a controller still makes it easier. Its on sale right now which is the best time to grab it if you're interested in playing it, you don't HAVE to play previous SRW games as they, as far as I'm aware, don't connect to each other. Also start on the easiest difficulty at first so you can get used to all the units you'll be getting then go gung ho on higher difficulties. Believe it or not the enemies are NOT a straight breeze to fight through even on beginner as they require being two shot, sometimes three shot, to kill and they can and will hit you even if they have a low hit chance but that would be more RNG screwing you over than anything else. I'd say give it a try and if you don't like it then you can always refund it so long as two hours haven't been played or its been I think two weeks have passed, depending on which one comes first. Also it runs really well, at least for me it does as it may vary from person to person's computer specs. There is for some attacks if you have battle animations on, a slight delay but its only for like 3 or 4 seconds then the animation continues as normal. Oh and the voice acting is in all Japanese so all you weebs that prefer Japanese voices over English rejoice. Personally I wouldn't care if it was English voice acting or Japanese as I'm used to both.
The 30th anniversary of the SRW series got me really excited. When the first trailer dropped and I saw the Huckebein, my expectations were high. However, after playing the game, it ended up feeling a bit bland. I actually liked the original robot from the previous entry more. One of my biggest issues is the non-linear mission structure. While I understand the intention, it makes the story much more confusing for me. I personally prefer the more linear approach from previous entries, where the story felt easier to follow, even if it was still confusing at times. I’m also unsure about the DLC. I guess fans of the included series will enjoy it, but in my opinion, DLC characters that don’t really contribute to the story just clutter the roster. The cast is already huge, and I’d rather have fewer series with better story adaptation than adding more units that don’t matter narratively. The game is also very easy, especially now that grinding is possible. I’m conflicted about this. On one hand, it’s nice to fully upgrade my favorite mechs on my first playthrough. On the other hand, it makes an already easy game even easier. In older titles like GBA OGs or J, boss fights were at least somewhat challenging. Here, not so much, though maybe that’s my fault for grinding too much (lol). Overall, I enjoyed the first half of the game, but the latter half not so much. Because of that, I think 3/5 feels like the right score.
Fairly easy game but very fun if you're a fan of the series.
セールで購入、DLCなし。 最近のスパロボの中ではかなり面白かった。 今作のオリジナル要素も参戦シリーズも、どれも無駄に長くなり過ぎずバランスが良かった。 結構前のBGMのアレンジもあったし、おっさんも救われました。 難易度?自分で勝手に縛りたまえよ。
Mi loco que buen juego que durisimo se pone con ciertos ataques como los de Didarion o los del GaoGaiGo. 30/10, locurón
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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