
Super Alloy Crush is a fast-paced 2D roguelike brawler inspired by classics like Mega Man X. Play as Kelly and Muu (No.02) to defeat enemies and obtain the ultimate cosmic treasure: Planet AE-38. Alone or with a friend in local co-op, get ready for your biggest challenge yet!
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About

Welcome to the Ranger, the spaceship that allows our heroes to travel between planets. In the Super Alloy universe, everyone aboard the Ranger is on a mission to find the ultimate cosmic treasure planet AE-38.
In the Super Alloy universe, everyone aboard the Ranger is on a mission to find the ultimate cosmic treasure planet AE-38. And the obstacles and rivals along the way? Let the Cosmic Hunters Muu (Unit-02) and Kelly kick them straight into orbit!
A 2D Fighting Action Game featuring Side-Scrolling and Roguelike combat. Enjoy a visceral cosmic adventure where every punch lands hard—team up for explosive Combo chains and unleash Overdrive Burst attacks to defeat powerful enemies. The two Cosmic Hunters are standing by for deployment!

The game features the following core play modes:
Story Mode|Explore the treasure planet, unlocking the story and character mysteries.
Battle Rush Mode|Every run starts fresh! Build unstoppable power routes with hundreds of enhancements
Ultimate Challenge|Face the hardest battles and prove your true strength!

【Core Experience】
Become one of two uniquely skilled Cosmic Hunters:
Muu — A close-combat robot fighter using energy claws, capable of agile movement to knock enemies into the air and chase them with continuous Combo attacks for massive damage.
Kelly — An enhanced human specializing in firearms and tactical martial combat. A technical, high-skill character capable of commanding the battlefield entirely.
Deep Build Customization:50+ combat Tech Arts × Hundreds of Chips per character allow you to forge unique playstyles
Support System:Revive using portable recovery ship checkpoints + battlefield Support allies to turn the tide in desperate moments!

Utilize elemental offense to exploit weaknesses: Machines are vulnerable to electricity, and biological enemies fear fire. Gain combat advantage by using environmental objects!
These powerful entities are equal in strength to the player characters. They can also accumulate energy and unleash Overdrive Burst attacks. To counter their powerful offensive, focus your attacks during the openings between their moves to break their 'Stance', interrupt their offense, and gain the upper hand!

• 50+ Tech Arts and special actions per character
• Customize performance via flexible Chip layouts — multi-air-jump / infinite energy / multiple HP layers, and more
• Collect all Support allies to enhance tactical depth
• Dozens of enemy types and diverse BOSS encounters
• Battle Rush Mode includes hundreds of upgrades for destructive power escalation
Whether playing solo or co-op, you’ll enjoy fast-paced, thrilling action every time you start the game!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
テンポが良くてめちゃくちゃ楽しい! キャラもかっこいいし、音楽も最高。かなりおすすめです!
[h1]Not "inspired" by any Megaman Game[/h1] Aside the fact it has a dash/jump/attack buttons and bosses that's honestly about it (like many other games) .. The look/feel/movement/sound and vibe entirely different to be honest it sorta reminds me of younger days playing Jazz Jackrabbit and the like... I could cut and paste a wall of text from somewhere else and say this is inspired by that.. and I would only be fooling myself - this is a fun lil game and I can't wait to see what's next on their roadmap
This is everything I wanted in this style of game and isn't just another freaken rogue lite, Thank GOD! Their are other games modes. Super alloy crush not only Jump over my expectation it flat out Mega Busted them! I expected another crappy rogue lite with pretty waifus and I was gonna drop it, in like 2 days nope what I got was not only rouge lite mode but a adventure mode, a super hard mode, and a post game that basically like a Diablo style ARPG. Did I mention this game is not only a platformer it is a beat em up and the best part is it doesn't even have Gear like every other ARPG, so you may be asking what does it have then? BATTLE ♥♥♥♥♥♥♥ CHIPS! That are Passives that change your play style and it is BUILD DEFINING sure you get a few that are attack boost or health boost but some these chips can change your play style completely and did I mention it uses the Mega Man BN Program Tetris system! This game make Dive look almost shallow it just need more characters but their enough variety I ain't complaining too much and yes their are Waifus and the Cute and Funny. I can't give this a rating because it is in early access and the game not even done yet wtf. Get this game while prices are low, this and Fate Keeper are a steal and I feel I got transported back in time where games were cheap and have a ton of content so even if the game gets caned their plenty to do and at least 10 to 30 hours worth that is all.
Great game with a fun soundtrack. The art is superb and while I'm not usually one to replay levels, I found myself gunning to 100% each level with both characters.
个人建议:添加常态奔跑模式,翻滚动作保持在地面上不要腾空,弹反技能改为按下按键即开始判定
Bought and refunded. I really really hated this game. The review score for this game is suspiciously bloated. It's not like Mega Man X whatsoever. I'm extremely disappointed to see Gravity Circuit teamed up to do a bundle with this game. Gravity Circuit so much better than this game. I felt even more cheated because of my decision being swayed by this bundle. Literally 95% of the gameplay is destroying stagnant boxes and vehicles and then collecting the sparkly trinkets left behind. That isn't fun. Completely brain dead gameplay. Enemy AI is extremely basic. Boss fights are boring. Platforming is horrendous. Level design is flat out appallingly dumb. I know this might all seem too insulting, but you compare yourself to MegaMan X you're gonna get shot down if you're not up to snuff. Despite being EA there's no way the developer can make any meaningful changes to make this game better. Take away destroying boxes, then you have sparsely populated rooms full of enemies that present no challenge. The game art is OK but the gameplay feels so empty and hitboxes are huge it doesn't really matter. The only thing this game has going for it are the female characters with well endowed chests. Even that feels like a missed opportunity.
⠀⢀⣀⠤⠿⢤⢖⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⡔⢩⠂⠀⠒⠗⠈⠀⠉⠢⠄⣀⠠⠤⠄⠒⢖⡒⢒⠂⠤⢄⠀⠀⠀⠀ ⠇⠤⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠀⠀⠈⠀⠈⠈⡨⢀⠡⡪⠢⡀⠀ ⠈⠒⠀⠤⠤⣄⡆⡂⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠢⠀⢕⠱⠀ ⠀⠀⠀⠀⠀⠈⢳⣐⡐⠐⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠀⠁⠇ ⠀⠀⠀⠀⠀⠀⠀⠑⢤⢁⠀⠆⠀⠀⠀⠀⠀⢀⢰⠀⠀⠀⡀⢄⡜⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠘⡦⠄⡷⠢⠤⠤⠤⠤⢬⢈⡇⢠⣈⣰⠎⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⣃⢸⡇⠀⠀⠀⠀⠀⠈⢪⢀⣺⡅⢈⠆⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠶⡿⠤⠚⠁⠀⠀⠀⢀⣠⡤⢺⣥⠟⢡⠃⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠉⠀⠀⠀⠀⠀⠀⠀⠀ [h1] Here I will leave this beautifull capybara, whoever pass by can pet it and give it a thumbs up [/h1] [spoiler] (I need Steam points) [/spoiler]
Es un juego bastante satisfactorio de jugar, se nota la inspiración que tuvo en el megaman x por el estilo artistico y hasta del gameplay. Por el lado del gameplay hay 3 modos de juego: El modo historia normal con desplazamiento lateral, el modo rouge lite que se basa en oleadas con jefes entre medio y el modo de retos donde es una sola sala contra varios enemigos. Hasta la fecha de escribir esta reseña, la historia es bastante corta, alrededor de 1 o 2 horas sin saltarse dialogos y unos pocos capitulos. El modo rouge lite consta de algunas oleadas donde al final te peleas con un jefe aleatorio, es entretenido ya que lo puedes juntar con las modificaciones base de tu personaje y derretir bien feo a los enemigos. El modo de retos es muy simple, una sola sala donde tienes que matar enemigos, hay rangos B, A y S dependiendo de las limitaciones que te pongas (solamente son 3, no hay muchas opciones de dificultad). Por otro lado están los personajes jugables, la primera es Muu que es una dps a melee y Kelly que es un man a rango. Independientemente a quien elegir, ambos tienen una "interfaz" donde puedes agregarles modificaciones, como tipos de daño, mas vida, mas daño, etc. Es bastante entretenido, puedes ir puro daño, a criticos, agregarle daño elemental y asi. En esta misma interfaz hay espacios que ocupas desbloquear con la moneda que te dan al terminar cualquier modo de juego, entonces tiene un poquito de farmeo por ese lado. Vale la pena decir tambien que las modificaciones vienen en formas de tetris, entonces hay que manejar los espacios para ver donde meter tal cosa, igualmente no es tan dificil ni tedioso. Tambien hay 3 barras a tomar en cuenta,: la vida, el sp (ponele que es energia/mana) y la carga de la ulti, cada una la recuperas golpeando enemigos o con habilidades de soportes; la energia es para lanzar habilidades (que se pueden customizar) y la barra morada es para tirar tu "ultimate", que se puede cargar hasta 3 veces para lanzar un supermegahiper ataque con animacion especial y todo. Tambien como mencioné hay soportes, que basicamente son unos npcs que te ayudan recuperandote alguna barra o haciendo daño. Tambien hay como unas naves que te dan pasivas, pero no son algo tan impactante aparte de darte mas espacios para soportes. La musica es muy buena, si me recuerda a titulos mas retro, hasta tiene una configuración para simular las pantallas de la epoca. El pixel art es hermoso, todos los personajes son muy diferentes y se nota el cariño que se le dio a cada uno, estan muy bien logrados y detallados. Lo unico que no me agrada tanto es la dificultad, los enemigos normales son bastante sencillos de matar, como maximo se vuelven una molestia si hay varios juntos. Un intento de arreglar eso son los enemigos oscuros, que tiene mas vida, daño, tamaño y movimientos extra, la cosa es que son muy sencillos de stunear y pierde el chiste al final. Los jefes tambien son faciles. Estan muy bien logrados y sus kits los veo bien, pero termina siendo solo esquivar y atacar, no hay mecanicas especiales tan grandes como para resaltar, a excepcion de los ataques cargados de los jefes y su ventana de inmunidad al recuperarse. Si lo recomiendo, es muy divertido a pesar de ser corto y es bellisimo el juego, vale la pena probarlo 100%.
Super fun and has good replayability. Looking forward to future versions.
Stellar sequel for another "quirky Mega Man X clone about technology and violence." The combat's great and feels fluid for both characters (even if Kelly does take a bit to get used to with the slight delay in his shots, but once you do, he feels incredibly great), the soundtrack (despite reusing some tracks from the previous game, but given the main hub theme went super hard, it makes sense) is great, and the various modes is insane. Highly recommend this if you like Mega Man X a li'l too much (like me).
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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