
Get ready for a Waterworld-themed survival game with modular base building, sunken city scavenging, crafting, base defense, and invasions of NPC clans for resources and territory. Ready for the water apocalypse?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Sep 1 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sunkenland is an exciting post-apocalyptic survival and exploration game set in the near future when water covered most of the Earth. Explore sunken cities, scavenge resources and valuable technologies, build your base, trade, fight and survive.
Diving
Explore the sunken skyscrapers, nuclear powerplants and subway tunnel. Gather resources, seek out lost technologies, and collect rare pre-apocalypse items. Build diving devices to assist your underwater journey. And be wary of the unknown danger awaiting you in the depths of this planet.
Base Building
Build your base anywhere you want. Will it be a water stronghold, an abandoned ship base or an island penthouse? You need it to keep yourself refreshed, craft items, farm, store items, and stay protected. With the modular building system, you can create your ideal enclave and stylize it with decorations found throughout your journey.
Base Defense
Defend your base against clans of pirates and mutants. Build high walls, barbed wire, traps, surveillance system, and artillery to keep the enemies out of your territory!
Crafting
Build everything you need, tools, weapons, a jetski, and even a helicopter. You will need different workstations and blueprints in order to craft complex items.
Survival
Gather food, hunt sharks, grow plants, and manage supplies. Make your base sustainable as resources are scarce in Sunkenland.
Vehicles
Build and upgrade many types of vehicles including sailboat, jetski and gyrocopters. They will make your exploration much more convenient.
Fighting
Fight mutants and pirates. Raid enemy atolls and steal their resources. Use melee weapons, firearms and explosives. Fight on ocean and land. Operate mounted heavy weapons to destroy enemy boats.
Trading
Trade with friendly atolls for supplies, weapons, armor and rare items. There is no universal currency, only item for item.
Co-op
Cooperate with friends and survive this oceanic apocalypse as a group. Build bases, dive, explore and fight pirates together!
Updates
Engagement
Reviews
Themes across 1048 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was very excited for this game I have over 100 hours it would have been a lot more if I did not have a job I would say over 200 hours worth of game play that was when it first came out now it has new updates and I am hopping back in this game has much more to offer if they keep up with updates but even the game as it is has plenty to keep you more than satisfied you will have more then fun if you purchase this game!
fix the fps pls make this game playable
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Japanese, Korean, Russian, Turkish
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
建筑房顶图纸样式和实际可以建造不符,房顶有几个样式无法建造,但蓝图里有房顶60°选项
Понравилась
IN A WORLD OF SURVIVAL GAMES, SUNKENLAND FINDS A WAY TO STAND OUT THRU INTUITIVE FEATURES AND GAME DESIGN.
이건 게임이 아니다
195.1 hours in and honestly would advise against buying the game until it's polished to a respectable degree: - Have to guess material value through trader NPC dialogue (most of it is almost a rip off with general merchant) - Bugged side quests (esp Helicopter crash and Pirate Transport) - Ocean is extremely barren (couple meters out and have marlin, sharks, some fish, further out esp near vast open areas is plainly dead space) - Can't build underwater bases (understandable, but should still be able to build a rig-like design) Yes, game is "EA", and devs don't really communicate with player base other than once in a silver moon and to get achievements in game gotta play in publictest.
i abhor the music in this game, i like a lot of the solo pve, and despite all the bugs and glitches it can be pretty fun at time but also glitchy. decent update rate but could be better at times, the game feels pretty dry, in the same way that subnautica does. just swim collect
New update has broke mouse inputs. When you look around, your player just wants to do its own thing.
geil! vor allem jetzt im Sommer
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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