
After a life full of regrets, awakening... A man looking for himself and his lost. What can you face most for the sake of your love?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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"After a life full of regrets, awakening... A man looking for himself and his lost. What can you face most for the sake of your love?" This one-developer indie game puzzles me a bit, but at least it has a huge merit - it didn't employ an Italian translator, so that we don't have to face even bigger mistakes. Tolga Yurtsev redirects me to some lonely profiles on Google and it seems he has just published this single game in all these years, and since this one is almost 2 years old I don't know even if this developer exists or not or maybe he has just abandoned everything.. =P As the curator write, this game basically works as a walker simulator, fully-guided, requiring 2 hours to be totally completed. But how's the game itself? In the first place, everything lags. Your mouse pointer will be replaced with a maple leaf and everything will extremely lag even in the lowest option settings. The worst part though is the game itself. Yeah, everything lags and goes slowly, but everything is also extremely impersonal. You're playing in a first-person perspective in a 3D world, but the furniture, the houses, the landscape and so on looks really aseptic, like if everything has been downloaded from some standard asset website and implemented. Take a look at the screenshots.. The game offers a system of subtitles and voice acting, but everything is plagued with typos and grammatical errors.. so it seems that nothing has really been revised. Apart from that though, the game sticks to a walking simulator. It's a short story that really has nothing to justify its extremely high price - 6€/$, seriously? As every other player pointed out the game is all filled with bugs and lag, but even if you can go through the low settings and such you'll have just to walk and listen to the voice acting, little else. The story itself is quite boring, and nothing new at all. In fact, the characters you'll meet will look like other asset flips that won't interact with you or do anything else. The later "fantasy" elements could be nice, but you'll hardly enjoy everything without the proper walkthroughs taken all the bugs and the weird puzzles you'll face. I'd never recommend this game even on sale, it costs way too much and offers a boring experience, with two endings that can be found on Youtube if one really wants to see them without reading for two hours the walkthroughs I wrote about above. There are tons of better 3D walking simulators out there that cost way less than this bugged game.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
[h1] [u] [b]SUNA[/b] [/u] [/h1] Ist ein Walking -Simulator wo man manchmal sterben kann (ist aber nicht so schlimm). Wenn man im eisig kalten Wasser erfriert, von einer Klippe stürzt, von einem Piraten erledigt wird oder von einem Höhlentroll ( den richtigen Namen weiß ich nicht mehr) mit deren Keule erschlagen wird. Das waren auch schon die Highlights. https://steamcommunity.com/sharedfiles/filedetails/?id=1706040088 [list] [*] + Errungenschaften sind nur mit Guide möglich [*] + Spieldauer ca.2h [*] + Preis im Sale 1,49 Euro.( war bei mir ein Geschenk, danke Stefan) [*] o Musik und die Stimme des Sprechers war OK. [*] o Story war auch OK. [*] o Die Tierwelt ( Krebse, Hasen, Schnecken, Rehe usw.) sahen OK aus., auch die Bewegungen. Aber das Reh läuft nicht weg. Habe mich direkt in den Weg gestellt und es wollte durch mich durch gehen. https://steamcommunity.com/sharedfiles/filedetails/?id=1706040324 [*] - - - Grafik unterer Durchschnitt, manchmal. Für ein Spiel von 2018 sehr endtäuschend. Es sieht eher so aus wie wenn manche Passagen besser gelungen sind. Und bei Manchen war halt der Neue in der Abteilung einmal dran um es zu versuchen. ;D [*] – Teiche kann man nicht betreten. Die man betreten kann, da läuft man ganz normal und abtauchen geht nicht. [*] – Gebirge und Gebirgsketten sehen zu rund und gleichmäßig aus. Hingegen waren die Steine wieder gut gemacht. [*] – Bei den Gräsern bääähhhh, die Bäume so lala. [*] – Einige Bugs sind auch dabei. [/list]https://steamcommunity.com/sharedfiles/filedetails/?id=1706040859 [h1] [u] [b]Fazit[/b] [/u] [/h1] Die Freude war groß, weil es ein Geschenk war, dann kam die Endtäuschung. Leider von mir ein Vielleicht, gerade noch OK. Ausschlaggebend waren die Errungenschaften. Tja,…. Für die Achievement Hunter ist es OK finde ich, für den Rest eher nicht. Viel Spaß auf der Suche nach Suna
Short story do no buy this thing for anything over a dollar . There is literally nothing here other than some voice work some text and some scenery that is it . This game has very poor movement input settings At first I found it almost unplayable until I turned down the graphics settings ( something i had to do each time i restarted the game ) none of the characters in the game interact with the main character in any physical way they are just sort of there making repeated movement's and sometimes noise in an animation loop Warning game spoilers below . The girl that the man is supposedly been searching for and what this game is about in both endings she just ends up being an animation. That for all intents and purposes might as well have been a stick with a flashing red light on it . For the brief few seconds that we see the character that is supposed to represent the male protagonist of this game his mouth does not move and in the standard ending you don't even see his face . and at no time does he look at the girl that suposedley is the love of his life . or touch her he just sort of looks over her . if you want to save yourself some money both endings can be found on you tube .
"Suna" ist ein First-Person Walking-Simulator. Und hier ist der Name wirklich Programm. Der häufig despektierlich verwandte Ausdruck Walking-Simulator trifft hier wirklich zu. Denn das ganze Spiel machen wir fast nichts anderes als durch die Gegend zu gehen. Merke: zu gehen. Denn Laufen kann man das gemächliche Grundtempo wahrlich nicht nennen. Und die Entfernungen sind weit. Also kann man schonmal einen Wackerstein auf die W-Taste legen. Wir latschen also durch eine teils kryptische Fantasy-Welt und treffen auf unterschiedliche Personen, die aber in der Regel nur Einzeiler für den Spieler übrig haben. Die eigentliche Erzählung passiert gar nicht durch das Erkunden der Welt, sondern über eingesprochene Texte, die (so zumindest zunächst der Eindruck) wenig bis nichts mit dem Gameplay zu tun haben. Die eingesprochenen englischen Texte erzählen von einer Liebes- und Beziehungsgeschichte. In der Spielwelt werden die eingesprochenen Texte einfach an bestimmten Positionen des Gehvorgangs getriggert. Abseits des deutlich sichtbaren schlauchartigen Weges durch die Welt finden wir einige Sammelobjekte, die teils allerdings erst weit vom Wege zu finden sind und dadurch einiges an Gelatsche verlangen. Die Grafik ist auf dem Niveau eines frühen Unity-Indie Spieles. Wobei es teils so wirkt als seien unterschiedliche Assett-Sets verwendet worden, denn die Qualität schwankt doch deutlich. Sind einige Tiere in der Welt durchaus gekonnt gestaltet, wirken die meisten Menschen-Modelle ziemlich schwach und unrealistisch. Die Sounds und die ständig dudelnde klassisch angehauchte Musik sind in Ordnung, ohne vollends überzeugen zu können. Der englische Sprecher macht einen an sich guten und professionellen Job, scheint sich aber nicht immer darüber im Klaren zu sein, was er da genau liest. Wirklich lang ist das Spiel nicht. Agiert man einigermaßen stringent dürfte man in einer knappen Stunde durchs ganze Spiel durch sein. Langsames Gelatsche in einer unklaren Welt und eine Geschichte mit irgendeiner Beziehungskiste. Klingt erstmal ziemlich abschreckend und man braucht auch ein wenig Geduld, um mit dem Spiel überhaupt warm werden zu können. Aber irgendwie ist das Spiel trotzdem interessant, wahrscheinlich deswegen, weil es zumindest einige atmosphärische Momente hat, die eine Stimmung erzeugen, die es zumindest möglich machen, mit der Geschichte mitzuschwimmen, auch wenn diese weder in ihrer Dramaturgie noch in ihrer Auflösung wirklich überzeugen mag. [h1]Wertung:[/h1] 7/10 Atmosphäre 6/10 Story 6/10 Grafik 6/10 Sound 5/10 Spielmechanik 4/10 Balancing 6/10 Spielspass [h1]Fazit:[/h1] Latsch-Ausflug. [h1][b]6/10 Gesamtwertung
I appreciate the effort that went into making this game, and hope the developer doesn't lose hope to improve and continue making games, but this one is barely playable. The story is simplistic and boring, and the text is translated into very stilted English. The English-speaking voice actor deserves a reward for sticking to the mangled script and trying to make it work, but it unfortunately falls flat. The game uses Unreal Engine, but only to its bare minimum. The graphics, based on free assets, are repetitive and boring. The free music is similarly terribly selected and played on repeat ad nauseam. Finally, to get all achievements there are some puzzles to get through. But they are incredibly obtuse, even with a walkthrough. Really, the only way to make this game even a little bit interesting is to play it with a walkthrough and to treat that walkthrough as your challenge. Otherwise, skip this. There are much better “walking simulators” out there.
Bağımsız yapımcı yürüme simülasyonlarında, kendi türünü oluşturabilmiş bir oyun diyebiliriz. Bu türün oluşmasında özellikle Tonguç Bodur'un katkısı büyüktür. Onun oyunlarını oynadıysanız burada da aşina olacağınız bir düzen var denebilir. Farklılık ve kıyaslamalarına da değineceğim. Suna, ana karakterimiz Will'in sevdiği ve uzun zamandır görmediği kızın ismidir diyebiliriz. Bununla ilgili hikayesini İngilizce olarak, Türkçe altyazıyla oyuncuya yavaş yavaş anlatacaktır. Bu esnada siz de doğa yürüyüşü tadındaki simülasyonu keşfedeceksiniz. Grafik anlamında özellikle deniz ve göller üzerinde iyi çalışılmış. Bazı yer şekilleri ve binalar için de bunu söyleyebiliriz. Ancak hayvanlar, bitkiler ve ağaçlar için söyleyemeyiz. Onlara daha gerçekçi bir görüntü kazandırılabilseydi, oyun içi screenshootlarım daha kaliteli gözükecekti. Bu haliyle bile grafik kartını yoruyorsa da ben şahsen görmek isterdim. Mekanikler bir yürüme simülasyonunun verebileceği kadar, ne eksiği ne de fazlası. Zıplamak mevcut ama hızlı koşmak yok. Hızlı koşmanın olmaması belli bir kesimi hemen uyandırmalı. Çünkü etkileşimsiz olarak uzun süre yürümeniz gerekecek. Bu da oyunun herkese hitap etmediği anlamına gelir. Yorgunlukta oynamak için uygundur diye düşünüyorum. Sabır ve sükûnet gerektireceği kesin. Müzik başta güzel gelmişti ama hep aynı hep aynı derken artık kafamı yormaya başlayınca kapattım. Deniz sesini dinlemeyi tercih ettim. Tercihen kısılabilir veya oyunculara kalmış işte; kim nasıl seviyorsa. Görsel anlamda cidden güzel ortamlar mevcut ve bu türün oyuncusuysanız zaten en çok bunu beğeneceksiniz. Son olarak da Tonguç Bodur yapımı oyunlarla kıyaslamak istiyorum. Tolga Yurtsev grafik ve müzik kalitesi olarak onun yapımlarını yakalayamamış görünüyor ama muhtemelen onun tecrübesinde değildir. Daha fazla oyun yaparsa eminim ilerleme kaydedecektir. O yapımlara göre daha iyi olan bir şey varsa o da hikaye anlamında oyunun içini doldurabilmiş olmasıdır. Bu kayıp aşk, pişmanlık, duygusallık hikayesi birçok kişi tarafından beğenilmişe benziyor. Beğenmeyenlerin incelemeleri de mevcut. Bence iyiydi. Altyazıları okumayı ihmal etmeyin ve bırakın anlatıcı size içini döksün. Başarımlar içinse önemle dikkat çekmek isterim ki, rehber okumanızda fayda var. Görmediğiniz için almadığınız bir öğeyi sonra almanız çok zor olacak çünkü bu yürüme hızıyla geri dönmeyi kimse istemez. Elmalardan biri bile gözden kaçsa sonrası büyük işkence. Aklınızda bulunsun diyorum. Yürüme simülasyonu sevenlere oyunu öneririm.
I wouldn't give this a complete trashing, or a thumbs down as this is probably this guy's first or an early offering. For what it is, it is fine. I paid $1.49 to see what it was all about. It's short, pretty, and other than too long a distance between dialog points. It is a walking game, with a few point, and click spots. For a buck forty-nine and a half hour, it's a fine investment if it aids this fellow in making more polished works...
Снова рубрика "Дно инди геймдева". На этот раз у нас (вот неожиданность) какой-то забагованный кусок кода. Уж как я над ним не колдовал, как ни менял настройки, вылетает каждые 2 минуты. Русского нет, русификатора тоже. Не рекомендую
[h1] Suna [/h1] A walking simulator with an interesting story. Go for the secret at the end and see how sick your character is.
High Quality Game, Extensive, Varied, and Different ALL TIMES. An Ancient Paradise above the mountains of Nature of Tranquility. A MAN looks for his beloved here and you mst help him, You can take a Cat if you want, maybe you will find something useful on your way to find HER. New Code Sphere in Dead Valley, Capital letters: E-V-S-P-T-D-O Hidden Game difficult to see, ENJOY ENTERTAINING GAME.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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