
SUFFERING is a 2D souls-lite turn-based RPG. It obsessed with building dark suffering experience, hardcore settings, unique mechanics, endless expansion. It breaks the "New Game+" and adds the "Multiple reincarnations" to the traditional turn-based mechanism.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Traditional Chinese**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
浓浓的空洞骑士的既视感,但是一玩发现是回合制,给人的预期不符有较强的挫败感。 另外新手引导是强引导,这太国产手游了。 整体素质还不错。 之前在摩点上看到过这个游戏,靠着类似空洞的外表众筹成功了。 现在玩到后感觉有点失望,继续加油吧。 [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
希望作者可以理解一下打杂兵,刷装备除了浪费玩家时间以外,也是用来平滑学习曲线的,不必那么排斥。否则这个游戏的教学是怎么都不可能做好的。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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