
《天地归虚》是一款中国上古神话题材的修仙RPG+策略战棋游戏。玩家扮演一名落魄宗门的掌门人,游历神秘莫测的太初世界,经营门派培养弟子,寻仙求道提升修为,探索太初世界天道倾斜的原因,揭露诸仙背后隐藏的阴谋,打破命运的樊笼,谱写属于自己的神话传说。
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不要怪作者跑路了,作者全家都死光了
本来很喜欢的一个游戏觉得很有潜力掏钱买了,结果你给我跑了。我真是服气,
底子很好,但是跑路,给个差评标记一下。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这个厂家的游戏建议都别买
跑路
开发商已跑路,买之前我还信了你的开发计划
不要买!已跑路,Q群都变成广告群了
跑路了,白买了
此作冗杂至极,随机立绘粗制敷衍。剧情卡关唯点回合跳时升级,弟子突破又需辍修觅材炼丹,置之不顾则气运滞涩、点数不足,若能直跳任务境界或可稍解烦忧。剧情单薄无波,游戏性更是乏善可陈。待弟子倾尽资源,论道赠丹,交谈反遭诘难、好感陡降,全无师尊之威,徒为牛马罢了。寻常对话尽是针锋,唯论道可稳涨好感。至若行恶,仅存杀生窃物二法,作者似不识恶之真意,增挑唆、施折辱、设德劫之流,岂为难事?时光尽在速跳中消磨,战斗无爽,收集无味,心境愈烦,竟无一丝留客之由,何以续玩?
The game is very good and has the feeling of cultivating immortals. It would be better if the Creative Workshop could be opened
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
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| $170.3K | 343 | 87% | $15.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $285.6K | 1.3K | 94% | $11.99 | |
| $285.6K | 1.6K | 90% | $7.49 | |
| $285.7K | 3.4K | 97% | $4.99 | |
| $285.7K | 1.5K | 76% | $6.99 | |
| $285.8K | 677 | 69% | $19.99 | |
| $285.2K | 748 | 82% | $9.99 |