
Subway Builder is a hyperrealistic transit simulation game. Build a new subway system from the ground up while dealing with real-world constraints and costs. Craft the subway system your city deserves.
Modeled estimate, not a reported figure. How we estimate →
About

Subway Builder is a hyperrealistic transit simulation game built using live data from US, UK, Irish, French, and Japanese cities.
Real-World Passenger Simulation
Millions of commuters are generated from Census and Redistricter data and simulated using the same pathfinding algorithms you use on your phone. Your job is to design a route network that gets the most people to their destination as fast as possible. Juggle station placement, transfer dynamics, and train frequency to maximize ridership.
In-Depth Analysis
Explore how individual commuters weigh tradeoffs between wait times, transfers, income distribution, delays, and more, to pick their commute. Understand which routes, stations, and trains your commuters take and use that information to optimize your network.
You must also find the right balance between cost and time using this analysis. Too many trains on a line or an overcrowded station may cause delays or disruptions.
Authentic Data
The US, UK, Ireland, France, and Japanese census records home and workplace locations. The game generates millions of commuters with homes from that and then uses a distance-based gravity model to assign them all workplaces. They're also assigned times to leave to/from work in a distribution similar to real life. Please note that a broadband connection is required to maintain the real data used by the game.
This decision is then made based on how long each commute method takes, how much it costs, and the value of their time (different commuters can have different incomes).
If they decide to take the subway you can follow their commute (and thousands of others simultaneously) as they get to work. If a train is delayed or cancelled, it will affect their commute and future commuters will take that into account.
College and airport commuters are also simulated and they behave differently since they have different income distributions and commuting times. Federal data is used for college student counts and FAA data for airports.
Current cities in Subway Builder include: Atlanta, Austin, Baltimore, Boston, Charlotte, Chicago, Cincinnati, Cleveland, Columbus, Dallas, Denver, Detroit, Honolulu, Houston, Indianapolis, Miami, Milwaukee, Minneapolis, New York, Philadelphia, Phoenix, Pittsburgh, Portland, Salt Lake City, San Diego, San Francisco, Seattle, St Louis, and Washington in the US. Birmingham, Liverpool, London, Manchester, and Newcastle in the UK. Paris, Marseille, Lyon, in France. Tokyo, Osaka, Nagoya, Sapporo, Sendai, Hiroshima, and Nagoya in Japan, and Dublin in Ireland.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Czech, Dutch, Hungarian, Indonesian, Japanese, Korean +11 more
Engagement
Reviews
Themes across 315 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Задумка отличная, но: - Русифицирована далеко не полностью; - туториал не запускается; - игра требует подключения к интернету; - при создании новой игры, игра пытается скачать карту города, но в РФ без использования неких «инструментов» это не получится - загрузка повисает на 0%; - окно игры не распознается для записи через OBS.
I absolutely love Subway Builder! It's still in fairly early stages of development, and all things considered it's easy and fun to play, there are plenty of mods and modded maps that add cities all around the world and new layers of gameplay, and it poses a really interesting and fun challenge trying to make rail transit viable in cities like Indianapolis and Nashville! I don't really understand all the negative reviews about the game requiring internet, as I feel like whenever you want to play this kind of game you're usually somewhere with internet anyways. Any bugs that I have experienced have been fixed very quickly in the next update too. My crappy laptop runs this game really well on my shoddy, completely unreliable home internet, so I'm happy.
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Hours played at review time, across 315 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have been into urbanism and city planning for a year now and I must say that this game impressed me. Unlike other subway builders, this one is unique in its realism. The sheer fact that the population data is from actual records is quite literally impressive. I would say that this isn't really a game but rather a simulation of being an actual public transit planner. I would recommend this game to anyone fascinated in subway systems, city planning, public transit and overall anything related to public transit and cities. Also cheers to the message in the discord server, yall guys are cool!
Enjoyed it so far. definitely recommend you play the tutorial to get to grips with how to work the game, the lack of a controls and key bind settings tab is annoying but the base game is good overall. I can see it maybe getting a bit repetitive in the future as you progress through maps and not being able to mix station and track types feels unrealistic as most subways share stations with above ground trains in the modern day. (unless I'm being dumb and just haven't figured that out yet). definitely worth trying and if you don't like it just refund it a put a review in. The main issue is lower spec pcs and laptops may struggle. I have a pretty good spec pc so it funs fine for me with the odd visual bug and glitch but some people have reported having big issues with internet connection and the game running badly, so check specs and avoids if you are below recommended at the current moment
A good simulation game using real data. I particularly like the graphic style. Some mechanics could be better explained to newcomers as it can be frustrating at times when a line does not work for an obscure reason.
This game is perfect for afking or sandbox players. The UI is sometimes difficult to understand but eventually you will start recognizing patterns in order to make things happen. I highly recomend this game. Even with spoty wifi I havnt had issues.
Хорошая задумка сделать что-то вроде NIMBY rails, но более юзер френдли, но реализация хромает. Зачем нужно постоянное интернет соединение в одиночной игре про поезда? Карта нью-йорка весит 60мб, я бы потерпел её скачивание. Иначе выглядит как издевательство. Игра очень сырая, отсутсвуют многие механики, которые мне (и думаю многим) были бы очень важны. - судя по всему, нет возможности добавить кастомные поезда, что было бы очень интересно - нет возможности делать кастомные станции (имеющие, скажем, нечётное количество путей, разъезды, тд) - очень криво работают автоматические перекрёстки (особенно для линий из 4ёх путей), если сделать вручную, то всё равно непонятно, когда работают, когда нет, игра может просто не детектить их. - нет возможности сделать расписание для линий - у меня была невозможность назвать линию/сохраниться без перезахода в игру. Просто не даёт задать название - отсутсвуют многие qol механики, например, нельзя нажать на станцию в меню линии и перенестись к ней, многие кнопки не выдают облачко текста с описанием того, что они делают - статистика бесполезна - хоть в игре и есть поддержка языков, но горячие клавиши работают только на английском - очень неудобное меню при постройке, часто приходится делать лишние движение мышью/клавиатурой (например, почему когда я рисую будущий маршрут, я не могу двигать карту? Что мешает сделать это, например, на среднюю кнопку мыши?) - эта игра могла бы быть бесплатной браузеркой на флеше в своём текущем состоянии, но не игрой за 1050 рублей (или 40 долларов) - лагает В целом выглядит очень сыро, и непонятно, почему её продают за деньги. Я бы понял, если бы сейчас это была бесплатная демка, пруф оф концепт, но игра - нет. Покупать точно не стоит
[h1] 개똥겜 진짜 절대 구매 금지 [/h1] 대충 옛날옛적에 웹사이트에서만 판매하던 시절에 구매해서 몇 번 해 봤는데 진짜 ㅈㄴ 불편하고 진짜 게임 플레이를 해 보긴 한 건지 이해가 안 되는 부분이 너무 많아서 접어두고 있었는데, 스팀 정출했다고 해서 리뷰 쓰려고 사서 8분 플탐 찍고 리뷰 작성중임. 한 줄로 요약하자면 대충 AI로 그럴듯하게 생기게만 만든 게임 갖다가 유튜버들한테 겁나 광고 맥인 게임이고, 진짜 이런 게임 하기엔 당신 시간이 아까움. [h2] 굳이 쓸데없는 제한들 [/h2] 예를 들어서, 경전철 노선을 지으면, 경전철 차량은 무조건 2량 단위로만 조절할 수 있음. 1량이나 3량 경전철 불가능함 ㅅㄱ 중전철은 좀 낫느냐? 아니 오히려 얘네는 5, 10, 15량 세 가지 옵션밖에 없음 ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ [h2] 시간표는 엿 바꿔먹은 게임 [/h2] 시간표를 짠다는 건 그냥 불가능이고, 복복선 등 급행 운행을 염두에 둔 것 같은데 그런 것 치곤 진짜 조잡함. 노선 운행 시간을 맞추기 위해 대기시간을 추가한다던가 하는 것도 없고, 그냥 열차 대수 조절만 됨. 10분 배차로 굴리고 싶은데 노선이 왕복 35분이면, 4대 넣어서 8.75분 배차로 굴리던가, 3대 넣어서 11.33분 배차로 굴리던가임. 시간대별로 열차 수를 조절할 수 있게 돼 있는데, 이 시간대도 내가 조절을 못 함. 열 시 이후에 열차 굴리고 싶으면 무조건 자정 넘어서 새벽까지도 열차를 굴려야 함 (10시부터 새벽까지가 한 '시간대'로 묶여 있어서) [h2] 아니 그냥 게임 자체가 ㅈ1나 불친절함 [/h2] 선로 높이를 1미터 단위로 조절할 수 있고, 높이/깊이에 따라서 가격이 달라지게 돼 있는데, 정작 내가 지어둔 선로 높이가 얼마였는지는 전혀 알 방법이 없음. 뭐 대심도, 일반 터널, 개착식, 반지하, 지평, 고가, 등등 다양하게 분류해서 가격은 다른데, 정작 선로 생긴 건 다 똑같음. 아 그리고 이미 청사진 짜 둔 거 건설하기 전에 높이 조절할 방법도 없음. 고가로 짓다가 지하화 하려면 그 부분 다 밀고 새로 지어야 함 ㅅㄱ [h2] 그런 주제에 겉멋만 존나 들었음 [/h2] 대충 영상으로 보거나 스크린샷을 봤을 때 멋져보이는 데는 어느정도 신경을 써서, 애플 스타일의 멋들어진 UI도 있고, 심지어 지도 회전과 3D 건물도 구현돼 있음. 근데 3D 건물 모드로 해도 정작 내가 지은 선로는 높이/깊이 상관 없이 그냥 지표면에 붙어있는 게 ㅅ1ㅂ ㅈ2ㄴ 웃음벨임. [h2] 시뮬레이션도 바보임 [/h2] 이거는 이번에 8분 할 때 확인 안 해 봐서 아직도 그런가는 모르겠는데, 내가 처음 해 봤을 때는 최적화 한답시고 승객을 50~500명 단위의 뭉탱이로 처리를 했었는데, 이게 겁나 이질적임. 밤 시간대에는 뭐 열차에 골고루 1~2명 타 있는 게 정상일텐데, 냅다 다 비어다니다가 갑자기 50명이 뭉탱이로 타고 그럼. 심지어 이 게임 유튜버들한테 광고 맥일 때 가장 강조했던 점 중 하나가 시뮬레이션인데, 저따구로 최적화를 해 놓고도 발적화 겁나 심함. [h1] 결론 [/h1] 님비레일이나 사셈
Tenía mis dudas con este juego porque venís de Nimby Rails pero me ha sorprendido y me ha enganchado. Lo que lo hace diferente al otro (a parte de su sencillez) es el reto de construcción. Tienes que elegir el tipo de vía ( túnel, cortar y llenar, superfície, vía aerea) o demoler edificios con el costo añadido. Esta capa de profundidad me tiene enganchado ya que tienes que tomar decisiones: ¿Hago túnel en esta zona suburbana con pocos residentes o hago corto y llenado limotándome a sólo poder construir siguiendo el trazado de la calzada? Además el sistema de demanda se nota vivo y puedes ver en tiempo real si tus ciudadanos cogen el cache, van a pie o los has convencido de que vayan con tu metro. Por último, con la app Railyard puedes instalarte otras ciudades o mods increíbles como uno que te permite añadir una capa de Google maps pudiendo visualizar imágenes de satélite sobre los edificios 3D que trae el juego. Si te gustan este tipo de juegos no te lo pienses. Tiene algún bug tonto pero entiendo que lo irán pudiendo con las actualizaciones.
It's excellent. Have been playing all day since release, will be playing all weekend. Especially satisfying making a network function in a transit-hostile city like Houston. The network effects/connections here are so beautiful. Add a new station, watch the butterfly effect across the entire rest of your lines. Tremendous stuff. The demand tools and tracking are impressive -- lot more depth here than it first lets on.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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