
Subway Builder is a hyperrealistic transit simulation game. Build a new subway system from the ground up while dealing with real-world constraints and costs. Craft the subway system your city deserves.
Modeled estimate, not a reported figure. How we estimate →
Media

About

Subway Builder is a hyperrealistic transit simulation game built using live data from US and UK cities.
Real-World Passenger Simulation
Millions of commuters are generated from Census and Redistricter data and simulated using the same pathfinding algorithms you use on your phone. Your job is to design a route network that gets the most people to their destination as fast as possible. Juggle station placement, transfer dynamics, and train frequency to maximize ridership.
In-Depth Analysis
Explore how individual commuters weigh tradeoffs between wait times, transfers, income distribution, delays, and more, to pick their commute. Understand which routes, stations, and trains your commuters take and use that information to optimize your network.
You must also find the right balance between cost and time using this analysis. Too many trains on a line or an overcrowded station may cause delays or disruptions.
Authentic Data
The US and UK census records home and workplace locations. The game generates millions of commuters with homes from that and then uses a distance-based gravity model to assign them all workplaces. They're also assigned times to leave to/from work in a distribution similar to real life.
This decision is then made based on how long each commute method takes, how much it costs, and the value of their time (different commuters can have different incomes).
If they decide to take the subway you can follow their commute (and thousands of others simultaneously) as they get to work. If a train is delayed or cancelled, it will affect their commute and future commuters will take that into account.
College and airport commuters are also simulated and they behave differently since they have different income distributions and commuting times. Federal data is used for college student counts and FAA data for airports.
Current cities in Subway Builder include: Atlanta, Austin, Baltimore, Boston, Charlotte, Chicago, Cincinnati, Cleveland, Columbus, Dallas, Denver, Detroit, Honolulu, Houston, Indianapolis, Miami, Milwaukee, Minneapolis, New York, Philadelphia, Phoenix, Pittsburgh, Portland, Salt Lake City, San Diego, San Francisco, Seattle, St Louis, and Washington in the US. Birmingham, Liverpool, London, Manchester, and Newcastle are cities available in the UK.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Czech, Dutch, Hungarian, Indonesian, Japanese, Korean +11 more
Engagement
Hours played at review time, across 117 reviews with recorded playtime.
Reviews
Themes across 117 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Amazing game, would recommend, has all features that I would want
confusing at first, good overall
Не русифицирована
遊戲優化還不夠好 目前只有USA跟UK可以玩,其他細節部分不真實
Some people don't seem to realise that this is meant to be a realistic simulator and that you have to optimise your lines to make any money. It has a very steep learning curve but apart from that I don't see why people don't like the game. you may get some stutters with low end PCs but overall its smooth most of the time and once you know how to play and if this is your kind of game you will enjoy. There are some bugs but give it some time and they might be fixed
Nettes Spiel zum entspannen. Bei mir läuft alles stabil, nur vom content her fehlt es noch ein bisschen, aber es wird bestimmt noch welcher kommen. Würde mich aber darüber freuen, wenn man z.B. Stationen auf mehr Gleise upgraden könnte; Zuglängen nicht nur pro Route, sondern auch für unterschiedliche Zeiten festlegen könnte oder auch, wenn man auf Spiel schließen drückt, nicht so ein hässliches Windows-Fenster geöffnet wird, um zu bestätigen, sondern ein passendes Ingame-Fenster. Außerdem ist der Preis schon ganz schön hoch angesetzt für den wenigen Content, der gerade vorhanden ist. Gerade wäre das Spiel eher ein 10€-Spiel.
достойно оценок лучше, но сыровато
Hello Game good and Subway Builder work City Bremen, Germany and Osaka + Tokyo, Japan better good thanks you Friend :-)
i think for face value its a decent game over priced but decent. i know allot of yall disliek this cuz it requires to be online wich yes sucks but i dont mind it. there are some flaws with the path finding but i think thats either a me issue or something that wil get fixed. this to me feels more like a game under 15 bucks but im not really mad it costed more you know what youre getting a realy accurate subway builder with live data and im all in for it. though non sandbox feels impossible for me
The game has not been finalized. Cities don't open. There is a 50% chance that the game will open. More patches are needed. The game is not yet playable.The idea for the game is good. Implementation is zero.
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Liquor Store Simulator | $242.9K | 567 | 87% | $11.99 |
| SpellMaster: The Saga | $243K | 469 | 40% | $24.99 |
| Super Woden GP 2 | $242.9K | 1K | 88% | $12.99 |
| Kurage Life | $243.1K | 619 | 91% | $10.99 |
| LivingForest | $243.1K | 469 | 37% | $15.99 |
| Warhammer 40,000: Battle Sister | $243.1K | 625 | 69% | $19.99 |