
Uncompromising Sci-Fi survival on Mars! Manage the entire colony single-handed! Craft, Research, Explore and Fight against evolving mutants. Vast open world and randomly generated levels to explore! Can you survive long enough to escape the horror?
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Traditional Chinese, French, Italian, Spanish - Spain, Greek, Simplified Chinese, German, Japanese, Hungarian, Turkish
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Enjoyable survival game - top down view gives it a different feel - like playing GTA 1 & 2, but with monsters chasing you, and very little light.
Hard Hard Hard. What I like: The dungeon type, research and produce is great. Also the gameplay, the Story absolutly etc. What I would make a little diffrent: There are SOOO MANY loot containers and you cant take everything with you, but you need to look in every corder and container, as very important items are there, where is only 1 in the game per location (1-2 diffrent per location) which you need. They are not highlighted etc. Lootet container and unlootet container are no diffrence. You you dont know where to search and need to be very acribic. That is the only downpoint. Its a hard game on every level, but increases drastically on normal and hardmore. Modding is possible. Then you can make it way easier.
A really good game, once you understand the mechanics you're good; just don't give up if you seem overwhelmed the first time you have to deal with all the research / production, including all the menaces. There is a ton of quick good guides on steam if it's too difficult for you. The story is well made, you want to know what's really going on and escape, or at least try to. The mixed dark ambiance and pressure with contamination, battery, oxygen, thermal generators and reactor cores is superb, you'll feel stressed, on the rush, sometimes desperate with resources, but just don't waste, recycle as much as possible and reuse. For a good start, max your oxygen and thermal protection, battery, backpack and gun, you can then make longer runs and waste less resources (one go from floor 1-5 than back home drop the loot and keep running to floor 10). Also, always try to discover all the oxygen / thermal rooms, you'll need it for an easier endgame. The final bosses (some people are complaining about them) aren't that hard, but be prepared enough with : - A maxed gun or sub - A maxed shotgun - A plasma gun (mine was only lvl2 but far enough with a good heatsink) - At least 40 grenades (enough to destroy the needed parts) - 5 medikits - 5 windtoid XL Now it's time to enjoy "Subterrain: Mines of Titan" and expect Subterrain 2 someday :) Side note : You're not the only mamal alive on MPO but....well....improvised surgery....MEOW !
https://youtu.be/9d-Cu6SFXnU Long empty hallways slow down the pacing while collecting items from drawers does nothing to make up for it.
Un juego que tiene su encanto, pero que lo arrastra por el piso al hacerse tan, tan sumamente pesado. Encarnamos al último hombre en Marte, durante el brote de un patógeno desconocido... Premisa sólida, y dura más o menos hasta la primera exploración: El juego tiene dieciséis sectores explorables, tristemente generados de manera aleatoria. En estos sectores encontraremos recursos y, más importantemente, chips de Software, que permiten fabricar mejor equipamiento (y son necesarios para progresar hacia los finales del juego), por lo que no son opcionales. El problema llega cuando esto interactúa con las mecánicas de supervivencia del juego: -Salud -Contaminación -Sed -Hambre -Defecación -Orina Por si esto no fuera suficiente, cada sector (de los dieciséis que hay) tiene un contador de infección, que refleja la cantidad de enemigos y la dificultad de los mismos, que a su vez suma a un contador global que simboliza la dificultad del juego... Estos contadores escalan demasiado rápido, el juego tiene un problema de dificultad en el que es demasiado fácil en normal y demasiado difícil en hardcore y pesadilla. El combate, que es el corazón del juego, es muy repetitivo: Hay solo cuatro armas (pistola, escopeta, ametralladora, lanzador de plasma), y todas se solapan. Las mejoras que adquirimos de las mismas son muy incrementales, y realmente no cambian nada sobre el juego, cosa que refleja el espíritu del juego: Es un juego incremental sin automatización, pesado y desgastante. Me divertí, pero nunca alcancé el final. Solo puedo decir que vale la pena en descuentos profundos, y para gente que disfrute el grindeo.
字体和ui太小了,我这2.5k屏看字都是糊的,希望作者能做一下适配
В начале очень интересно но под конец становится душно потому что надо чистить вилкой сотни мобов что бы вставить фильтры, боссы понравились, на максимальной сложности заставили сжать шоколадный глаз. 9 "я сейчас наложу в штаны" из 10
MUY BUEN jUEGO, LLEVA SU TIEMPO MANEJARLO, PERO TE ENGANCHA, HORAS Y HORAS
интересная и захватывающая игра
Can't ever imagine beating this on perma death, but I had fun. Pretty repetitive, but I liked the game loop.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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