
The Knightling is an open world, action-adventure where you play as an aspiring knight in search of their missing mentor, Sir Lionstone. Equipped with only a legendary shield, you’ll brave your way through the lands of Clesseia to become the unlikely hero.
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About
Sir Lionstone, the most powerful knight and protector of the great city of Clesseia, hasn’t returned from his latest quest. As Sir Lionstone’s trusted knightling, it is up to you and the legendary shield he left behind to become the hero the people need and find Lionstone before lurking threats endanger the realm. Explore the many regions and secrets of the lands of Clesseia, fend off bandits and monsters, and uncover the truth of the shield’s unparalleled power and the realm’s illustrious past.
All Heroes Start Small
Play as the Knightling, a knight-in-training whose loyalty and determination sets them off on a grand adventure to find their knight. With solely a shield in hand, you’ll utilize and upgrade your training and arsenal of abilities to overcome obstacles, help citizens and prove that you’re worthy of knighthood.
The Best Offense Is a Good Defense
Left with just Sir Lionstone’s shield, which contains a mysterious element called Callyrium, it is up to the Knightling to harness its power and become the next legendary hero. Leverage the shields natural defensive power to block, parry, and create ideal openings, then leverage big attacks and combos to finish off foes.
Slide Into Adventure
Set off on your adventure across multiple regions of Clesseia with the power of your shield to help you along! Traverse and platform to various areas to earn valuable praise used in upgrades, or use the shield’s various movement abilities to make getting around easier. Though probably beneath a legendary shield’s reputation, no one is stopping you from sliding all across the land!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Russian*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Starts out at 90-110fps through out the tutorial at medium-high settings and by the time you hit town struggles to play at 1080p and medium-low settings at 55-61 fps and my computer by no means is a slouch and a HUGE upgrade over recommended hardware... but what I play is REALLY fun minus performance drops. Refunded, I'm through paying for games that can't seem to find a stable framerate especially when my PC is monumentally more powerful than the recommended specs.
This game deserves much more attention. It's beautiful, has a ton of old school vibes like ol school Zelda and Jak.
Es un buen juego, el inicio estuvo bien, luego el "Viaje" siento que la calidad estuvo muy por debajo pero retoma hacia el final que se vuelve hermoso eso hablando del modo historia pero termina despegando tarde aun asi estuvo bastante entretenido si lo agarras con descuento vale totalmente la pena y el protagonista me parece un pan de dios jaja esta bonito, no me gusto las colisiones en el aire con la pared invisible jaja me bloqueaban el camino donde quería ir pero en fin, fue una buena aventura
Nice game for people that kinda like the botw/totk style, i do feel that the combat (atleast on higher difficulty) is kinda janky. regular combat is more unbalance than i feel reasonable for your characters crappy health, but oddly throwing your shield does fair damage, and kinda too easy when you can just go to a basic elevation and immediately they dont know how to attack you.
Hell yeah! I'm always hungry for more of those oldschool platformers – jumping from bouncy pad to bouncy pad, gliding across chasms, fighting monsters – and The Knightling more than delivers. The movement patterns are addictively fun (shield sledding!!), the world looks gorgeous, and there's a cool plot with some clever twists. Enemies offer a satisfying challenge. The lower-level critters keep you sharp – you can dispatch them quickly if you concentrate, but you can't just button-mash through them – while the bosses will have you fist-pumping when you finally beat them after 27 tries. A well-timed parry feels great, and trying for it is a thrilling game of brinksmanship. 9/10, one of my favourite games. Recently completed my 2nd full playthrough, I'm sure there are many more to follow. What keeps it from being 10/10 is mostly the weird logic around dying and respawning. *Where* you will respawn, and which items and achievements you will/won't retain, is often unpredictable. With enemy positions also being randomised upon player respawn, if you're unlucky you can respawn on top of 3 of those radioactive bats... Also gliding on air currents is amazing when it works but it frustratingly often doesn't: sometimes they disappear in front of your eyes, or are only revealed at the last second, and if you miss them by a millimetre you can prepare for a long trek over the ground. To end on a positive note: a final bonus point is the relatively balanced distribution of male and female NPCs, regardless of gender stereotypes – women can be admirals or explorers. Always love some equal-opportunity fantasy!
A fun game, old school style made where you have to "♥♥♥♥ around and find out" there aren't many hints as how the mini games work so you have to run around and try everything. Its a gem in the sea of slop we are being forced to.. Keeps your brain in good shape , looks fun , play's smooth so far.. ( Some minor issues with by default unlimited frames - best to limit it to 60 ; and a few crashes i believe its because of NGreedia drivers)
Solid little platformer.
An ambitious game with a fair amount of interesting/novel ideas, which ultimately has too many layers of missing polish to recommend, with my own playthrough ending in a softlock in the final hours of the game which, from a cursory search, has gone unaddressed for months.
Fun game. Exploration is fun. Movement with the shield is fluid, swapping between sliding, gliding and sprinting. Combat is fine. Looking forward to their next game.
Estaba siendo muy chulo, es muy bonito y tiene tonterías muy divertidas, pero llegó un punto en que no paraba de tener tirones al alejarme mínimamente del núcleo de la ciudad. Al principio tardaban en ocurrir pero llegó un punto en que ocurrían cada par de segundos y desde el inicio de la sesión de juego, en ese punto ya era frustrante así que no he podido seguir con él así que no he podido avanzar apenas con la historia... Recomiendo el juego, sus mecánicas, humor e historia. Pero no puedo dar una reseña positiva por el aspecto técnico...
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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