
Subside is an immersive aquatic VR experience with multiple areas to explore and lifelike aquatic creatures to interact with. Crafted with unparalleled realism, it aims to replicate the nuances of real-life swimming and diving in shallow waters
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−40% | 525reviews | 97% | — | $543.3K |
| $24.99 | 2.5Kratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Subside delivers an underwater VR experience built around one straightforward but ambitious idea: making swimming beneath the surface feel as convincing as possible. Rather than surrounding exploration with combat, survival meters, crafting systems, or a complicated storyline, it places the sensation of diving and discovering aquatic environments at the center of everything. Developed and published by A2D Software, the game feels closer to an interactive diving experience than a conventional adventure, making atmosphere and physical immersion its most important qualities. Movement is one of the features that immediately distinguishes the experience. Swimming is designed around VR interaction rather than simply treating underwater travel like ordinary joystick movement. Using the controllers to propel yourself through the water creates a stronger connection between physical motion and what happens inside the headset. Diving downward, turning around obstacles, rising toward the surface, and approaching marine animals consequently feel more involved. There is an adjustment period, particularly for players accustomed to conventional VR locomotion, but learning the swimming system is an important part of what makes exploration satisfying. The underwater presentation is where Subside becomes especially impressive. Sunlight passing through the surface, vegetation moving beneath the water, rocky formations, environmental particles, reflections, and detailed aquatic life combine to create convincing diving locations. Clear water allows players to appreciate considerable visual detail while still preserving the distinctive atmosphere of being submerged. Looking toward the surface from below or swimming through areas populated by fish can be surprisingly convincing in VR, particularly when the headset's sense of depth and scale enhances the scenery. Aquatic creatures contribute significantly to the environments because they provide movement and life without turning every encounter into a gameplay challenge. Much of the enjoyment comes from observing wildlife, exploring unusual formations, investigating hidden spaces, and discovering what lies around the next underwater corner. The game rewards curiosity more than speed. Players who enjoy slowing down and examining virtual environments are likely to get considerably more from it than those who need frequent combat encounters or constant progression rewards. There are multiple environments rather than a single small showcase area, giving the player different locations to investigate. Achievements also provide optional objectives for anyone who prefers having specific accomplishments to pursue. Even so, the strongest moments are often those in which nothing particularly dramatic happens. Simply swimming through a beautiful section of water, encountering marine life, or discovering an interesting location can become the highlight of a session. This relaxed pacing gives the game an almost therapeutic quality when everything is working smoothly. Its specialized design naturally creates limitations. There is no extensive campaign, elaborate character development, deep survival simulation, or action-heavy progression system to provide dozens of different gameplay loops. Someone looking for a large underwater adventure may therefore find the overall scope restrictive. The swimming mechanics can also be physically demanding compared with ordinary controller movement, and players susceptible to VR motion sickness may require shorter sessions while becoming accustomed to underwater locomotion. Performance is particularly important because visual clarity and smooth movement have a major effect on VR immersion. Subside benefits from reasonably powerful PC hardware, especially when trying to maintain high visual settings and consistent frame rates. Its detailed water, lighting, vegetation, and environmental effects justify some of that graphical demand, but players with older VR systems should be prepared to adjust settings if necessary. When running smoothly, the combination of graphical detail and responsive movement creates a strong sense of physical presence. Steam Deck compatibility requires an important clarification. Subside is a VR-only experience and therefore is not practically suited to playing directly on Steam Deck as a normal handheld game. Even if SteamOS or Proton could technically handle portions of the software environment, the game requires compatible VR hardware and the associated PC VR setup. It should consequently be considered unsuitable for standalone Steam Deck play rather than a conventional portable title. What ultimately makes Subside memorable is its commitment to a narrow concept and the quality with which that concept is executed. It does not attempt to transform diving into an endless collection of artificial tasks. Instead, it gives players attractive underwater environments, believable swimming mechanics, aquatic wildlife, and enough freedom to appreciate these elements without constant interruptions. The result feels deliberate and unusually focused. For VR owners fascinated by diving, marine environments, nature experiences, or realistic movement systems, this is an impressive demonstration of what virtual reality can accomplish when a game concentrates on physical presence. Its limited emphasis on traditional progression prevents it from being universally appealing, but players who understand its exploration-focused purpose can find a remarkably immersive aquatic experience. Rating: 9/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese*languages with full audio support
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very realistic! The water creatures respond to your presence just as live ones would in real-world habitats. The created environments are less messy, wet and stinky as the real-life ones they replicate, AND they're more fun. Once you dive into this game, you're hooked and you forget to come up for air.
Le jeu est vraiment incroyable ! testé avec le Quest 3 en PCVR c'était déjà quelque chose, mais là avec mon pimax crystal light, pppf incroyable !! La qualité visuelle va encore plus loin ! Le dev fait un travail de dingue et ont sent qu'il touche sa bille et y met son savoir faire. Je recommande franchement.
One of the best looking VR games I've played. Sound design, models and animations are all top notch. I do believe the Makoa Shelf expansion is the best part of the game so far. Based on the density of animals in it, and considering the bonus levels that come with it. The game mechanics may be lacking for some players. But if you want a nice chill experience that has lots to explore and shows off the visual capabilities of VR this game is perfect. I hope the developer continues to add new locations/animals but what I would really enjoy is one or two levels that are meant to be outright scary. A deep ocean level with a giant squid or megalodon swimming around would be terrifying in the best way.
This is a VR showcase experience. Beautiful level design, enough content to keep you engaged and some nice surprises along the way. This is not my typical type of game but really glad I tried this out. Look forward to future DLC's.
景色假得很,不足以让人玩很长时间
Félicitations à toute l'équipe et MERCI pour cette pépite. Une sacrée claque visuelle, et une ambiance sonore parfaite. L'immersion est impressionnante, la réalité virtuelle prend tout son sens dans cette expérience.
Top game. Graphics on quest3 via top end pc is one of the best experiences in VR.
Tolles Spiel. Grafik in VR einfach der Hammer.
I was lucky enough to do quite a bit of scuba diving and snorkelling in my younger years, in some simply amazing places. To me, this captures the essence and wonder of being underwater with its truly stunning graphics and importantly sound. The sensation of leaving the muffled underwater world and surfacing to hear the rush of waterfalls and exotic animals blows me away. Would highly recommend.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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