
Set 10 years after the original, Stronghold 3: Gold follows the vengeful story of The Wolf in the third installment of the award-winning castle building series. The Wolf has cheated death become even more bitter and twisted. Build castles, rally your troops and save medieval England!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 24 → 0.14/day in the week after.
About
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 817 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muy facil, a todos nos encantaba stronghold 2 con su multicidad de posibles edificios, diversificacion de economia y sis de ascenso. Lo unico que necesitaban hacer era fixear algunos bugs, exploids y mejorar los graficos de su antecesor, y EN VEZ DE ESO hemos recibido un monton de malas decisiones: 1.- QUITARON EL SKIRMISH! ¡¡¡¿estan mal de la cabeza?!!!! 2.- No han arreglado los bugs tipicos de unidades y exploids de otras unidades 3.- Quitaron la diversidad de unidades/edificios de combate, funciones sociales y economicas (productivas) 4.- Quitaron la diversificacion de dialogos tan hermosos de cada ciudadano del castillo 5.- No han facilitado el modo online par aarmar partidas con amigos de steam Han desaprovechado su oportunidad
game is buttcheeks
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain, Japanese, Polish*, Russian**languages with full audio support
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Das Spiel ist aktuell leider nicht mehr Spielbar - weder lässt sich die UI auf Aktuelle Monitore anpassen noch könnte man das Spiel auf einem 2ten "kleineren" Monitor öffnen. Einzig wenn du einen HD only Monitor hast könnte es ggf klappen. Des weiteren Schließt sich das Spiel oft unkontrolliert oder ist nach dem Laden eines Speicherstandes total verbuggt.
허구한날 run time 오류나 터지는 쓰레기게임
Strong hold 2 had much better interaction. The controls are clunky and there is not a skirmish battle.
нет нельзя не бери
jogo lixo
мда
Stronghold 3 prova a riprendere le basi del capitolo precedente, ma purtroppo non riesce a raggiungere gli stessi livelli di qualità. Il gameplay introduce nuove meccaniche, ma molte risultano poco rifinite o sbilanciate, rendendo alcune battaglie e gestioni delle città frustranti. La grafica è più moderna rispetto a Stronghold 2, ma problemi tecnici e bug frequenti penalizzano l’esperienza complessiva. La parte strategica, seppur presente, risulta meno coerente e appagante rispetto al predecessore, e la gestione delle risorse può diventare rapidamente monotona. In sintesi: Stronghold 3 è un titolo con buone intenzioni ma con problemi di realizzazione e rifinitura, che lo rendono inferiore al capitolo precedente.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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