
Set 10 years after the original, Stronghold 3: Gold follows the vengeful story of The Wolf in the third installment of the award-winning castle building series. The Wolf has cheated death become even more bitter and twisted. Build castles, rally your troops and save medieval England!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 24 → 0.14/day in the week after.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 817 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i cant save my game!!!
Selbst, wenn man versucht sich nicht an die guten Vorgänger zu erinnern ist dieses Spiel miserabel. Schon die einfachsten Funktionen wie das Bauen von Burgwällen ist frustrierend. Zudem gibt es auch heute noch zahlreiche Bugs, die das Spielen teilweise fast unmöglich machen.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain, Japanese, Polish*, Russian**languages with full audio support
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
just ♥♥♥♥ really
Good strategy-management game.
i have played all the stronghold games that have came out and i can happily say that they all have been super good so i recommend them all the be played.
Absolute garbage. AI completely incompetent. Send units walking and they get caught in the terrain and can never move again. Fortress layout and wall building should fun, but is a tedious chore. Structures that should fit together won't and can't, placing walls is finicky and stupid. Buildings rotate in useless degrees when placing them. Additionally, though some of the screens may make it look alright, it is just ugly. There's a lot more to say. I was going to go back and format and flesh this out, but this game isn't worth the effort to properly blast it. Oh, also it crashes consistently as a bonus
took out what was good in older games, put in things that made it worst. the first mission i instantly felt how bad it was compared to 2
没中文就差评
this is so bad
要塞2那么牛逼,已经积累了那么大人气,三代做差不多点也能承接住二代的份量,结果三代砍了一堆玩法和功能,还疯狂闪退。再有,你们知道自己为啥起的家不,是因为“要塞”,而不是“即时战略类游戏”,新作一味的跟风玩竞技性,把很多独树一帜的慢节奏“要塞”类玩法都阉割掉,最后只不过拆东墙补西墙,顾头不顾腚。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.2M | 18.1K | 72% | $39.99 | |
| $34.3M | 24.3K | 87% | $34.99 | |
| $10.6M | 15.9K | 95% | $19.99 | |
| $5.7M | 9.7K | 90% | $19.99 | |
| $5.2M | 9.8K | 86% | $14.99 | |
| $9.6M | 14.4K | 79% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 15.7K | 92% | $9.99 | |
| $3.6M | 14K | 78% | $17.99 | |
| $3.6M | 3.3K | 92% | $29.99 | |
| $3.6M | 8K | 88% | $24.99 | |
| $3.6M | 11.5K | 93% | $9.99 | |
| $3.6M | 7.2K | 95% | $19.99 |