
Here comes Capcom’s newest challenger! Street Fighter™ 6 launches worldwide on June 2nd, 2023 and represents the next evolution of the Street Fighter™ series! Street Fighter 6 spans three distinct game modes, including World Tour, Fighting Ground and Battle Hub.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 35.43/day in the week to Sep 2 → 45.14/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ガン待ちモダンばかり
卡普空我日你们全家,你们应该去给死妈杰米在你们这个死妈公司总部里盖一座雕像,每天啥也不干就对着你们杰米爹磕头就行了,日你妈的,这么喜欢清朝人是吗,你们自己看看这傻逼受击框,nm铁包铁都来了,不会做平衡就别鸡巴做了,傻逼角色一个劲的增强,逮着几个牢角色还jb削弱,我真日你们妈了,傻逼策划部是不是被肯打破防了,这逼牢角色还tm能削弱,ed拳脚强直接砍成只能按拳脚,真尼玛牛逼,不会调整角色就别鸡巴做了,这游戏做出来就是给职业玩的,我们普通玩家连人都算不上,整天盯着职业动向改角色,日你妈的,hibiki莉莉玩的这么强怎么不见你们削弱莉莉,职业没人玩杰米就得加强到铁包铁唐按自动差合是吧,你干脆给他改成喝口酒对面自动掉血得了,死全家的东西,我操你妈
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #33, worst US #94 · 10 markets collected
Reviews, worldwide (the counter carries no country): 36.29/day in the week to Jul 21 → 32/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, Italian, German, Spanish - Spain, Arabic, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese +2 more
| $39.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love it but as everyone has stated, it's not cheap, which makes it inaccessible. They intentionally held back characters to piecemeal out DLC for $30-$50 dollars per 3-4 characters. It's just not worth it to me, so I don't recommend. Go Suck Yourself, Capcom.
太好丸!新手也推荐入坑,建议直接打排位,丸现代 砚上三五笔(黄血) 落墨鹧鸪啼(三酒,CA) 谁识曲中意(托梦) 断弦等你系(↓↘→+🦵) (ok!) 哎呦小情郎你莫愁💃💃💃 此生只为你挽红袖👊😄🤜 三巡酒过月上枝头😏🫱🫲😐 我心悠悠😫🤏😡 (剧终)
https://www.youtube.com/watch?v=0Bn5UnmZ8Kk
麻雀の東風戦ぐらいにはがんばりが認められるゲーム
我不推荐任何人购买这个游戏。本体是残废中的残废版,你想要玩到经典角色必须买dlc,是必须买,不是可以花时间解锁,是必须买dlc解锁,然后人物就两套衣服,想要更多?必须再额外购买dlc的dlc。卡普空怕佛系玩家不买dlc玩的太开心,甚至贴心的帮大家把逛街游历和ai对战以外的所有重要功能全部锁起来,想玩,乖乖花半个小时去注册卡婊ID。一套操作下来还没熟悉动作风格退款时间已经过了。有趣的格斗游戏多的是,这个赛道也不是卡婊独霸,只要官方吃相还是这么难看,我不会推荐任何人购买!!!!!!!!!!!!!
Really fun game. but the fact this game sits over 150 dollars if you want to buy all the dlc makes this game a complete rip off.
While I have gotten my moneys worth out of this game I do not feel like I can recommend it. Capcom seems intent to slowly drip feed content throughout the year and little else. The Fighter Coin system is also predatory on how it either sells you too much or too little but never just the right amount. Be ready to have extra coins that you can't spend without having to add more to your account first. Gameplay wise as you are learning it can be a satisfying experience but as you climb higher in rank the cracks start to show. The game is highly reliant on the drive rush system and it divisive to say the least. Everyone has the ability to rush you down, some better than others, but it is a reaction check that highly favors the offender and leaves them in a plus situation to continue their offense. Even when you learn how to shut it down the reward is minimal for the defender. It leads to very simple gameplans for most characters that is not very engaging to defend against. Throw loops are also a thing and they are unsatisfying for both parties to say the least. Walking up to the opponent on wakeup and forcing a 50/50 that is heavily in the offensive players favor, while taking no skill to execute. Capcom either thinks this is fun or does not care as it has been in the game since release with little to no change. They also refuse to balance the top characters in any meaningful way and take months to release minimal changes to balance at best. I'll probably continue to play the game here and there but until Capcom makes any meaningful amount of change to content releases and gameplay adjustments it would be difficult for me to recommend to someone new. If what I wrote above doesn't dissuade you then I would at least say to grab the game on sale with year 1-2 character passes as those can be quite pricey by themselves.
分からんごろしが多すぎて一生画面端で固められて死にます。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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