
Dark Ages is a tactical digital board game set in the violent world of alternate Middle Ages. Vikings against war elephants, musketeers against the Mongol cavalry, ancient phalanx legions against crusaders; the deadliest armies in history clashing in bloody war.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I have no idea how this game could receive a 73% positive rating. It does have potential but despite constant crashing has so many design flaws that it is mediocre at best. The tutorial is a prime example. Instead of explaning the game it manages to run you through a "click this, click that, Horray you won, now you know the game" routine. Nowhere in this game the stats are explained. Hmm my warrior has an attack of 19 and a defense of 20 ... what does that mean? Yeah it´s better than an attack of 18? Brilliant ... but what happens when an attack of 20 hits a defense value of 10? Or one of 20? Generals movement is a pretty big offender in my book as well. 90% of the generals can only move 1 province per turn. And so can your enemies ... meaning catching a fleeing enemy is a slog that takes several turns ... what is even worse ... if an enemy sends a 0 Troop General he can still claim your provinces ... meaning you now have to send a General of yours or will lose your income to a single General riding through your backlands. Story ... dont get me started ... let´s say I was playing a scenario where I was leading an English Nobleman feuding with another ... not only was the most of the map occupied by French-Neutrals (that remain Neutral until you attack them, and otherwise just move troops aimlessly around their lands ... slowing down the AI Turns) ... nope suddenly I am attacked in the Back by a Mongolian Horde... that is just bonkers and shows the lack of polish this game received before release. I could continue to pick the game appart, but that seems like more efford than what it´s worth. Guys ... dont get this game ... if you want a fun Turn Based Strategy Game in medieval settings grab Battle Brothers ... that is just 1000% better. Or one of the older Heroes of Might and Magic (3 is brilliant) ... or Banner Saga .... or Civilization or ... or .. god there are so many better games out there. Just dont get this...
This game had much potential but the simple (close to non existing) battle-mechanics totally ruin the game for me. There is no interaction for the player no "game" in the battle mechanics -whatsoever. On top you can watch the battles after knowing the outcome - what makes no sense for me. I made my point in the early access time and was told this would change - it didnt. The nice art style is in vain. I dont understand the devs creating a game called strategy and tactics without battles.
Nice game, a bit like rome total war with auto battles Devs idea of medium difficulty is a bit trollish, 2 of the levels you're like wtf this is impossible. Can be done tho Replayability is decent, you have the armoury to upgrade units and the pantheon where you can retain favourite generals. Levels can be replayed and you get same amount of money etc Couple glitches, Had an issue where if your windows desktop scaler wasn't set to 100% when at 4k you had mouse issues, devs seem to have fixed it now (im at 150 btw) Does occasionally crash, but auto saves at start of round and fights don't seem rng(otherwise no point in good generals i suppose)
Game is very simple and you win by using cheeze tactics like buying merc armies and riots to destroy ememy since your own troops will never get the job done. It also crashes a LOT. and in my current game it crashes every turn and riots do not work (they crash it). I regret purchase even at 45% discount. has some potential if not so buggy and full of cheeze tactics.
The game features a small number of scenarios (eight); while the missions have plentiful secondary objectives that add some replay value, the general plan in each is fairly scripted based on the fixed starting conditions. Most scenarios give a huge economic, territory, and military advantage to the opponent; there is no skirmish mode where each faction is given equal footing to begin with. The benefits for the AI cannot be adjusted, as there are no difficulty settings. The only resource in the game is silver, accumulated each turn by occupying provinces around the map and spent on new infantry, cavalry, and archery units. Heroes whom lead each army can only perform one action per turn (move, attack, or recruit), which adds some strategic choices to the game. While combat is completely automated, units can be placed in formations before the battle begins, which does make a difference in attack and defense attributes. Because of the low unit cap (only seven heroes are allowed, and each hero can only recruit a specific number of units), it can be impossible to quickly finish a scenario even after it’s clear you will be victorious. Strategy & Tactics: Dark Ages is an approachable turn-based strategy game hindered by its small assortment of unbalanced, tedious scenarios. https://www.youtube.com/watch?v=EkrZV3t_JC4
This game, although sold as full released, is abandoned; only 9 scenarios available (including tutorial scenario), no editor, minimal battle mechanic, few different types of units... don't buy it, in a standard FREE game-demo there is far more content than in this half finished game.
This game is meant for phones. Thats it. Thats all you need to know. The UI, the game mechanics, everything was designed to be used primarily on a smartphone. As such, its a subpar PC experience no matter how you look at it. It was just brought to Steam to make some extra cash, but even the port isnt that stable. 1/10
This game has potential however does not come close to living up to it. Apart from the glitches and crashes, the game mechanics dont make much sense, there is no real information about troop types/advantages or why the force that suddenly invaded from nowhere right in the middle of your stronghold that was garisoned with troops can kick your ass even though they have half the attack points and dont look like they should have any real advantage. I love hard to win games, but I hate games that are made to be hard by being rediculous or simply unfair or nonsensical. If you manage to survive the first part of a level then the rest is just a slow grind with little in the way of actual strategy or thought.
What a mistake to buy this. I didn't believe all the reviews about crashing, but this game crashes every few minutes. And I have a high end computer. Don't waste your money,. Terrible!
This game has huge potential and interesting mechanics. All ruined by two things: 1) NO SAVES. You need to complete each scenario in one sitting, you can't close the game and resume on the other day. 2) CRASHES. You can expect at least one crash every couple scenarios. Usually at a late turn... which means all progress lost (see reason #1). Due to these two shortcomings this game is not worth the time or the money. I seriously regret buying it.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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