
In this mind-blowing insane-arcade RPG, Jennyfer takes down "The Organization" and summons The Legendary Devourer of Dead in order to wipe the planet.
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Jennyfer, Norma, Ronaldo and Fu will work togetha to absolutely WIPE "The Organization" out of this planet, then relaese "Tainah, The Legendary Devourer of Dead", to completely DESTROY everything asnd KILL EVERYONE FOREVER.
But of course "The organization" woulndt' let you. and thats EXATCLY when the never-ending blood splatterer MENACE (that you may know as "turn based roleplaying strategy") takes place.
You will encounter many many weirdos that will help, and have to kill many LOSERS like like The Police, bounty hunters, garbage cans, formless amalgams, robot machines of mass destruction, and aLOTof othre bullshit actually

this game will absolutlely DESTROY ALL your expectations EVER and ABSOLULTETY ANIHILATE your soul. this bad boy got EVERYTHING:
- an absolute CRAPload of typos and sweaing (it is even worse than this Steam page)
- no grinding and no level-ups (you change stats and skills by equipping gear)
- 31 recruitable characters (but only 4 are usable at a time)
- VERY unconventional turn based strategy
- topnotch MS Paint masterpiece animations that WILL drop youre jaw
- every enemy animates when attacking you, IM SERIOUS, the animations are AWESOME
- arcade-like-fast-paced hardcore gaming (this game is like 3~4 hours long)
- huge replayability with over 20 hours to actually do EVERYTHIGN
- every decisio you EVER take will impact the game HEAVILY
- 8 different endings that will genuinely feel like you achievend something
- a LOT of flippin' secrets like cheat codes and secret characters and story scenes
- a lot of things learned from my first game, Demonpact: Clarice (yes this is the second)

After playing Bad Bitch Blasters, the most ADHD fuelled ultimate brain frying gaming experience of your LIFE, you will NEVER EVER RECOVER. no other videog ame in the UNIVERES will satisfy your ITCH for genuinely psycho-insane top-notch hardcore arcade RPG ever.
Are you a bad enough bitches to blast them all really hard forever?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The most "You can just make a game" game ever made And I love it for that! I also love Fu! Bnuuy...
dark woke won
If you're over 25 and own a computer, this game is a must-have! If you own a computer you must try this game! [spoiler]The veil of irony grows more and more pervasive in online spaces, to the point where it's often impossible to tell whether a bad ♥♥♥♥♥ with both a gun and a Cloud Strife sword keeps swinging them around because she really does just think they're sick as ♥♥♥♥, or because she feels the need to compensate for something. After going through every ending and finishing off with the secret developer commentary ending I feel like the message of Space Funeral has really proven its point here. Like that other review said, you really can just make a game. Bad ♥♥♥♥♥ Blasters was not just made, though. This ♥♥♥♥ was [b]BORN[/b] through the sheer power of both edgy, awkward love and an almost desperate earnesty. Like some sort of terminally online phoenix that will hopefully keep blazing in its MS Paint glory forever.[/spoiler]
[i]"Cachorros transmutados querem me morder, Só porque eu fumo cigarro"[/i] mais pessoas precisam jogar isso!! que jogo bom, apaixonado, inspirado e criativo, toda a apresentação dele é impecável, ele tem uma energia muito própria e cativante (extremamente brasileira) construída principalmente através do estilo de arte, das interações entre os personagens e da excelente trilha sonora o combate também merece muitos elogios, é um jogo que diverte do início ao fim com um ritmo excelente e lutas bastante tensas (porém justas) que recompensam um pensamento estratégico e uma boa compreensão das mecânicas de cores vale muito a pena fazer todos os finais (recomendaria deixar o 8 por último) e ver o que esse mundo tem a oferecer, o jogo realmente te convida a jogar o jogo anterior da desenvolvedora e aguardar pelos projetos futuros
É difícil pra mim sequer começar a falar desse jogo... Bad ♥♥♥♥♥ Blasters (ou BBB, vou falar BBB) é muito único em todos seus quesitos. Os personagens são muito criativos, cada um possui uma gameplay de turno única e também adicionam falas e reações extras à história. O estilo visual e sonoro é, bem claramente, muito autêntico e pessoalmente eu adoro muito! A história, que eu honestamente não esperava muito, me surpreendeu bastante e além disso me deu uma vontade ENORME (muito enorme) de conferir o jogo anterior da criadora... E finalmente, sobre o combate. Uau que combate inspirado! É interessantissimo como o jogo se balanceia mesmo com a ausência total de Lvl Ups e grinding, não sequer tem XP nesse jogo, só equipamentos pra encontrar! As skills super variadas de todos os membros da party (são muitos membros possíveis) contribuem muito em fazer deste um jogo muito legal de se experimentar várias estratégias, criar combos malucos ou só tentar usar força bruta com o mesmo time do início ao fim. Recomendo muito pra qualquer um que queira ver uma torrente de criatividade sendo expelida de uma só vez, com força total, mas recomendo também especialmente pra você que gosta de Copper Odyssey e Space Funeral. Especialmente pra você.
a,nd then I started blasting
dude…. f uck Yes edit: i have now played through this game at least 7 full times now. genuinely such a good game. so much hidden stuff in this game to find, so many party members, so much to dig into thematically. please play this game its very important to me right now
this is a game that once you have played it you will keep looking back at it with a fond memory and you will think that it was a good decision to play this game and you will adore the characters and there are so many fun interactions along the way that you can experience which make the outcomes at the end even more impactful and the battle system is very fun as you can build yourself a team that fits your playstyle while it doesnt feel like youre forced into a specific playstyle i really like how well thought out the party members feel and there are so many cool combos you can pull off and HOLY the animations are amazing and i love the character designs there are so many cool characters both enemies and party members and oh god the music sometimes also just hits right and i also love the way the dialouge was written i had a very good time with the game overall and if you even consider giving this a try please get this game and get it for a friend and your family members and your cat and the neighbours dog i hope you can also experience this transcended piece of media in all its glory and finally go to sleep while still thinking about how cool it was to blast some ♥♥♥♥♥♥♥ this is a ten out of ten game give it a try i love it a lot
One of the most important and impactful pieces of art ever made.
Bad ♥♥♥♥♥ Blasters is a deliberately outrageous indie RPG that thrives on unpredictability, crude humor, and complete creative freedom. Instead of following the conventions of traditional fantasy role-playing games, it embraces absurd storytelling, exaggerated personalities, and a world where nearly every scene is designed to surprise players with bizarre twists or laugh-out-loud moments. The adventure follows Jennyfer and her companions, Norma, Ronaldo, and Fu, as they battle a mysterious organization while pursuing the release of the legendary Devourer of Dead, Tainah. The narrative rarely takes itself seriously, transforming what could have been a straightforward quest into a nonstop stream of chaotic comedy and unexpected situations that define the game's identity. Combat offers a refreshing twist on classic turn-based mechanics by removing the usual level-grinding formula. Instead of earning experience to become stronger, players improve their party primarily through equipment that alters attributes and combat effectiveness. This design keeps battles focused on strategy rather than repetitive farming, encouraging players to experiment with different gear combinations and team setups. Every encounter rewards careful planning, and the streamlined progression helps maintain a brisk pace from beginning to end without sacrificing tactical depth. Replay value is one of the game's biggest strengths. With 31 recruitable characters, only four party slots, eight possible endings, numerous hidden events, cheat codes, and multiple branching story paths, every playthrough can unfold differently. Decisions influence both the narrative and character interactions, making each run feel unique. While the main campaign can be completed within a relatively short timeframe, uncovering every secret, recruiting every companion, and witnessing all endings significantly extends the overall experience for completionists who enjoy exploring every possibility. The visual presentation intentionally favors charm over technical sophistication. Pixel art environments, expressive character sprites, and intentionally rough animations reinforce the game's offbeat personality. Rather than striving for realism, the graphics complement the over-the-top writing and comedic tone. Battles receive extra attention through lively attack animations that make encounters entertaining despite the intentionally simple artistic style. The overall presentation feels consistent with the game's commitment to embracing its eccentric identity from start to finish. Writing is perhaps the most divisive aspect of the experience. The dialogue is packed with profanity, intentionally awkward grammar, internet-inspired jokes, and constant self-aware humor. Players who appreciate surreal comedy and games that parody established RPG tropes will likely enjoy its relentless energy, while those searching for emotional storytelling or polished narrative delivery may find its style overwhelming. The game never attempts to appeal to everyone, instead committing wholeheartedly to its unconventional sense of humor. Beneath its comedic exterior, Bad ♥♥♥♥♥ Blasters also includes mature subject matter that gives parts of the adventure a darker edge. Cartoon violence, strong language, suggestive dialogue, and references to sensitive themes such as death, suicide, and substance misuse appear throughout the story. Although these elements are generally presented through exaggerated satire rather than graphic realism, they contribute to a tone that is more mature than the colorful visuals initially suggest. What ultimately makes Bad ♥♥♥♥♥ Blasters stand out is its willingness to ignore expectations. Its unconventional progression system, branching narrative, memorable cast, and commitment to bizarre humor create an experience unlike most indie RPGs currently available. It understands exactly the type of audience it wants to entertain and never compromises that vision. Players who embrace its chaotic personality will discover a surprisingly thoughtful RPG hidden beneath layers of outrageous comedy and deliberate nonsense, while those looking for a more traditional adventure may struggle to connect with its unconventional approach. Overall, Bad ♥♥♥♥♥ Blasters is a fearless and highly distinctive indie role-playing game that delivers far more substance than its intentionally ridiculous premise might suggest. Its strategic combat, meaningful replayability, diverse roster of recruitable characters, and unapologetically chaotic storytelling combine to create an experience that is consistently entertaining for players who enjoy experimental games. Although its humor and presentation will not appeal to everyone, its originality and confidence make it a memorable title that successfully carves out its own identity. Rating: 9/10
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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