
Developed in cooperation between Square Enix and Team NINJA (Koei Tecmo Games), STRANGER OF PARADISE FINAL FANTASY ORIGIN is a hard-core action RPG that takes the FINAL FANTASY series in a new direction. Experience the boldest and most merciless battles in FINAL FANTASY history.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muy divertido, recomendado!
Surprisingly very good, just enough strategy in using combos and powers with enough depth to the job system to keep it interesting. As a reimagining of the first Final Fantasy, it works well with keeping enough from the original to be recognizable though obviously very different. I recommend playing with the English voice for peak edgelord humor.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 1.9K | 91% | $24.99 | |
| $1M | 935 | 73% | $29.99 | |
| $1M | 3.6K | 97% | $14.99 | |
| $1M | 1.6K | 90% | $14.99 | |
| $1M | 1.5K | 90% | $19.99 | |
| $1M | 803 | 72% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $935.2M | 1.2M | 93% | $59.99 | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $29.6M | 33.7K | 78% | $19.99 | |
| $3M | 3.9K | 67% | $39.99 | |
| $1.5M | 2.4K | 77% | $24.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.89/day in the week to Aug 4 → 3/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 897 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great flowing combat kinda heat ngl
ソウルバーストでストレス発散!
전투가 너무 재밌어서 엔딩까지 달렸네요
過去作のオマージュ要素があると聞き、知らない要素があるのは嫌だと、わざわざFF全ナンバリングをクリアしてから挑みました(あたおか)。そんなガチ勢目線でレビューします。 結論から言えば、超神ゲーです。 FFを本気で準死にアクションにしたらこうなるのか!と大感動しました。時空を観測する設定で過去作のマップやBGMアレンジが大量に登場するのですが、特に10・13・15の再現度の高さは異常です。15に至っては内装までそのままで鳥肌が立ちました。やっぱすげェわ(感無量)。 そしてFF1が元なのでその要素が大量に出てきます。当時謎に包まれていたガーランドさんの壮絶な素性が明かされます…!やっぱゴルベーザとかクジャとか、訳ありのヴィランは最高だよな‼ そして何より、本作の「FFメインテーマ」のアレンジが凄まじい。テーマパークで流れていてもおかしくないレベルのクオリティです。テーマパーク作ってええんやで^^ バトルは歯ごたえ抜群。ソウルライクほどではないがそれなりに難しくて、自分は何回も死にました。 今作の「トンベリ先輩」は本当に強いというかウザく、ジョブが揃う前の序盤はナイフ一突きで即死させられます。FF8以来の絶望感を味わいました。 敷居はかなり高いですが、過去作を愛しているFFファンなら間違いなく最高に楽しめる一作です!そもそもFFファンでなければこの作品にたどり着かなそうですが…
CHAOS
What an absolute shame this game didn't get any attention. When it's on sale, it's absolutely worth it if you have a passive interest; but make sure to pick up the DLC as well for more bosses and jobs. Story is whatever (though Jack as a main character is refreshingly psychotic), combat is great with skills through parries/dodging and abilities with combos, tons of content and gear that leads to interesting builds that combines abilities and stats from so many different jobs and weapon types. Definitely worth it if you want a kind of Monster Hunter/Dark Souls-esque ARPG with Diablo-style looting with a ton of build variety. Better played with a friend, you can play the entire campaign co-op with two other people.
The story is nothing and the characters are cardboard cutouts but the gameplay is pretty good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.