
The evil Empire is currently creating a doomsday army behind a veil of secrecy. However, they are no match for the Rebel Alliance's covert operations division. Your mission is to infiltrate the Empire and put an end to their plans for terror and domination.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Star Wars™: Dark Forces Remaster has been brought to life by the team at Nightdive Studios, fully remastered through its proprietary KEX engine, allowing the game to run on modern gaming devices at up to 4K resolution at 120FPS. New and returning players will enjoy Star Wars: Dark Forces Remaster’s upgraded gameplay, high-resolution textures, enhanced lighting and rendering, and support for gamepads.
The original 1995 Star Wars: Dark Forces raised the bar for FPS games, offering players a significant degree of movement and interactivity, a large selection of items and power-ups, and engaging environments.
In the first Star Wars FPS video game, players assume the role of Kyle Katarn, a defector of the Galactic Empire turned mercenary for hire. Katarn joins the Rebel Alliance’s covert operations division tasked with infiltrating the Galactic Empire, where he discovers the secret Dark Trooper Project. The development of this powerful new series of Imperial battle droids and power-armored stormtroopers stands to strengthen the Empire’s grip on the galaxy unless Katarn and the Rebel Alliance intervene.
All fourteen original levels, featuring Star Wars™ worlds and capital ships
Experience the classic version of STAR WARS™: Dark Forces using the in-game toggle/settings
Use your ability to jump, duck, and crawl to solve puzzles and defeat enemies
Your Personal Digital Assistant provides you with in game information such including map, inventory, and mission briefing
Engaging first-person ground combat featuring ten weapons and twenty types of enemies
Up to 4K 120FPS visuals
Advanced 3D rendering enables updated lighting and atmospheric effects
Modern gamepad support adds a new weapon wheel, and rumble
Controller Support - vibration and gyro controls
A variety of power-ups are made available to the player, including health, shields, weapons and ammunition
For combat, the player may use fists, explosive landmines and thermal detonators, as well as blasters and other ranged weapons
Includes immersive environmental puzzles and mazes
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 1.6Kreviews | 89% | — | $1M |
| $14.99−50% | 730ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 96 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
In general, this is an exquisite remaster of a 30-year old classic. Loaded with razor-sharp controls, QoL updates, crisp graphics switchable on-the-fly to original legofest and dynamic music faithful to the original with both FM synth and General MIDI, the execution doesn't leave anything to be desired if you want to re-experience an old classic. After completing the entire game in five hours on medium difficulty with my last completion being on original version in late 90's and subsequently gathering all achievements I'm left wondering if it was worth it. Definitely not with the non-discounted 28,99 € price but for the overall thinness of the content the title is poor value even at -50% discount. If the price of the game drops to single digits, it's worth picking for someone who has played the title in the 90's and wants to reminisce warm memories of childhood with it. For rest, the overly simple game design by today's standards with maps perplexing up to the point of frustration won't present itself as particularly engaging. Don't get me wrong, this was a great title in mid-90's that got the Star Wars feeling just right with the hardware limitations of the time but the core game itself hasn't aged graciously when you compare the game, for instance, against X-Wing/TIE Fighter titles from 1993 through 1999.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*languages with full audio support
Hours played at review time, across 96 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I sometimes forget my kids at school but I somehow remembered the Aurebesh door code on Mission 1 from 30 years ago. If you played this game as much as I did back then, this remaster will hit the spot.
Star Wars: Dark Forces Remaster is a great example of how to bring a classic into the modern era without losing what made it special. Nightdive kept the soul of the original intact, from what I can tell from old gameplay videos I watched, while modernizing the game and make it run flawlessly on new hardware and giving it great controls. While the gameplay is absolutely amazing the level design shows its age. Most levels are a sprawling labyrinths full of secrets, keycards, hidden switches, and I got lost more often than I can recall, and it was, in all honestly, frustrating at times. The remastered visuals are faithful, the enhanced cutscenes look fantastic, and the action and movement controls always feel smooth. If you're looking for a modern cinematic shooter with objective markers and direction tonal help, you won’t find much joy with Star Wars: Dark Forces Remaster. I’d recommend the game to people who played it in the past and want to relive it, and fans of classic First Person Shooters, that also enjoy the Star Wars Universe, and can deal with some frustration.
This is a pretty fun and solid 90s fps that has good star wars feel in it. Level design can be annoying at times and couple of levels have a lot of cheap traps. Also not being able to save during mission is annoying. But overall this remastered version plays and runs well so it's worth checking out if you like 90s fps or star wars games.
I never played the original Dark Forces, so I came into this remaster with a fresh perspective. I was expecting a straightforward Doom clone, but DF is anything but. For one thing it doesn't even use the Doom engine. Instead, it runs on its own engine, one that feels closer to Build engine used in Duke Nukem 3D. You can freely look up and down, jump, and crouch, while the level geometry is far more varied than I expected. What surprised me the most is just how ambitious the game is. It's much more complex than I had imagined. It's not as puzzle-heavy as Hexen for example, where you're constantly hunting for switches, keys, and obscure objectives, but it comes surprisingly close. The first level eases you in, but from there each mission becomes increasingly intricate. You'll often need to locate an important item, activate a switch, unlock a new area, and then continue toward your next objective. The levels can be VERY confusing to navigate at times, even with handy minimap, and some puzzles are borderline frustrating, like "how is THAT a solution?!" frustrating. The story is simple, but more engaging than I expected. While Dark Forces is no longer part of the official Star Wars canon, it's still enjoyable to follow Kyle Katarn's adventure and see how the campaign unfolds. One thing I did appreciate is that all of the achievements are tied to simply completing the game. There are no tedious grindy challenges or "finish the campaign on Ultra Nightmare without blinking" requirements. The weapons are... there, I guess. For the most part, I ended up using the regular repeater you start the game with. Almost every weapon is energy-based, aside from the rocket launcher and grenades, and they all feel surprisingly similar. The differences mostly come down to whether you want a weapon that's less accurate at longer distances or one that's a bit more precise. Their damage output is comparable enough that I rarely felt encouraged to switch unless I ran out of ammo. The grenades are especially awkward to use. Kyle always throws them upward in a high arc, making it very easy to blow yourself up in tight corridors, which ended up being more frustrating than useful. Also mines are the biggest threat in the entire game. Someone on the dev team clearly loved hiding them in places where you're almost guaranteed to trigger them by accident, or placing them right next to ammo and weapons lying on the ground so you get blasted the moment you try to pick them up. It feels incredibly cheap. One design choice I'm still conflicted about is the save system. You can't save freely during missions; instead, your progress is only saved after completing a level. Since many of these missions are long and fairly complex, losing progress can be frustrating, especially if you're playing in shorter sessions. You start each mission with three lives, and you can find additional ones hidden in secret areas. Those extra lives are extremally useful because the game can be surprisingly unforgiving. Enemies react quickly, hit hard, and there are plenty of platforming sections where a missed jump means instant death. Oh, was that your last life? Nice, go re-do whole level again. I also wasn't completely sold on the movement. The default walking speed feels a little too slow, while running feels slightly too fast. That becomes particularly noticeable during platforming sections, where you have to make precise jumps. The controls never feel terrible, but those moments can be more awkward than they should be. Overall, though, Star Wars: Dark Forces Remastered is a good shooter. Just don't go into it expecting a simple run-and-gun experience in the style of Doom. This is a more methodical, objective-driven game that rewards exploration and careful navigation just as much as combat. On the downside, the campaign is fairly short. My first playthrough on Normal difficulty took around six hours, and that included getting stuck on a few puzzles for a while. Also recommended at heavy discount. It's just not worth the full price.
Ich bin zwar kein Star Wars Fan, aber das Spiel war in Ordnung. Leider oft nicht ersichtlich, was nun zu tun ist bzw. wo was sich geöffnet hat, wenn man mal ein Schalter/Knopf gefunden hat. Dafür sind alle Steam-Errungenschaften sehr einfach und das ganze Spiel kann in weniger als 6-8 Stunden abgeschlossen werden. Ich empfehle es aber eher nur, wenn es im Rabatt ist. Für das kleine Spiel hier fast 30€ zu verlangen, ist total absurd...
Тот случай, когда Star Wars еще спокойно умел быть шутером про грязные коридоры, имперские базы, секреты, ключи, лифты, взрывчатку и мужика с бластером, которому не надо каждые пять минут доставать световой меч. Ремастер от Nightdive делает ровно то, что нужно: подтягивает картинку, управление, разрешение, интерфейс и удобство, но оставляет игру старой. Это все еще 90-е: уровни запутанные, дизайн местами злой, враги простые, а логика прохождения иногда требует не маркера, а нормальной ориентации в пространстве. Зато в этом и кайф. Dark Forces ощущается как Star Wars из эпохи, когда франшизу расширяли через игры, книги и комиксы, а не бесконечно полировали одни и те же знакомые лица. Кайл Катарн, имперские объекты, темные солдаты, миссии на вражеской территории — простой, плотный, правильный боевик во вселенной Звездных войн. Вердикт: отличный ремастер важного Star Wars-шутера. Старый, угловатый, местами вредный, но живой. Nightdive снова достали из архива нормальную игру и аккуратно вернули ей способность запускаться без шаманства.
Developed by Nightdive Studios, Star Wars: Dark Forces Remaster is a great way to experience this classic shooter. Each mission really makes you feel immersed in the Star Wars universe, with memorable locations, familiar enemies and the chance to step into the role of Kyle Katarn. Some of the stages can feel a little drawn out at times, and there are moments where the game's age really shows, especially when it comes to platforming. It definitely has it's flaws, but it's a really enjoyable remaster and one that any Star Wars fan should experience.
Doom but Star Wars. Levels are pretty lengthy with no saves, which can be frustrating sometimes. Runs great on Steam Deck.
Star Wars: Dark Forces Remaster is an excellent remaster that adds great new visuals and better feeling controls and more or less keeps everything as you remembered it -- for better or worse. Personally, I've tried playing this game in the past and could never get into it or got stuck, but this remaster was good enough for me to finally finish the game this time around! If you already like the game, then there's no reason not to pick this game up because I'd say its the definitive way to play this game currently. For the game itself, the game is a pretty decent Doom clone with an alright number of enemy types. You are certainly playing this game more for the novelty or nostalgia. The weapon variety is somewhat lacking since you are pretty much just using whatever weapon you have the most ammo for most of the game; most of the weapons feel same-y and most enemies die incredibly fast on normal. My biggest complaint with this game is the level design which granted, this is a remaster of an almost 30 year old game. Out of the 14 levels in the game, I will say around 2 or 3 of them definitely have issues with either puzzles or artificial difficulty with adding mines everywhere that do a ton of damage to you (I'm looking at you prison level). Also a minor complaint, but there isn't much else to do after you beat the game because just beating the game nets you all the achievements and having some achievements for finding secrets or playing on hard mode would have been a nice reason to play it again.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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